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Mustang SC

ECNL Girls · Northern Cal GU16 · 12 teams · Mustang Soccer (all teams)

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1st
8-2-0 record · 10 played
2.60 points per game
+23 goal diff · 27–4
WWWDWlast 5
100% chance of top 4 · expected finish 1.2
+0.01 schedule faced · avg opponent rating

Next game — Sat Oct 24, 10:00 AM

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Mustang SC
1st · 2.60 PPG
vs
COSC
12th · 0.30 PPG

Provident Field @ MSC, Upper ↗

windrawloss

●○○○○ Favorable to win

Most likely score 5–0 (expected goals 5.1 for, 0.4 against · 2.95 expected points)

Season so farMustang SCCOSC
Position1st12th
Record (W-D-L)8-2-01-0-9
Points per game2.600.30
Goals for / game2.70.7
Goals against / game0.43.8
Clean sheets60
Held scoreless16
Form (recent first)W D W W WL L L W L
Biggest win10–1 at Santa Rosa United2–1 vs San Juan SC
Worst loss—0–7 at Davis Legacy
Model rating (net goals vs avg)+1.78-2.30
Schedule faced (avg opp. rating)+0.01+0.16

Common opponents: Davis Legacy — we 1–1; they 0–7. Force — we 2–0; they 2–4. MVLA — we 2–1; they 0–5. Bay Area Surf — we 1–0; they 0–6. Marin FC — we 3–0; they 0–5. Placer United — we 4–1; they 0–1. Stanislaus Surf — we 1–0; they 1–2. Santa Rosa United — we 10–1; they 2–3. San Juan SC — we 0–0; they 2–1. Pleasanton RAGE — we 3–0; they 0–4.

Game plan

  • They struggle to score
    COSC average 0.7 goals/game (league avg 1.7); blanked in 6 of 10.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • They leak goals — be greedy
    COSC concede 3.8/game; worst result 0–7 at Davis Legacy.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–0 at San Juan SC.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Expected win — the trap is complacency
    Model gives a 98% chance; likely score 5–0.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Confidence is low on their side
    COSC have lost 3 straight (form: LWLLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

If Saturday goes…

Where we'd sit after the COSC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Mustang SC – COSC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 10 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.64 PPG
1st— holds 1st— holds 1st— holds
Win
2.64 PPG
1st— holds 1st— holds 1st— holds
Draw
2.45 PPG
2nd▼ down 1 1st— holds 2nd▼ down 1
Loss
2.36 PPG
2nd▼ down 1 2nd▼ down 1 2nd▼ down 1

Can we move up this round? No. With a 5–0 win we stay 1st even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

81% finish 1st
100% top 4
0% below the top 4
1.2 average finish
  1. 1st 81%
  2. 2nd 17%
  3. 3rd 2%
  4. 4th <1%
  5. 5th
  6. 6th
  7. 7th
  8. 8th
  9. 9th
  10. 10th
  11. 11th
  12. 12th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

Top of the table. The job is to stay there: see the path below for where points are most at risk.

How the results connect

80 chains · 12 teams

Paths of results that link Mustang SC to COSC through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

75 favour us
2 even
3 favour them
+5.3 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
0–0 1–2 1–0 2–1 4–1 1–0 2–0 4–2 2–1 5–0 3–0 4–0 1–0 6–0 1–1 7–0 3–0 5–0 10–1 3–2 1–3 0–0 Mustang SC 1st San Juan SC 8th Stanislaus Surf 10th Placer United 9th Force 6th MVLA 2nd Pleasanton RAGE 3rd Bay Area Surf 5th Davis Legacy 4th Marin FC 7th Santa Rosa United 11th COSC 12th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

11 game days

1st 6th 12th Aug 22 Aug 29 Sep 12 Sep 20 Sep 27 Oct 17

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.48 · 12th hardest of 12

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
10:00 AM
COSC
12th · 1-0-9 · GD -31
Home
Provident Field @ MSC
●○○○○ Favorable
98%
5–0 2.95 2.63 Bank it
Sun Oct 25
11:00 AM
Davis Legacy
4th · 5-2-2 · GD +16
Home
Provident Field @ MSC
●●○○○ Lean win
66%
2–1 2.17 2.59 Swing game
Sat Oct 31
10:55 AM
Bay Area Surf
5th · 4-1-2 · GD +18
Away far trip
Willow Glen High School · turf?
●●●○○ Toss-up
43%
1–1 1.54 2.51 Swing game
Sat Nov 7
11:00 AM
Marin FC
7th · 4-1-5 · GD +6
Home
Provident Field @ MSC
●●○○○ Lean win
72%
2–0 2.34 2.50 Bank it
Sun Mar 21
TBD
Force
6th · 4-1-2 · GD +8
Away
●●○○○ Lean win
61%
2–1 2.04 2.47 Swing game
Sat Apr 10
TBD
Placer United
9th · 2-3-4 · GD -5
Home
●○○○○ Favorable
79%
2–0 2.53 2.47 Bank it
Sat Apr 17
TBD
Santa Rosa United
11th · 1-0-8 · GD -36
Home
●○○○○ Favorable
99%
6–0 2.97 2.50 Bank it
Sun Apr 18
01:00 PM
Stanislaus Surf
10th · 1-1-8 · GD -25
Away far trip
Mary Grogan Community Park
●○○○○ Favorable
93%
3–0 2.83 2.52 Bank it
Sat Apr 24
TBD
San Juan SC
8th · 3-3-4 · GD -1
Home
●○○○○ Favorable
78%
2–0 2.49 2.52 Bank it
Sat May 1
TBD
Pleasanton RAGE
3rd · 6-1-2 · GD +7
Home
●●○○○ Lean win
67%
1–0 2.22 2.50 Swing game
Sat May 8
02:00 PM
COSC
12th · 1-0-9 · GD -31
Away far trip
Edison High School Fields
●○○○○ Favorable
96%
4–0 2.91 2.52 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Mustang SC 10820 274+23 262.60 WWWDW +0.01 -0.48 100% 1.2
2 MVLA 10811 266+20 252.50 WWWWW -0.31 -0.13 99% 2.0
3 Pleasanton RAGE 9612 169+7 192.11 WDWLL -0.25 +0.16 28% 5.2
4 Davis Legacy 9522 2812+16 171.89 WWWLW -0.25 -0.02 54% 4.5
5 Bay Area Surf 7412 235+18 131.86 LDWWW -0.53 +0.06 85% 3.4
6 Force 7412 179+8 131.86 WWLWW -0.19 -0.01 31% 5.1
7 Marin FC 10415 2014+6 131.30 LLWWL -0.01 -0.05 3% 6.8
8 San Juan SC 10334 1314-1 121.20 LLLDW -0.03 +0.13 0% 8.0
9 Placer United 9234 611-5 91.00 DLDWL -0.11 +0.21 0% 8.8
10 Stanislaus Surf 10118 429-25 40.40 LLLLL +0.52 -0.07 0% 10.4
11 Santa Rosa United 9108 743-36 30.33 LLLLL +0.50 +0.16 0% 11.2
12 COSC 10109 738-31 30.30 LWLLL +0.16 +0.36 0% 11.4

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.73 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.