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Skyline Elite

ECNL Boys · Mid-Atlantic BU17 · 13 teams · Skyline Elite (all teams)

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10th
1-0-5 record · 6 played
0.50 points per game
-8 goal diff · 4–12
LLLWLlast 5
0% chance of top 4 · expected finish 12.0
+0.08 schedule faced · avg opponent rating

Next game — Sat Oct 24, 02:00 PM

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Skyline Elite
10th · 0.50 PPG
vs
NCFC Youth Academy
8th · 1.25 PPG

South Fork Soccer Park, Field 2 ↗

windrawloss

●●●●● Very tough to win

Most likely score 0–1 (expected goals 1.0 for, 1.5 against · 0.98 expected points)

Season so farSkyline EliteNCFC Youth Academy
Position10th8th
Record (W-D-L)1-0-51-2-1
Points per game0.501.25
Goals for / game0.71.3
Goals against / game2.01.3
Clean sheets01
Held scoreless31
Form (recent first)L W L L LW L D D
Biggest win2–1 at Highland FC2–1 vs Charlotte SA Academy
Worst loss0–3 at Beach FC1–2 vs Arlington Soccer Association
Model rating (net goals vs avg)-0.79+0.05
Schedule faced (avg opp. rating)+0.08+0.33

Common opponents: Arlington Soccer Association — we 0–2; they 1–2. Charlotte SA Academy — we 1–3; they 2–2, 2–1.

Game plan

  • Finishing wins the tight ones
    Held scoreless 3 time(s): 0–2 at Arlington Soccer Association, 0–3 at Beach FC, 0–1 at VDA.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 24%; a draw (26%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • What a win does
    NC Fusion sit 9th on 0.50 PPG; we are on 0.50.

    A point moves us above NC Fusion on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the NCFC Youth Academy game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Skyline Elite – NCFC Youth Academy) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 2 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 0.43 PPG
10th— holds 10th— holds 10th— holds
Win
0.86 PPG
9th▲ up 1 9th▲ up 1 9th▲ up 1
Draw
0.57 PPG
9th▲ up 1 9th▲ up 1 9th▲ up 1
Loss
0.43 PPG
10th— holds 10th— holds 10th— holds

Can we move up this round? No. With a 0–1 loss we stay 10th even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
12.0 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th
  5. 5th <1%
  6. 6th <1%
  7. 7th <1%
  8. 8th 1%
  9. 9th 3%
  10. 10th 5%
  11. 11th 14%
  12. 12th 29%
  13. 13th 46%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 11 remaining known games (max 2.12 PPG if we win out).

#TeamPPGProj.To pass them
1 Richmond United 2.14 (+1.64) 1st (1.91) 34 of 33 pts to pass their current pace, 30 for their projection
2 Fairfax Virginia Union 2.00 (+1.50) 4th (1.70) 31 of 33 pts to pass their current pace, 26 for their projection
3 Charlotte SA Academy 1.75 (+1.25) 5th (1.67) 27 of 33 pts to pass their current pace, 26 for their projection
4 Arlington Soccer Association 1.75 (+1.25) 6th (1.59) 27 of 33 pts to pass their current pace, 25 for their projection
5 Beach FC 1.71 (+1.21) 3rd (1.76) 27 of 33 pts to pass their current pace, 27 for their projection
6 Wilmington Hammerheads 1.50 (+1.00) 2nd (1.78) 23 of 33 pts to pass their current pace, 28 for their projection
7 VDA 1.33 (+0.83) 8th (1.32) 20 of 33 pts to pass their current pace, 20 for their projection
8 NCFC Youth Academy 1.25 (+0.75) 7th (1.44) 19 of 33 pts to pass their current pace, 22 for their projection
9 NC Fusion 0.50 (+0.00) 9th (1.28) Already ahead

How the results connect

12 chains · 8 teams

Paths of results that link Skyline Elite to NCFC Youth Academy through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

1 favour us
1 even
10 favour them
-2.1 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
0–2 2–1 1–3 2–2 1–2 0–1 1–1 0–3 3–0 1–1 0–0 1–2 0–1 1–3 1–3 1–1 0–3 Skyline Elite 10th Arlington Soccer As… 4th Charlotte SA Academy 3rd VDA 7th Beach FC 5th Fairfax Virginia Un… 2nd Richmond United 1st NCFC Youth Academy 8th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

9 game days

1st 7th 13th Sep 12 Sep 19 Sep 26 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.11 · 1st hardest of 13

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
02:00 PM
NCFC Youth Academy
8th · 1-2-1 · GD +0
Home
South Fork Soccer Park
●●●●● Very tough
24%
0–1 0.98 0.57 Upside
Sat Oct 31
11:00 AM
Richmond United
1st · 4-3-0 · GD +5
Home
Charlottesville High School · turf?
●●●●● Very tough
17%
0–1 0.74 0.59 Upside
Sat Nov 7
01:00 PM
Beach FC
5th · 3-3-1 · GD +7
Home
South Fork Soccer Park
●●●●● Very tough
15%
0–1 0.67 0.60 Upside
Sun Dec 13
11:00 AM
Fairfax Virginia Union
2nd · 4-0-2 · GD +1
Away far trip
James W Robinson HS · turf
●●●●● Very tough
16%
0–1 0.71 0.61 Upside
Sat Jan 16
TBD
NC Fusion
9th · 0-1-1 · GD -1
Away
●●●●● Very tough
21%
0–1 0.85 0.63 Upside
Sun Jan 17
TBD
Charlotte SA
12th · 0-0-2 · GD -3
Away
●●●●○ Tough
25%
1–2 0.97 0.66 Upside
Sun Jan 24
TBD
Arlington Soccer Association
4th · 4-2-2 · GD +0
Home
●●●●● Very tough
24%
1–1 0.96 0.68 Upside
Sat Jan 30
12:00 PM
Richmond United
1st · 4-3-0 · GD +5
Away far trip
Striker Park
●●●●● Very tough
12%
0–2 0.57 0.67 Upside
Sat Feb 6
TBD
VDA
7th · 2-2-2 · GD -2
Home
●●●●○ Tough
28%
1–1 1.07 0.70 Upside
Sat Apr 17
TBD
Wilmington Hammerheads
6th · 1-0-1 · GD +3
Home
●●●●● Very tough
17%
1–2 0.70 0.70 Upside
Sun Apr 18
TBD
NCFC Youth
13th · 0-0-2 · GD -3
Home
●●●●○ Tough
34%
1–1 1.27 0.73 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Richmond United 7430 127+5 152.14 DWDWW +0.01 -0.10 83% 2.7
2 Fairfax Virginia Union 6402 98+1 122.00 LLWWW +0.09 -0.06 56% 4.4
3 Charlotte SA Academy 4211 96+3 71.75 DLWW -0.23 -0.07 49% 4.7
4 Arlington Soccer Association 8422 1414+0 141.75 WLDLW +0.07 -0.04 36% 5.3
5 Beach FC 7331 125+7 121.71 DWLWD -0.12 -0.03 66% 3.8
6 Wilmington Hammerheads 2101 74+3 31.50 WL +0.13 -0.16 68% 3.7
7 VDA 6222 911-2 81.33 LDWLW +0.03 +0.02 9% 7.8
8 NCFC Youth Academy 4121 55+0 51.25 DDLW +0.33 -0.18 21% 6.8
9 NC Fusion 2011 23-1 10.50 LD +0.60 -0.13 9% 8.2
10 Skyline Elite 6105 412-8 30.50 LLLWL +0.08 +0.11 0% 12.0
11 Highland FC 2002 46-2 00.00 LL -0.47 +0.06 1% 10.7
12 Charlotte SA 2002 36-3 00.00 LL +0.60 -0.08 1% 10.2
13 NCFC Youth 2002 36-3 00.00 LL +0.13 -0.01 1% 10.7

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.78 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.