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Beach FC

ECNL Boys · Mid-Atlantic BU17 · 13 teams · Beach FC (all teams)

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5th
3-3-1 record · 7 played
1.71 points per game
+7 goal diff · 12–5
DWLWDlast 5
67% chance of top 4 · expected finish 3.8
-0.12 schedule faced · avg opponent rating

Next game — Sat Oct 24, 02:00 PM

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Beach FC
5th · 1.71 PPG
at
Richmond United
1st · 2.14 PPG

Striker Park, Field 1 ↗ far trip

windrawloss

●●●●○ Tough to win

Most likely score 1–1 (expected goals 1.2 for, 1.2 against · 1.36 expected points)

Season so farBeach FCRichmond United
Position5th1st
Record (W-D-L)3-3-14-3-0
Points per game1.712.14
Goals for / game1.71.7
Goals against / game0.71.0
Clean sheets32
Held scoreless01
Form (recent first)D W L W DW W D W D
Biggest win3–0 vs Skyline Elite3–1 vs VDA
Worst loss1–2 vs Fairfax Virginia Union—
Model rating (net goals vs avg)+0.66+0.53
Schedule faced (avg opp. rating)-0.12+0.01

Already played this season: Sat Sep 26 1–1 vs Richmond United (D)

Common opponents: VDA — we 1–1; they 3–1. Arlington Soccer Association — we 3–0; they 1–1. Fairfax Virginia Union — we 1–2; they 1–0. Charlotte SA — we 2–0; they 4–3. NC Fusion — we 1–1; they 2–1.

Game plan

  • Underdog — play free, stay organised
    Model gives 36%; a draw (28%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 02:00 PM at Striker Park.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Arlington Soccer Association sit 4th on 1.75 PPG; we are on 1.71.

    A point moves us above Arlington Soccer Association on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Richmond United game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Beach FC – Richmond United) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 2 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.63 PPG
5th— holds 5th— holds 5th— holds
Win
1.88 PPG
2nd▲ up 3 1st▲ up 4 2nd▲ up 3
Draw
1.63 PPG
5th— holds 5th— holds 5th— holds
Loss
1.50 PPG
5th— holds 6th▼ down 1 7th▼ down 2

Can we move up this round? No. With a 1–1 draw we stay 5th even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

15% finish 1st
67% top 4
33% below the top 4
3.8 average finish
  1. 1st 15%
  2. 2nd 17%
  3. 3rd 18%
  4. 4th 16%
  5. 5th 13%
  6. 6th 9%
  7. 7th 6%
  8. 8th 4%
  9. 9th 2%
  10. 10th <1%
  11. 11th <1%
  12. 12th <1%
  13. 13th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 10 remaining known games (max 2.47 PPG if we win out).

#TeamPPGProj.To pass them
1 Richmond United 2.14 (+0.43) 1st (1.91) 25 of 30 pts to pass their current pace, 21 for their projection
2 Fairfax Virginia Union 2.00 (+0.29) 4th (1.70) 22 of 30 pts to pass their current pace, 17 for their projection
3 Charlotte SA Academy 1.75 (+0.04) 5th (1.67) A point next game
4 Arlington Soccer Association 1.75 (+0.04) 6th (1.59) A point next game

How the results connect

14 chains · 8 teams

Paths of results that link Beach FC to Richmond United through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

7 favour us
3 even
4 favour them
+0.5 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
1–1 1–1 1–2 2–0 3–4 1–2 0–1 1–1 1–3 3–0 1–1 1–1 3–0 0–1 1–2 0–2 0–3 Beach FC 5th NC Fusion 9th Charlotte SA 12th Fairfax Virginia Un… 2nd VDA 7th Arlington Soccer As… 4th Skyline Elite 10th Richmond United 1st

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

9 game days

1st 7th 13th Sep 12 Sep 19 Sep 26 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.03 · 5th hardest of 13

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
02:00 PM
Richmond United
1st · 4-3-0 · GD +5
Away far trip
Striker Park
●●●●○ Tough
36%
1–1 1.36 1.67 Upside
Sat Nov 7
01:00 PM
Skyline Elite
10th · 1-0-5 · GD -8
Away far trip
South Fork Soccer Park
●●○○○ Lean win
62%
1–0 2.09 1.72 Swing game
Sun Nov 8
09:00 AM
VDA
7th · 2-2-2 · GD -2
Away far trip
Howison Park
●●●○○ Toss-up
51%
1–1 1.79 1.72 Swing game
Sat Feb 6
01:00 PM
Fairfax Virginia Union
2nd · 4-0-2 · GD +1
Away far trip
James W Robinson HS · turf
●●●○○ Toss-up
43%
1–1 1.56 1.71 Swing game
Sun Feb 7
TBD
Arlington Soccer Association
4th · 4-2-2 · GD +0
Away
●●●○○ Toss-up
48%
1–1 1.68 1.71 Swing game
Sat Feb 13
02:00 PM
NCFC Youth
13th · 0-0-2 · GD -3
Away far trip
WRAL
●●○○○ Lean win
61%
2–1 2.03 1.73 Swing game
Sun Feb 14
09:00 AM
Wilmington Hammerheads
6th · 1-0-1 · GD +3
Away far trip
NCINO Sports Park
●●●●○ Tough
41%
1–1 1.47 1.71 Upside
Sat Feb 20
11:00 AM
NCFC Youth Academy
8th · 1-2-1 · GD +0
Home
Hampton Roads Soccer Complex
●●●○○ Toss-up
53%
1–0 1.85 1.72 Swing game
Sat Apr 10
01:00 PM
Charlotte SA Academy
3rd · 2-1-1 · GD +3
Home
Hampton Roads Soccer Complex
●●●○○ Toss-up
52%
1–1 1.78 1.73 Swing game
Sun Apr 11
11:00 AM
Highland FC
11th · 0-0-2 · GD -2
Home
Hampton Roads Soccer Complex
●●○○○ Lean win
69%
2–1 2.25 1.76 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Richmond United 7430 127+5 152.14 DWDWW +0.01 -0.10 84% 2.7
2 Fairfax Virginia Union 6402 98+1 122.00 LLWWW +0.09 -0.06 56% 4.3
3 Charlotte SA Academy 4211 96+3 71.75 DLWW -0.23 -0.07 51% 4.6
4 Arlington Soccer Association 8422 1414+0 141.75 WLDLW +0.07 -0.04 35% 5.4
5 Beach FC 7331 125+7 121.71 DWLWD -0.12 -0.03 67% 3.8
6 Wilmington Hammerheads 2101 74+3 31.50 WL +0.13 -0.16 66% 3.7
7 VDA 6222 911-2 81.33 LDWLW +0.03 +0.02 9% 7.9
8 NCFC Youth Academy 4121 55+0 51.25 DDLW +0.33 -0.18 19% 6.9
9 NC Fusion 2011 23-1 10.50 LD +0.60 -0.13 9% 8.2
10 Skyline Elite 6105 412-8 30.50 LLLWL +0.08 +0.11 0% 12.1
11 Highland FC 2002 46-2 00.00 LL -0.47 +0.06 1% 10.7
12 Charlotte SA 2002 36-3 00.00 LL +0.60 -0.08 2% 10.1
13 NCFC Youth 2002 36-3 00.00 LL +0.13 -0.01 1% 10.7

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.78 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.