TableChase Clubs

Connecticut FC Pre ll

Pre-ECNL Boys · Pre- New England BU11 · 12 teams · Connecticut FC (all teams)

Scores refresh automatically every 2 hours · last pulled 1 hour ago.
Add schedule to calendar
7th
2-0-3 record · 5 played
1.20 points per game
-5 goal diff · 13–18
LLWWLlast 5
36% chance of top 4 · expected finish 5.7
+0.92 schedule faced · avg opponent rating

Next game — Sat Oct 24, 01:30 PM

Open the match preview →

Connecticut FC Pre ll
7th · 1.20 PPG
vs
AC Connecticut Pre- II
11th · 0.60 PPG

CFC Park, Field 1 A ↗

windrawloss

●○○○○ Favorable to win

Most likely score 4–1 (expected goals 4.3 for, 2.0 against · 2.40 expected points)

Season so farConnecticut FC Pre llAC Connecticut Pre- II
Position7th11th
Record (W-D-L)2-0-31-0-4
Points per game1.200.60
Goals for / game2.61.2
Goals against / game3.64.6
Clean sheets00
Held scoreless11
Form (recent first)L W W L LL L L L W
Biggest win7–2 at East Meadow Soccer Club Pre- II2–1 vs East Coast Surf Pre- ll
Worst loss1–7 at SUSA FC Pre- ACADEMY ll1–9 at SUSA FC Pre- ll
Model rating (net goals vs avg)-0.22-1.89
Schedule faced (avg opp. rating)+0.92+1.06

Common opponents: Select Pre- White — we 1–6; they 1–5. East Meadow Soccer Club Pre- II — we 7–2; they 2–4. SUSA FC Pre- ll — we 0–2; they 1–9.

Game plan

  • They struggle to score
    AC Connecticut Pre- II average 1.2 goals/game (league avg 2.5); blanked in 1 of 5.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • They leak goals — be greedy
    AC Connecticut Pre- II concede 4.6/game; worst result 1–9 at SUSA FC Pre- ll.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–2 at SUSA FC Pre- ll.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Expected win — the trap is complacency
    Model gives a 76% chance; likely score 4–1.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Confidence is low on their side
    AC Connecticut Pre- II have lost 4 straight (form: WLLLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

  • What a win does
    Manhattan SC Pre- White sit 6th on 1.20 PPG; we are on 1.20.

    A point moves us above Manhattan SC Pre- White on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the AC Connecticut Pre- II game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Connecticut FC Pre ll – AC Connecticut Pre- II) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 7 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 1.50 PPG
4th▲ up 3 5th▲ up 2 8th▼ down 1
Win
1.50 PPG
5th▲ up 2 5th▲ up 2 8th▼ down 1
Draw
1.17 PPG
7th— holds 7th— holds 9th▼ down 2
Loss
1.00 PPG
9th▼ down 2 9th▼ down 2 11th▼ down 4

Can we move up this round? Yes. With a 4–1 win we finish as high as 4th if every rival drops points, and as low as 8th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
36% top 4
64% below the top 4
5.7 average finish
  1. 1st
  2. 2nd <1%
  3. 3rd 19%
  4. 4th 17%
  5. 5th 16%
  6. 6th 13%
  7. 7th 13%
  8. 8th 10%
  9. 9th 7%
  10. 10th 4%
  11. 11th 1%
  12. 12th <1%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 17 remaining known games (max 2.59 PPG if we win out).

#TeamPPGProj.To pass them
1 Select Pre- White 3.00 (+1.80) 1st (2.63) 60 of 51 pts to pass their current pace, 52 for their projection — out of reach on the known schedule
2 SUSA FC Pre- ll 3.00 (+1.80) 2nd (2.55) 60 of 51 pts to pass their current pace, 51 for their projection
3 East Meadow Soccer Club Pre- II 2.00 (+0.80) 3rd (1.45) 38 of 51 pts to pass their current pace, 26 for their projection
4 Scorpions SC PRE- ll 1.50 (+0.30) 9th (1.28) Win next game
5 East Coast Surf Pre- ll 1.33 (+0.13) 5th (1.43) A point next game
6 Manhattan SC Pre- White 1.20 (+0.00) 7th (1.31) A point next game

How the results connect

9 chains · 8 teams

Paths of results that link Connecticut FC Pre ll to AC Connecticut Pre- II through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

3 favour us
6 favour them
-0.4 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
1–6 5–1 0–2 9–1 7–2 4–2 1–7 0–3 1–0 4–0 2–5 8–1 2–2 1–2 0–4 Connecticut FC Pre … 7th Select Pre- White 1st SUSA FC Pre- ll 2nd East Meadow Soccer … 3rd SUSA FC Pre- ACADEM… 9th Manhattan SC Pre- W… 6th East Coast Surf Pre… 5th AC Connecticut Pre-… 11th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

9 chains

Position over the season

8 game days

1st 6th 12th Sep 12 Sep 19 Oct 3 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.27 · 12th hardest of 12

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
01:30 PM
AC Connecticut Pre- II
11th · 1-0-4 · GD -17
Home
CFC Park
●○○○○ Favorable
76%
4–1 2.40 1.40 Bank it
Sun Oct 25
10:30 AM
Oakwood Soccer Club Pre White
12th · 0-0-3 · GD -11
Home
CFC Park
●●○○○ Lean win
74%
3–1 2.35 1.53 Bank it
Sat Oct 31
01:30 PM
Manhattan SC Pre- White
6th · 2-0-3 · GD -2
Home
CFC Park
●●●○○ Toss-up
47%
2–2 1.58 1.54 Swing game
Sun Nov 1
12:00 PM
East Coast Surf Pre- ll
5th · 1-1-1 · GD +1
Home
CFC Park
●●●●○ Tough
42%
2–2 1.43 1.53 Upside
Sat Nov 7
10:30 AM
FC Stars Pre- White
8th · 0-1-0 · GD +0
Home
CFC Park
●●●○○ Toss-up
44%
3–2 1.50 1.53 Swing game
Sun Dec 6
TBD
FSA FC Pre- ll
10th · 0-3-2 · GD -10
Home
●●○○○ Lean win
60%
3–2 1.94 1.56 Swing game
Sat Mar 6
11:30 AM
FSA FC Pre- ll
10th · 0-3-2 · GD -10
Away far trip
FSA-Farmington Sports Arena
●●●○○ Toss-up
47%
3–2 1.58 1.56 Swing game
Sat Mar 13
TBD
Manhattan SC Pre- White
6th · 2-0-3 · GD -2
Away
●●●●○ Tough
35%
2–2 1.24 1.54 Upside
Sun Mar 14
TBD
East Coast Surf Pre- ll
5th · 1-1-1 · GD +1
Away
●●●●○ Tough
31%
2–2 1.10 1.51 Upside
Sat Apr 3
TBD
SUSA FC Pre- ACADEMY ll
9th · 2-2-4 · GD -4
Home
●●●○○ Toss-up
48%
3–2 1.62 1.52 Swing game
Sun Apr 4
TBD
Select Pre- White
1st · 5-0-0 · GD +27
Home
●●●●● Very tough
8%
1–5 0.31 1.44 Upside
Sat Apr 10
TBD
SUSA FC Pre- ll
2nd · 5-0-0 · GD +20
Home
●●●●● Very tough
9%
1–3 0.39 1.38 Upside
Sun Apr 11
TBD
East Meadow Soccer Club Pre- II
3rd · 3-1-1 · GD +3
Home
●●●○○ Toss-up
44%
3–3 1.49 1.38 Swing game
Sat Apr 17
08:30 AM
Oakwood Soccer Club Pre White
12th · 0-0-3 · GD -11
Away far trip
Oakwood Soccer Park
●●○○○ Lean win
64%
3–2 2.06 1.42 Swing game
Sat May 1
TBD
FC Stars Pre- White
8th · 0-1-0 · GD +0
Away
●●●●○ Tough
33%
2–3 1.14 1.41 Upside
Sun May 2
10:30 AM
Scorpions SC PRE- ll
4th · 1-0-1 · GD -2
Away
Taunton Forekicks
●●●●○ Tough
39%
2–2 1.34 1.40 Upside
Sat May 22
TBD
AC Connecticut Pre- II
11th · 1-0-4 · GD -17
Away
●●○○○ Lean win
66%
3–2 2.11 1.44 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Select Pre- White 5500 325+27 153.00 WWWWW -0.70 -0.18 100% 1.3
2 SUSA FC Pre- ll 5500 211+20 153.00 WWWWW -0.96 +0.01 100% 1.7
3 East Meadow Soccer Club Pre- II 5311 1613+3 102.00 WWWLD -0.95 +0.26 36% 5.7
4 Scorpions SC PRE- ll 2101 35-2 31.50 LW -0.23 +0.04 17% 7.1
5 East Coast Surf Pre- ll 3111 65+1 41.33 LDW -0.73 +0.09 37% 5.7
6 Manhattan SC Pre- White 5203 1012-2 61.20 LLLWW -0.25 +0.04 20% 6.7
7 Connecticut FC Pre ll 5203 1318-5 61.20 LLWWL +0.92 -0.27 36% 5.7
8 FC Stars Pre- White 1010 33+0 11.00 D -0.87 +0.02 33% 5.9
9 SUSA FC Pre- ACADEMY ll 8224 1822-4 81.00 LWLLL +0.49 -0.26 16% 6.9
10 FSA FC Pre- ll 5032 1020-10 30.60 LDDLD +0.96 -0.21 4% 8.9
11 AC Connecticut Pre- II 5104 623-17 30.60 WLLLL +1.06 -0.10 0% 11.2
12 Oakwood Soccer Club Pre White 3003 213-11 00.00 LLL +0.60 +0.05 0% 11.4

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.53 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.