TableChase Clubs

Wave SC

ECNL Regional League Boys · Twin Cities BU13 · 16 teams · Wave SC (all teams)

Scores refresh automatically every 2 hours · last pulled 54 minutes ago.
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11th
1-2-2 record · 5 played
1.00 points per game
+0 goal diff · 8–8
DDLWLlast 5
0% chance of top 4 · expected finish 11.3
-0.66 schedule faced · avg opponent rating

Next game — Sun Oct 25, 03:00 PM

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Wave SC
11th · 1.00 PPG
at
North Surf
9th · 1.20 PPG

National Sports Center, Field 27 ↗ far trip

windrawloss

●●●●● Very tough to win

Most likely score 1–2 (expected goals 1.4 for, 2.7 against · 0.71 expected points)

Season so farWave SCNorth Surf
Position11th9th
Record (W-D-L)1-2-22-0-3
Points per game1.001.20
Goals for / game1.62.8
Goals against / game1.61.6
Clean sheets22
Held scoreless13
Form (recent first)L W L D DW W L L L
Biggest win3–0 at MapleBrook SC13–0 at MapleBrook SC
Worst loss1–3 at DASC0–5 vs Tonka United SA
Model rating (net goals vs avg)-0.20+0.85
Schedule faced (avg opp. rating)-0.66+0.07

Common opponents: Salvo SC — we 0–0; they 0–1. Fusion Soccer Club — we 1–2; they 1–0. MapleBrook SC — we 3–0; they 13–0. DASC — we 1–3; they 0–2.

Game plan

  • Respect their attack
    North Surf score 2.8/game — well above the league's 1.8.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–0 vs Salvo SC.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 18%; a draw (17%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 03:00 PM at National Sports Center.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Park Valley United FC sit 10th on 1.20 PPG; we are on 1.00.

    A point moves us above Park Valley United FC on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Sunday goes…

Where we'd sit after the North Surf game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Wave SC – North Surf) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 4 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 0.83 PPG
11th— holds 11th— holds 14th▼ down 3
Win
1.33 PPG
9th▲ up 2 10th▲ up 1 10th▲ up 1
Draw
1.00 PPG
11th— holds 11th— holds 11th— holds
Loss
0.83 PPG
11th— holds 11th— holds 14th▼ down 3

Can we move up this round? No. With a 1–2 loss we stay 11th even if every rival loses, and as low as 14th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
11.3 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th
  5. 5th
  6. 6th
  7. 7th
  8. 8th 2%
  9. 9th 8%
  10. 10th 8%
  11. 11th 29%
  12. 12th 44%
  13. 13th 9%
  14. 14th
  15. 15th
  16. 16th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 1 remaining known games (max 1.33 PPG if we win out).

#TeamPPGProj.To pass them
1 Tonka United SA 2.50 (+1.50) 1st (2.50) 10 of 3 pts to pass their current pace, 10 for their projection — out of reach on the known schedule
2 DASC 2.25 (+1.25) 2nd (2.25) 9 of 3 pts to pass their current pace, 9 for their projection — out of reach on the known schedule
3 Centennial SC 2.20 (+1.20) 3rd (2.20) 9 of 3 pts to pass their current pace, 9 for their projection — out of reach on the known schedule
4 Minnesota Rush 2.00 (+1.00) 4th (2.00) 7 of 3 pts to pass their current pace, 7 for their projection — out of reach on the known schedule
5 Fusion Soccer Club 2.00 (+1.00) 5th (2.00) 7 of 3 pts to pass their current pace, 7 for their projection — out of reach on the known schedule
6 Boreal FC 2.00 (+1.00) 6th (1.89) 7 of 3 pts to pass their current pace, 7 for their projection — out of reach on the known schedule
7 MN Thunder Academy 1.75 (+0.75) 8th (1.52) 6 of 3 pts to pass their current pace, 5 for their projection — out of reach on the known schedule
8 Salvo SC 1.67 (+0.67) 7th (1.67) 6 of 3 pts to pass their current pace, 5 for their projection — out of reach on the known schedule
9 North Surf 1.20 (+0.20) 9th (1.35) A point next game
10 Park Valley United FC 1.20 (+0.20) 10th (1.35) A point next game

How the results connect

21 chains · 8 teams

Paths of results that link Wave SC to North Surf through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

6 favour us
3 even
12 favour them
-2.2 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
1–3 2–0 0–0 1–0 1–2 0–1 3–0 0–13 2–1 0–1 1–5 5–0 0–3 1–8 3–3 0–6 0–3 Wave SC 11th DASC 2nd Salvo SC 8th Fusion Soccer Club 5th MapleBrook SC 16th EPSC 12th Tonka United SA 1st North Surf 9th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

14 game days

1st 8th 16th Sep 11 Sep 18 Sep 25 Oct 4 Oct 10 Oct 11

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.85 · 1st hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 25
03:00 PM
North Surf
9th · 2-0-3 · GD +6
Away far trip
National Sports Center
●●●●● Very tough
18%
1–2 0.71 0.95 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Tonka United SA 6501 275+22 152.50 WWWLW -0.38 — 100% 1.0
2 DASC 8602 1511+4 182.25 WWLWL +0.22 — 100% 2.7
3 Centennial SC 5320 111+10 112.20 WDWWD -0.35 +0.52 83% 2.9
4 Minnesota Rush 6330 102+8 122.00 WDWDW +0.13 — 68% 4.3
5 Fusion Soccer Club 6402 114+7 122.00 WWLWL -0.17 — 3% 5.3
6 Boreal FC 5311 106+4 102.00 DLWWW -0.07 +0.52 38% 6.0
7 MN Thunder Academy 4211 139+4 71.75 WLWD -0.20 +0.84 8% 7.8
8 Salvo SC 6312 94+5 101.67 LLWWW -0.30 — 0% 6.8
9 North Surf 5203 148+6 61.20 LLLWW +0.07 -0.20 0% 9.1
10 Park Valley United FC 5131 119+2 61.20 WDDLD +0.37 -0.97 0% 9.5
11 Wave SC 5122 88+0 51.00 DDLWL -0.66 +0.85 0% 11.3
12 EPSC 6114 521-16 40.67 DLWLL +0.07 — 0% 13.6
13 Western Wisconsin Soccer 5104 512-7 30.60 LWLLL +0.44 -1.32 0% 12.5
14 Minneapolis United 5104 210-8 30.60 LWLLL +0.05 +0.34 0% 13.7
15 Keliix-Intra SC 5104 416-12 30.60 LLLLW +0.29 -0.74 0% 13.5
16 MapleBrook SC 6006 231-29 00.00 LLLLL +0.40 — 0% 16.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.79 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.