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MN Thunder Academy

ECNL Regional League Boys · Twin Cities BU13 · 16 teams · Minnesota Thunder Academy (all teams)

Scores refresh automatically every 2 hours · last pulled 12 minutes ago.
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7th
2-1-1 record · 4 played
1.75 points per game
+4 goal diff · 13–9
WLWDlast 4
8% chance of top 4 · expected finish 7.8
-0.20 schedule faced · avg opponent rating

Next game — Fri Oct 23, 06:30 PM

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MN Thunder Academy
7th · 1.75 PPG
at
Centennial SC
3rd · 2.20 PPG

National Sports Center, Field 48 ↗

windrawloss

●●●●● Very tough to win

Most likely score 1–2 (expected goals 1.2 for, 2.5 against · 0.64 expected points)

Season so farMN Thunder AcademyCentennial SC
Position7th3rd
Record (W-D-L)2-1-13-2-0
Points per game1.752.20
Goals for / game3.32.2
Goals against / game2.30.2
Clean sheets14
Held scoreless11
Form (recent first)D W L WD W W D W
Biggest win7–0 vs Keliix-Intra SC4–0 at Western Wisconsin Soccer
Worst loss0–4 at Minnesota Rush—
Model rating (net goals vs avg)+0.52+1.18
Schedule faced (avg opp. rating)-0.20-0.35

Common opponents: Keliix-Intra SC — we 7–0; they 2–0. Minnesota Rush — we 0–4; they 0–0. Western Wisconsin Soccer — we 3–2; they 4–0. Park Valley United FC — we 3–3; they 1–1.

Game plan

  • Hard to break down
    Centennial SC concede only 0.2/game with 4 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–4 at Minnesota Rush.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 16%; a draw (17%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 06:30 PM at National Sports Center.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Boreal FC sit 6th on 2.00 PPG; we are on 1.75.

    A win moves us above Boreal FC on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Friday goes…

Where we'd sit after the Centennial SC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (MN Thunder Academy – Centennial SC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 1.40 PPG
8th▼ down 1 10th▼ down 3 10th▼ down 3
Win
2.00 PPG
5th▲ up 2 5th▲ up 2 5th▲ up 2
Draw
1.60 PPG
8th▼ down 1 8th▼ down 1 8th▼ down 1
Loss
1.40 PPG
8th▼ down 1 10th▼ down 3 10th▼ down 3

Can we move up this round? No. With a 1–2 loss we fall to at least 8th even if every rival loses, and as low as 10th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
8% top 4
92% below the top 4
7.8 average finish
  1. 1st
  2. 2nd
  3. 3rd 8%
  4. 4th
  5. 5th 1%
  6. 6th 19%
  7. 7th 17%
  8. 8th 14%
  9. 9th 14%
  10. 10th 29%
  11. 11th
  12. 12th
  13. 13th
  14. 14th
  15. 15th
  16. 16th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 2 remaining known games (max 2.17 PPG if we win out).

#TeamPPGProj.To pass them
1 Tonka United SA 2.50 (+0.75) 1st (2.50) 8 of 6 pts to pass their current pace, 8 for their projection — out of reach on the known schedule
2 DASC 2.25 (+0.50) 2nd (2.25) 7 of 6 pts to pass their current pace, 7 for their projection — out of reach on the known schedule
3 Centennial SC 2.20 (+0.45) 3rd (2.20) 7 of 6 pts to pass their current pace, 7 for their projection — out of reach on the known schedule
4 Minnesota Rush 2.00 (+0.25) 4th (2.00) Win next game
5 Fusion Soccer Club 2.00 (+0.25) 5th (2.00) Win next game
6 Boreal FC 2.00 (+0.25) 6th (1.89) Win next game

How the results connect

13 chains · 7 teams

Paths of results that link MN Thunder Academy to Centennial SC through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

4 favour us
2 even
7 favour them
-1.0 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
3–3 1–1 3–2 0–4 0–4 0–0 7–0 0–2 0–0 4–1 2–4 0–1 0–4 3–1 2–0 MN Thunder Academy 7th Park Valley United … 10th Western Wisconsin S… 13th Minnesota Rush 4th Keliix-Intra SC 15th Minneapolis United 14th Centennial SC 3rd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

14 game days

1st 8th 16th Sep 11 Sep 18 Sep 25 Oct 4 Oct 10 Oct 11

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.84 · 2nd hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Fri Oct 23
06:30 PM
Centennial SC
3rd · 3-2-0 · GD +10
Away
National Sports Center
●●●●● Very tough
16%
1–2 0.64 1.53 Upside
Sun Oct 25
08:15 AM
Boreal FC
6th · 3-1-1 · GD +4
Home
Winter Park
●●●○○ Toss-up
43%
2–2 1.47 1.52 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Tonka United SA 6501 275+22 152.50 WWWLW -0.38 — 100% 1.0
2 DASC 8602 1511+4 182.25 WWLWL +0.22 — 100% 2.7
3 Centennial SC 5320 111+10 112.20 WDWWD -0.35 +0.52 84% 2.8
4 Minnesota Rush 6330 102+8 122.00 WDWDW +0.13 — 69% 4.3
5 Fusion Soccer Club 6402 114+7 122.00 WWLWL -0.17 — 3% 5.3
6 Boreal FC 5311 106+4 102.00 DLWWW -0.07 +0.52 36% 6.1
7 MN Thunder Academy 4211 139+4 71.75 WLWD -0.20 +0.84 8% 7.8
8 Salvo SC 6312 94+5 101.67 LLWWW -0.30 — 0% 6.8
9 North Surf 5203 148+6 61.20 LLLWW +0.07 -0.20 0% 9.1
10 Park Valley United FC 5131 119+2 61.20 WDDLD +0.37 -0.97 0% 9.5
11 Wave SC 5122 88+0 51.00 DDLWL -0.66 +0.85 0% 11.3
12 EPSC 6114 521-16 40.67 DLWLL +0.07 — 0% 13.6
13 Western Wisconsin Soccer 5104 512-7 30.60 LWLLL +0.44 -1.32 0% 12.5
14 Minneapolis United 5104 210-8 30.60 LWLLL +0.05 +0.34 0% 13.8
15 Keliix-Intra SC 5104 416-12 30.60 LLLLW +0.29 -0.74 0% 13.5
16 MapleBrook SC 6006 231-29 00.00 LLLLL +0.40 — 0% 16.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.79 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.