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Park Valley United FC

ECNL Regional League Boys · Twin Cities BU13 · 16 teams · Park Valley United FC (all teams)

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10th
1-3-1 record · 5 played
1.20 points per game
+2 goal diff · 11–9
WDDLDlast 5
0% chance of top 4 · expected finish 9.8
+0.36 schedule faced · avg opponent rating

Next game — Sun Oct 25, 11:30 AM

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Park Valley United FC
10th · 1.20 PPG
at
Minneapolis United
14th · 0.60 PPG

Neiman Sports Complex, E Soccer (full) ↗ far trip

windrawloss

●●○○○ Lean win to win

Most likely score 2–1 (expected goals 2.2 for, 1.0 against · 2.09 expected points)

Season so farPark Valley United FCMinneapolis United
Position10th14th
Record (W-D-L)1-3-11-0-4
Points per game1.200.60
Goals for / game2.20.4
Goals against / game1.82.0
Clean sheets11
Held scoreless13
Form (recent first)D L D D WL L L W L
Biggest win4–1 vs Keliix-Intra SC1–0 at Western Wisconsin Soccer
Worst loss3–4 at Boreal FC0–4 vs Centennial SC
Model rating (net goals vs avg)+0.33-0.97
Schedule faced (avg opp. rating)+0.36-0.03

Common opponents: Keliix-Intra SC — we 4–1; they 1–3. Minnesota Rush — we 0–0; they 0–2. Centennial SC — we 1–1; they 0–4.

Game plan

  • They struggle to score
    Minneapolis United average 0.4 goals/game (league avg 1.8); blanked in 3 of 5.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–0 vs Minnesota Rush.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Swing game — small margins
    Win 63% / draw 20% / loss 17%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • Confidence is low on their side
    Minneapolis United have lost 3 straight (form: LWLLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

  • Away game
    Kickoff 11:30 AM at Neiman Sports Complex.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    North Surf sit 9th on 1.20 PPG; we are on 1.20.

    A point moves us above North Surf on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Sunday goes…

Where we'd sit after the Minneapolis United game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Park Valley United FC – Minneapolis United) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 1.50 PPG
9th▲ up 1 10th— holds 10th— holds
Win
1.50 PPG
9th▲ up 1 10th— holds 10th— holds
Draw
1.17 PPG
10th— holds 10th— holds 11th▼ down 1
Loss
1.00 PPG
10th— holds 10th— holds 11th▼ down 1

Can we move up this round? Yes. With a 2–1 win we finish as high as 9th if every rival drops points, and as low as 10th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
9.8 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th
  5. 5th
  6. 6th
  7. 7th
  8. 8th
  9. 9th 23%
  10. 10th 73%
  11. 11th 4%
  12. 12th
  13. 13th
  14. 14th
  15. 15th
  16. 16th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 1 remaining known games (max 1.50 PPG if we win out).

#TeamPPGProj.To pass them
1 Tonka United SA 2.50 (+1.30) 1st (2.50) 9 of 3 pts to pass their current pace, 9 for their projection — out of reach on the known schedule
2 DASC 2.25 (+1.05) 2nd (2.25) 8 of 3 pts to pass their current pace, 8 for their projection — out of reach on the known schedule
3 Minnesota Rush 2.00 (+0.80) 3rd (2.00) 6 of 3 pts to pass their current pace, 6 for their projection — out of reach on the known schedule
4 Fusion Soccer Club 2.00 (+0.80) 4th (2.00) 6 of 3 pts to pass their current pace, 6 for their projection — out of reach on the known schedule
5 MN Thunder Academy 2.00 (+0.80) 5th (1.94) 6 of 3 pts to pass their current pace, 6 for their projection — out of reach on the known schedule
6 Boreal FC 2.00 (+0.80) 6th (1.86) 6 of 3 pts to pass their current pace, 6 for their projection — out of reach on the known schedule
7 Centennial SC 1.83 (+0.63) 7th (1.83) 5 of 3 pts to pass their current pace, 5 for their projection — out of reach on the known schedule
8 Salvo SC 1.67 (+0.47) 8th (1.67) 5 of 3 pts to pass their current pace, 4 for their projection — out of reach on the known schedule
9 North Surf 1.20 (+0.00) 9th (1.35) A point next game

How the results connect

17 chains · 9 teams

Paths of results that link Park Valley United FC to Minneapolis United through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

14 favour us
1 even
2 favour them
+2.7 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
0–0 2–0 1–1 4–0 4–1 3–1 3–3 3–2 0–1 3–4 0–0 4–2 0–4 4–2 1–0 0–0 0–1 2–0 4–0 Park Valley United … 10th Minnesota Rush 3rd Centennial SC 7th Keliix-Intra SC 15th MN Thunder Academy 5th Boreal FC 6th Western Wisconsin S… 13th DASC 2nd Minneapolis United 14th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

15 game days

1st 8th 16th Sep 11 Sep 18 Sep 25 Oct 4 Oct 10 Oct 23

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.97 · 7th hardest of 8

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 25
11:30 AM
Minneapolis United
14th · 1-0-4 · GD -8
Away far trip
Neiman Sports Complex
●●○○○ Lean win
63%
2–1 2.09 1.35 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Tonka United SA 6501 275+22 152.50 WWWLW -0.38 — 100% 1.0
2 DASC 8602 1511+4 182.25 WWLWL +0.22 — 100% 2.0
3 Minnesota Rush 6330 102+8 122.00 WDWDW +0.11 — 100% 3.8
4 Fusion Soccer Club 6402 114+7 122.00 WWLWL -0.16 — 19% 4.8
5 MN Thunder Academy 5311 1610+6 102.00 WLWDW +0.03 +0.49 46% 5.1
6 Boreal FC 5311 106+4 102.00 DLWWW -0.07 +0.79 35% 6.1
7 Centennial SC 6321 124+8 111.83 DWWDL -0.13 — 0% 5.8
8 Salvo SC 6312 94+5 101.67 LLWWW -0.29 — 0% 7.4
9 North Surf 5203 148+6 61.20 LLLWW +0.07 -0.19 0% 9.5
10 Park Valley United FC 5131 119+2 61.20 WDDLD +0.36 -0.97 0% 9.8
11 Wave SC 5122 88+0 51.00 DDLWL -0.65 +0.84 0% 11.3
12 EPSC 6114 521-16 40.67 DLWLL +0.07 — 0% 13.6
13 Western Wisconsin Soccer 5104 512-7 30.60 LWLLL +0.42 -1.31 0% 12.6
14 Minneapolis United 5104 210-8 30.60 LWLLL -0.03 +0.33 0% 13.7
15 Keliix-Intra SC 5104 416-12 30.60 LLLLW +0.26 -0.74 0% 13.5
16 MapleBrook SC 6006 231-29 00.00 LLLLL +0.40 — 0% 16.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.80 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.