TableChase Clubs

Minnesota Rush

ECNL Regional League Boys · Twin Cities BU13 · 16 teams · Minnesota Rush (all teams)

Scores refresh automatically every 2 hours · last pulled 57 minutes ago.
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4th
3-3-0 record · 6 played
2.00 points per game
+8 goal diff · 10–2
WDWDWlast 5
68% chance of top 4 · expected finish 4.3
+0.13 schedule faced · avg opponent rating

Next game

No remaining games on the published schedule.

Climbing the table

What it takes to pass each team above us, from our 0 remaining known games (max 2.00 PPG if we win out).

#TeamPPGProj.To pass them
1 Tonka United SA 2.50 (+0.50) 1st (2.50) —
2 DASC 2.25 (+0.25) 2nd (2.25) —
3 Centennial SC 2.20 (+0.20) 3rd (2.20) —

Position over the season

14 game days

1st 8th 16th Sep 11 Sep 18 Sep 25 Oct 4 Oct 10 Oct 11

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

No remaining games published.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Tonka United SA 6501 275+22 152.50 WWWLW -0.38 — 100% 1.0
2 DASC 8602 1511+4 182.25 WWLWL +0.22 — 100% 2.7
3 Centennial SC 5320 111+10 112.20 WDWWD -0.35 +0.52 83% 2.9
4 Minnesota Rush 6330 102+8 122.00 WDWDW +0.13 — 68% 4.3
5 Fusion Soccer Club 6402 114+7 122.00 WWLWL -0.17 — 3% 5.3
6 Boreal FC 5311 106+4 102.00 DLWWW -0.07 +0.52 38% 6.0
7 MN Thunder Academy 4211 139+4 71.75 WLWD -0.20 +0.84 8% 7.8
8 Salvo SC 6312 94+5 101.67 LLWWW -0.30 — 0% 6.8
9 North Surf 5203 148+6 61.20 LLLWW +0.07 -0.20 0% 9.1
10 Park Valley United FC 5131 119+2 61.20 WDDLD +0.37 -0.97 0% 9.5
11 Wave SC 5122 88+0 51.00 DDLWL -0.66 +0.85 0% 11.3
12 EPSC 6114 521-16 40.67 DLWLL +0.07 — 0% 13.6
13 Western Wisconsin Soccer 5104 512-7 30.60 LWLLL +0.44 -1.32 0% 12.5
14 Minneapolis United 5104 210-8 30.60 LWLLL +0.05 +0.34 0% 13.7
15 Keliix-Intra SC 5104 416-12 30.60 LLLLW +0.29 -0.74 0% 13.5
16 MapleBrook SC 6006 231-29 00.00 LLLLL +0.40 — 0% 16.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.79 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.