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Beach FC

ECNL Girls · Mid-Atlantic GU16 · 11 teams · Beach FC (all teams)

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11th
0-1-4 record · 5 played
0.20 points per game
-9 goal diff · 3–12
LLDLLlast 5
0% chance of top 4 · expected finish 9.3
+0.54 schedule faced · avg opponent rating

Next game — Sat Oct 24, 09:00 AM

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Beach FC
11th · 0.20 PPG
at
NC Fusion
8th · 1.00 PPG

Truist Soccer Complex at Bryan Park, BP 02 Triton Management ↗ far trip

windrawloss

●●●●○ Tough to win

Most likely score 1–1 (expected goals 1.3 for, 1.5 against · 1.23 expected points)

Season so farBeach FCNC Fusion
Position11th8th
Record (W-D-L)0-1-41-0-2
Points per game0.201.00
Goals for / game0.60.7
Goals against / game2.43.0
Clean sheets01
Held scoreless22
Form (recent first)L L D L LL L W
Biggest win—2–0 at NCFC Youth
Worst loss0–3 at Arlington Soccer Association0–6 at VDA
Model rating (net goals vs avg)-0.97-1.01
Schedule faced (avg opp. rating)+0.54+0.23

Common opponents: NCFC Youth — we 1–1; they 2–0. Richmond United — we 1–2; they 0–3. VDA — we 1–4; they 0–6.

Game plan

  • They struggle to score
    NC Fusion average 0.7 goals/game (league avg 1.3); blanked in 2 of 3.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • They leak goals — be greedy
    NC Fusion concede 3.0/game; worst result 0–6 at VDA.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Finishing wins the tight ones
    Held scoreless 2 time(s): 0–3 at Arlington Soccer Association, 0–2 vs NCFC Youth NC Courage.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 33%; a draw (25%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 09:00 AM at Truist Soccer Complex at Bryan Park.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • Early kickoff
    Game time 09:00 AM.

    Light breakfast 2+ hours before, longer warm-up, and a loud start — early games are won by whoever is awake at the whistle.

  • What a win does
    Fairfax Virginia Union sit 10th on 0.33 PPG; we are on 0.20.

    A point moves us above Fairfax Virginia Union on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the NC Fusion game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Beach FC – NC Fusion) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 8 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 0.33 PPG
11th— holds 10th▲ up 1 11th— holds
Win
0.67 PPG
9th▲ up 2 7th▲ up 4 10th▲ up 1
Draw
0.33 PPG
11th— holds 10th▲ up 1 11th— holds
Loss
0.17 PPG
11th— holds 11th— holds 11th— holds

Can we move up this round? Yes. With a 1–1 draw we finish as high as 10th if every rival drops points, and as low as 11th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
9.3 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th
  5. 5th
  6. 6th 2%
  7. 7th 7%
  8. 8th 16%
  9. 9th 27%
  10. 10th 28%
  11. 11th 20%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 5 remaining known games (max 1.60 PPG if we win out).

#TeamPPGProj.To pass them
1 NCFC Youth NC Courage 3.00 (+2.80) 1st (2.51) 29 of 15 pts to pass their current pace, 25 for their projection — out of reach on the known schedule
2 VDA 2.60 (+2.40) 2nd (2.38) 25 of 15 pts to pass their current pace, 23 for their projection — out of reach on the known schedule
3 Arlington Soccer Association 2.00 (+1.80) 3rd (2.04) 19 of 15 pts to pass their current pace, 20 for their projection — out of reach on the known schedule
4 Charlotte SA 2.00 (+1.80) 4th (2.03) 19 of 15 pts to pass their current pace, 20 for their projection — out of reach on the known schedule
5 Richmond United 1.80 (+1.60) 5th (1.69) 17 of 15 pts to pass their current pace, 16 for their projection — out of reach on the known schedule
6 South Carolina Surf 1.00 (+0.80) 6th (1.34) 9 of 15 pts to pass their current pace, 13 for their projection
7 Wilmington Hammerheads 1.00 (+0.80) 7th (1.01) 9 of 15 pts to pass their current pace, 10 for their projection
8 NC Fusion 1.00 (+0.80) 8th (0.91) 9 of 15 pts to pass their current pace, 9 for their projection
9 NCFC Youth 0.40 (+0.20) 11th (0.42) A point next game
10 Fairfax Virginia Union 0.33 (+0.13) 9th (0.62) Already ahead

How the results connect

8 chains · 7 teams

Paths of results that link Beach FC to NC Fusion through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

5 favour us
1 even
2 favour them
+0.6 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
1–2 3–0 1–1 0–2 1–4 6–0 0–2 4–0 0–3 0–2 1–0 6–0 Beach FC 11th Richmond United 5th NCFC Youth 9th VDA 2nd NCFC Youth NC Coura… 1st Arlington Soccer As… 3rd NC Fusion 8th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

8 chains

Position over the season

9 game days

1st 6th 11th Sep 12 Sep 20 Sep 27 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.36 · 8th hardest of 11

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
09:00 AM
NC Fusion
8th · 1-0-2 · GD -7
Away far trip
Truist Soccer Complex at Bryan Park
●●●●○ Tough
33%
1–1 1.23 0.37 Upside
Sun Oct 25
09:00 AM
South Carolina Surf
6th · 1-1-2 · GD -3
Away far trip
Shea Family Fields
●●●●● Very tough
19%
0–1 0.79 0.43 Upside
Sat Oct 31
10:00 AM
Wilmington Hammerheads
7th · 1-0-2 · GD -3
Home
Hampton Roads Soccer Complex
●●●●○ Tough
32%
1–1 1.24 0.53 Upside
Sat Nov 14
01:00 PM
Fairfax Virginia Union
10th · 0-1-2 · GD -4
Away far trip
Centreville High School
●●●●○ Tough
32%
0–1 1.26 0.61 Upside
Sat Jan 16
02:00 PM
Charlotte SA
4th · 2-0-1 · GD +3
Away far trip
Orthocarolina Complex
●●●●● Very tough
7%
0–2 0.36 0.59 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 NCFC Youth NC Courage 4400 100+10 123.00 WWWW -0.64 +0.18 99% 1.7
2 VDA 5410 174+13 132.60 WWDWW -0.18 -0.18 99% 1.9
3 Arlington Soccer Association 6402 104+6 122.00 LWWLW +0.30 -0.65 84% 3.6
4 Charlotte SA 3201 63+3 62.00 LWW +0.61 -0.39 84% 3.4
5 Richmond United 5302 115+6 91.80 WWWLL -0.39 +0.27 30% 4.8
6 South Carolina Surf 4112 47-3 41.00 LDLW +0.57 -0.39 4% 6.2
7 Wilmington Hammerheads 3102 14-3 31.00 LWL -0.10 +0.09 0% 7.5
8 NC Fusion 3102 29-7 31.00 WLL +0.23 +0.03 0% 8.1
9 NCFC Youth 5023 113-12 20.40 LDLDL -0.12 +0.43 0% 10.4
10 Fairfax Virginia Union 3012 04-4 10.33 DLL -0.23 +0.18 0% 9.2
11 Beach FC 5014 312-9 10.20 LLDLL +0.54 -0.36 0% 9.3

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.34 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.