TableChase Clubs

Arlington Soccer Association

ECNL Girls · Mid-Atlantic GU16 · 11 teams · Arlington Soccer Association (all teams)

Scores refresh automatically every 2 hours · last pulled 1 hour ago.
Add schedule to calendar
3rd
4-0-2 record · 6 played
2.00 points per game
+6 goal diff · 10–4
LWWLWlast 5
86% chance of top 4 · expected finish 3.5
+0.30 schedule faced · avg opponent rating

Next game — Sat Oct 24, 10:00 AM

Open the match preview →

Arlington Soccer Association
3rd · 2.00 PPG
at
Charlotte SA
4th · 2.00 PPG

Orthocarolina Complex, Field 6 ↗ far trip

windrawloss

●●●●○ Tough to win

Most likely score 1–1 (expected goals 1.2 for, 1.2 against · 1.33 expected points)

Season so farArlington Soccer AssociationCharlotte SA
Position3rd4th
Record (W-D-L)4-0-22-0-1
Points per game2.002.00
Goals for / game1.72.0
Goals against / game0.71.0
Clean sheets32
Held scoreless20
Form (recent first)W L W W LW W L
Biggest win3–0 vs Beach FC3–0 at Richmond United
Worst loss0–2 at VDA1–3 at VDA
Model rating (net goals vs avg)+0.69+0.67
Schedule faced (avg opp. rating)+0.30+0.61

Common opponents: VDA — we 0–2; they 1–3. South Carolina Surf — we 3–1; they 2–0. Richmond United — we 1–0; they 3–0.

Game plan

  • Respect their attack
    Charlotte SA score 2.0/game — well above the league's 1.3.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Finishing wins the tight ones
    Held scoreless 2 time(s): 0–2 at VDA, 0–1 vs NCFC Youth NC Courage.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 35%; a draw (28%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 10:00 AM at Orthocarolina Complex.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Saturday goes…

Where we'd sit after the Charlotte SA game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Arlington Soccer Association – Charlotte SA) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 8 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.86 PPG
3rd— holds 4th▼ down 1 5th▼ down 2
Win
2.14 PPG
3rd— holds 3rd— holds 4th▼ down 1
Draw
1.86 PPG
3rd— holds 4th▼ down 1 5th▼ down 2
Loss
1.71 PPG
5th▼ down 2 5th▼ down 2 6th▼ down 3

Can we move up this round? No. With a 1–1 draw we stay 3rd even if every rival loses, and as low as 5th if every rival wins.

Where we finish

2,000 simulated seasons

1% finish 1st
86% top 4
14% below the top 4
3.5 average finish
  1. 1st 1%
  2. 2nd 12%
  3. 3rd 37%
  4. 4th 36%
  5. 5th 13%
  6. 6th 1%
  7. 7th <1%
  8. 8th
  9. 9th
  10. 10th
  11. 11th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 4 remaining known games (max 2.40 PPG if we win out).

#TeamPPGProj.To pass them
1 NCFC Youth NC Courage 3.00 (+1.00) 1st (2.51) 18 of 12 pts to pass their current pace, 14 for their projection — out of reach on the known schedule
2 VDA 2.60 (+0.60) 2nd (2.38) 14 of 12 pts to pass their current pace, 12 for their projection

How the results connect

8 chains · 7 teams

Paths of results that link Arlington Soccer Association to Charlotte SA through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

2 favour us
3 even
3 favour them
-0.1 goals per chain on average. The results call it close.
won lost drew· result for the team the arrow starts from
3–1 0–2 0–2 3–1 1–0 0–3 3–0 0–1 3–0 1–2 1–4 2–2 Arlington Soccer As… 3rd South Carolina Surf 6th VDA 2nd Richmond United 5th Wilmington Hammerhe… 7th Beach FC 11th Charlotte SA 4th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

8 chains

Position over the season

9 game days

1st 6th 11th Sep 12 Sep 20 Sep 27 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.65 · 11th hardest of 11

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
10:00 AM
Charlotte SA
4th · 2-0-1 · GD +3
Away far trip
Orthocarolina Complex
●●●●○ Tough
35%
1–1 1.33 1.90 Upside
Sun Oct 25
09:00 AM
NC Fusion
8th · 1-0-2 · GD -7
Away far trip
Truist Soccer Complex at Bryan Park
●●○○○ Lean win
72%
2–0 2.34 1.96 Bank it
Sun Nov 15
11:00 AM
Fairfax Virginia Union
10th · 0-1-2 · GD -4
Away far trip
James W Robinson HS · turf?
●●○○○ Lean win
64%
1–0 2.18 1.98 Swing game
Sat Jan 16
12:00 PM
NCFC Youth
9th · 0-2-3 · GD -12
Away far trip
WRAL
●○○○○ Favorable
80%
2–0 2.55 2.04 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 NCFC Youth NC Courage 4400 100+10 123.00 WWWW -0.64 +0.18 99% 1.6
2 VDA 5410 174+13 132.60 WWDWW -0.18 -0.18 99% 1.9
3 Arlington Soccer Association 6402 104+6 122.00 LWWLW +0.30 -0.65 86% 3.5
4 Charlotte SA 3201 63+3 62.00 LWW +0.61 -0.39 82% 3.5
5 Richmond United 5302 115+6 91.80 WWWLL -0.39 +0.27 28% 4.9
6 South Carolina Surf 4112 47-3 41.00 LDLW +0.57 -0.39 4% 6.2
7 Wilmington Hammerheads 3102 14-3 31.00 LWL -0.10 +0.09 1% 7.5
8 NC Fusion 3102 29-7 31.00 WLL +0.23 +0.03 1% 8.1
9 NCFC Youth 5023 113-12 20.40 LDLDL -0.12 +0.43 0% 10.4
10 Fairfax Virginia Union 3012 04-4 10.33 DLL -0.23 +0.18 0% 9.2
11 Beach FC 5014 312-9 10.20 LLDLL +0.54 -0.36 0% 9.3

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.34 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.