TableChase Clubs

Oakwood Soccer Club Pre Blue

Pre-ECNL Boys · Pre- New England BU11 · 12 teams · Oakwood Soccer Club (all teams)

Scores refresh automatically every 2 hours · last pulled 17 minutes ago.
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9th
0-1-3 record · 4 played
0.25 points per game
-6 goal diff · 6–12
LLDLlast 4
0% chance of top 4 · expected finish 9.7
+0.53 schedule faced · avg opponent rating

Next game — Sun Oct 25, 09:00 AM

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Oakwood Soccer Club Pre Blue
9th · 0.25 PPG
at
Connecticut FC Pre l
12th · 0.00 PPG

CFC Park, Field 1 A ↗ far trip

windrawloss

●●○○○ Lean win to win

Most likely score 2–1 (expected goals 2.9 for, 1.7 against · 2.05 expected points)

Season so farOakwood Soccer Club Pre BlueConnecticut FC Pre l
Position9th12th
Record (W-D-L)0-1-30-0-5
Points per game0.250.00
Goals for / game1.50.8
Goals against / game3.05.0
Clean sheets00
Held scoreless11
Form (recent first)L D L LL L L L L
Biggest win——
Worst loss3–5 at SUSA FC Pre- l1–8 at Select Pre- Blue
Model rating (net goals vs avg)-0.65-2.32
Schedule faced (avg opp. rating)+0.53+0.52

Common opponents: SUSA FC Pre- l — we 3–5; they 0–4. East Meadow Soccer Club Pre — we 0–2; they 1–4.

Game plan

  • They struggle to score
    Connecticut FC Pre l average 0.8 goals/game (league avg 2.3); blanked in 1 of 5.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • They leak goals — be greedy
    Connecticut FC Pre l concede 5.0/game; worst result 1–8 at Select Pre- Blue.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–2 at East Meadow Soccer Club Pre.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Swing game — small margins
    Win 63% / draw 17% / loss 21%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • Confidence is low on their side
    Connecticut FC Pre l have lost 5 straight (form: LLLLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

  • Away game
    Kickoff 09:00 AM at CFC Park.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • Early kickoff
    Game time 09:00 AM.

    Light breakfast 2+ hours before, longer warm-up, and a loud start — early games are won by whoever is awake at the whistle.

If Sunday goes…

Where we'd sit after the Connecticut FC Pre l game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Oakwood Soccer Club Pre Blue – Connecticut FC Pre l) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 7 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 0.80 PPG
9th— holds 9th— holds 11th▼ down 2
Win
0.80 PPG
9th— holds 9th— holds 11th▼ down 2
Draw
0.40 PPG
9th— holds 10th▼ down 1 12th▼ down 3
Loss
0.20 PPG
10th▼ down 1 12th▼ down 3 12th▼ down 3

Can we move up this round? Yes. With a 2–1 win we finish as high as 8th if every rival drops points, and as low as 11th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
9.7 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th <1%
  5. 5th 1%
  6. 6th 2%
  7. 7th 6%
  8. 8th 11%
  9. 9th 17%
  10. 10th 25%
  11. 11th 36%
  12. 12th 2%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 18 remaining known games (max 2.50 PPG if we win out).

#TeamPPGProj.To pass them
1 FSA FC Pre 3.00 (+2.75) 1st (2.54) 65 of 54 pts to pass their current pace, 55 for their projection — out of reach on the known schedule
2 Scorpions SC PRE 3.00 (+2.75) 2nd (2.01) 65 of 54 pts to pass their current pace, 44 for their projection
3 SUSA FC Pre- l 2.25 (+2.00) 3rd (1.83) 49 of 54 pts to pass their current pace, 40 for their projection
4 East Meadow Soccer Club Pre 1.80 (+1.55) 4th (1.61) 39 of 54 pts to pass their current pace, 35 for their projection
5 SUSA FC Pre- ACADEMY 1.63 (+1.38) 5th (1.60) 35 of 54 pts to pass their current pace, 35 for their projection
6 AC Connecticut Pre- I 1.50 (+1.25) 7th (1.32) 32 of 54 pts to pass their current pace, 28 for their projection
7 Select Pre- Blue 1.40 (+1.15) 6th (1.56) 30 of 54 pts to pass their current pace, 34 for their projection
8 Manhattan SC Pre- Red 1.00 (+0.75) 10th (1.03) 21 of 54 pts to pass their current pace, 22 for their projection

How the results connect

10 chains · 8 teams

Paths of results that link Oakwood Soccer Club Pre Blue to Connecticut FC Pre l through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

8 favour us
1 even
1 favour them
+2.8 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
0–2 4–1 3–5 4–0 1–1 1–4 4–1 3–5 2–1 2–4 4–2 3–7 8–1 3–1 5–1 5–1 Oakwood Soccer Club… 9th East Meadow Soccer … 4th SUSA FC Pre- l 3rd Manhattan SC Pre- R… 8th FSA FC Pre 1st SUSA FC Pre- ACADEMY 5th Select Pre- Blue 7th Connecticut FC Pre l 12th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

10 chains

Position over the season

9 game days

1st 6th 12th Sep 12 Sep 19 Oct 3 Oct 17 Oct 24

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.07 · 9th hardest of 12

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Sep 13
11:00 AM
no score posted
East Coast Surf Pre
10th · 0-0-2 · GD -2
Home
Oakwood Soccer Park
●●●●○ Tough
40%
1–1 1.42 0.48 Upside
Sun Oct 25
09:00 AM
Connecticut FC Pre l
12th · 0-0-5 · GD -21
Away far trip
CFC Park
●●○○○ Lean win
63%
2–1 2.05 0.74 Swing game
Sun Nov 1
12:00 PM
AC Connecticut Pre- I
6th · 2-0-2 · GD -1
Away far trip
Western Connecticut State University - Westside At
●●●●○ Tough
28%
1–2 1.04 0.79 Upside
Sat Nov 7
09:00 AM
Select Pre- Blue
7th · 2-1-2 · GD +5
Home
Oakwood Soccer Park
●●●●○ Tough
27%
2–3 0.98 0.81 Upside
Sun Nov 8
09:00 AM
SUSA FC Pre- ACADEMY
5th · 4-1-3 · GD +2
Home
Oakwood Soccer Park
●●●●○ Tough
30%
1–2 1.09 0.84 Upside
Sat Nov 14
09:30 AM
FC Stars Pre- Blue
11th · 0-0-1 · GD -3
Away far trip
FC Stars Soccer Complex
●●●●○ Tough
30%
2–2 1.09 0.87 Upside
Sun Nov 15
09:00 AM
Scorpions SC PRE
2nd · 2-0-0 · GD +6
Away
Taunton Forekicks
●●●●● Very tough
12%
1–3 0.50 0.83 Upside
Sat Mar 6
09:00 AM
SUSA FC Pre- l
3rd · 3-0-1 · GD +5
Home
Oakwood Soccer Park
●●●●● Very tough
24%
1–2 0.89 0.84 Upside
Sat Mar 13
08:30 AM
AC Connecticut Pre- I
6th · 2-0-2 · GD -1
Home
Oakwood Soccer Park
●●●●○ Tough
37%
1–1 1.31 0.88 Upside
Sat Apr 3
TBD
Manhattan SC Pre- Red
8th · 1-1-2 · GD -6
Away
●●●●○ Tough
36%
2–2 1.28 0.90 Upside
Sun Apr 4
TBD
East Coast Surf Pre
10th · 0-0-2 · GD -2
Away
●●●●○ Tough
31%
1–1 1.17 0.92 Upside
Sun Apr 11
TBD
FC Stars Pre- Blue
11th · 0-0-1 · GD -3
Home
●●●●○ Tough
41%
2–2 1.41 0.95 Upside
Sat Apr 17
08:30 AM
Connecticut FC Pre l
12th · 0-0-5 · GD -21
Home
Oakwood Soccer Park
●●○○○ Lean win
72%
3–1 2.31 1.03 Bank it
Sat Apr 24
10:00 AM
FSA FC Pre
1st · 6-0-0 · GD +17
Home
Oakwood Soccer Park
●●●●● Very tough
11%
1–3 0.44 1.00 Upside
Sat May 1
TBD
SUSA FC Pre- ACADEMY
5th · 4-1-3 · GD +2
Away
●●●●● Very tough
21%
1–2 0.82 0.99 Upside
Sun May 2
TBD
Select Pre- Blue
7th · 2-1-2 · GD +5
Away
●●●●● Very tough
18%
1–3 0.69 0.98 Upside
Sat May 15
TBD
Scorpions SC PRE
2nd · 2-0-0 · GD +6
Home
●●●●● Very tough
19%
1–2 0.73 0.96 Upside
Sun May 23
TBD
East Meadow Soccer Club Pre
4th · 3-0-2 · GD +4
Home
●●●●○ Tough
28%
1–2 1.02 0.97 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 FSA FC Pre 6600 269+17 183.00 WWWWW +0.07 -0.30 100% 1.1
2 Scorpions SC PRE 2200 82+6 63.00 WW -0.95 -0.02 92% 2.6
3 SUSA FC Pre- l 4301 127+5 92.25 WWLW -0.22 -0.05 77% 3.6
4 East Meadow Soccer Club Pre 5302 1410+4 91.80 WWLWL -0.21 -0.01 42% 5.0
5 SUSA FC Pre- ACADEMY 8413 1715+2 131.63 LWWLD +0.13 -0.12 38% 5.1
6 AC Connecticut Pre- I 4202 67-1 61.50 WLWL -0.09 +0.01 9% 7.3
7 Select Pre- Blue 5212 1813+5 71.40 LWWLD -0.23 -0.01 35% 5.4
8 Manhattan SC Pre- Red 4112 713-6 41.00 LLDW -0.07 +0.07 1% 9.3
9 Oakwood Soccer Club Pre Blue 4013 612-6 10.25 LLDL +0.53 -0.07 0% 9.7
10 East Coast Surf Pre 2002 02-2 00.00 LL +0.01 +0.01 1% 8.9
11 FC Stars Pre- Blue 1001 25-3 00.00 L +1.88 -0.07 5% 8.0
12 Connecticut FC Pre l 5005 425-21 00.00 LLLLL +0.52 +0.09 0% 11.9

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.28 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.