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Sting CC STXCL Hennessy

ECNL Regional League Girls · STXCL GU17 · 15 teams · Sting Corpus Christi (all teams)

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3rd
5-0-1 record · 6 played
2.50 points per game
+15 goal diff · 25–10
LWWWWlast 5
99% chance of top 4 · expected finish 2.2
+0.29 schedule faced · avg opponent rating

Next game — Sun Oct 25, 10:00 AM

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Sting CC STXCL Hennessy
3rd · 2.50 PPG
vs
210 FC STXCL
14th · 0.50 PPG

ASP / CC, Field 1 ↗

windrawloss

●○○○○ Favorable to win

Most likely score 5–1 (expected goals 5.3 for, 1.1 against · 2.85 expected points)

Season so farSting CC STXCL Hennessy210 FC STXCL
Position3rd14th
Record (W-D-L)5-0-11-0-5
Points per game2.500.50
Goals for / game4.20.8
Goals against / game1.73.2
Clean sheets10
Held scoreless13
Form (recent first)W W W W LL L W L L
Biggest win6–1 vs Houstonians FC STXCL3–2 vs Houstonians FC STXCL
Worst loss0–4 at Dynamos STXCL0–6 at Dynamos STXCL
Model rating (net goals vs avg)+1.77-1.32
Schedule faced (avg opp. rating)+0.29+0.55

Common opponents: Imperial SC STXCL — we 5–1; they 0–1. Dynamos STXCL — we 0–4; they 0–6. Houstonians FC STXCL — we 6–1; they 3–2. Challenge Aggieland STXCL — we 4–2; they 1–4. FIERCE United STXCL — we 5–2; they 1–4.

Game plan

  • They struggle to score
    210 FC STXCL average 0.8 goals/game (league avg 1.8); blanked in 3 of 6.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • They leak goals — be greedy
    210 FC STXCL concede 3.2/game; worst result 0–6 at Dynamos STXCL.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–4 at Dynamos STXCL.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Expected win — the trap is complacency
    Model gives a 94% chance; likely score 5–1.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

If Sunday goes…

Where we'd sit after the 210 FC STXCL game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Sting CC STXCL Hennessy – 210 FC STXCL) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 4 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.57 PPG
3rd— holds 3rd— holds 3rd— holds
Win
2.57 PPG
3rd— holds 3rd— holds 3rd— holds
Draw
2.29 PPG
4th▼ down 1 4th▼ down 1 4th▼ down 1
Loss
2.14 PPG
5th▼ down 2 5th▼ down 2 5th▼ down 2

Can we move up this round? Yes. With a 5–1 win we finish as high as 1st if every rival drops points, and as low as 3rd if every rival wins.

Where we finish

2,000 simulated seasons

18% finish 1st
99% top 4
1% below the top 4
2.2 average finish
  1. 1st 18%
  2. 2nd 52%
  3. 3rd 23%
  4. 4th 6%
  5. 5th 1%
  6. 6th <1%
  7. 7th
  8. 8th
  9. 9th
  10. 10th
  11. 11th
  12. 12th
  13. 13th
  14. 14th
  15. 15th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 8 remaining known games (max 2.79 PPG if we win out).

#TeamPPGProj.To pass them
1 Dynamos STXCL 3.00 (+0.50) 1st (2.65) 27 of 24 pts to pass their current pace, 23 for their projection
2 Lonestar RGV STXCL 2.60 (+0.10) 4th (1.97) 22 of 24 pts to pass their current pace, 13 for their projection

How the results connect

11 chains · 7 teams

Paths of results that link Sting CC STXCL Hennessy to 210 FC STXCL through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

9 favour us
1 even
1 favour them
+4.5 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
0–4 6–0 6–1 2–3 4–2 4–1 5–1 1–0 5–2 4–1 0–2 4–0 1–2 Sting CC STXCL Henn… 3rd Dynamos STXCL 1st Houstonians FC STXCL 11th Challenge Aggieland… 4th Imperial SC STXCL 6th FIERCE United STXCL 8th 210 FC STXCL 14th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

11 chains

Position over the season

9 game days

1st 8th 15th Sep 12 Sep 19 Sep 26 Oct 3 Oct 17

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.45 · 15th hardest of 15

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 25
10:00 AM
210 FC STXCL
14th · 1-0-5 · GD -14
Home
ASP / CC
●○○○○ Favorable
94%
5–1 2.85 2.55 Bank it
Sat Oct 31
10:00 AM
LTFC STXCL
10th · 2-1-3 · GD +6
Away
ASP / CC
●●●○○ Toss-up
53%
2–1 1.76 2.45 Swing game
Sat Nov 14
08:00 AM
AHFC NW STXCL
15th · 0-0-6 · GD -12
Away far trip
Dyess Park
●○○○○ Favorable
89%
4–1 2.74 2.48 Bank it
Sun Nov 15
08:00 AM
AHFC CENTRAL STXCL
12th · 1-1-4 · GD -17
Away far trip
Dyess Park
●○○○○ Favorable
94%
5–1 2.85 2.52 Bank it
Sun Nov 22
08:00 AM
RISE SC STXCL
5th · 4-1-1 · GD +8
Home
Classics Elite Soccer Complex
●●●○○ Toss-up
51%
2–1 1.74 2.45 Swing game
Sun Apr 4
10:00 AM
Lonestar ATX STXCL White
13th · 1-0-4 · GD -5
Home
ASP / CC
●○○○○ Favorable
85%
4–1 2.62 2.46 Bank it
Sat Apr 10
12:00 PM
Lonestar ATX NTH STXCL Gold
9th · 2-0-3 · GD -5
Away
ASP / CC
●○○○○ Favorable
76%
3–1 2.41 2.46 Bank it
Sat Apr 24
02:00 PM
Lonestar RGV STXCL
2nd · 4-1-0 · GD +7
Home
ASP / CC
●●●○○ Toss-up
57%
2–1 1.90 2.42 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Dynamos STXCL 5500 180+18 153.00 WWWWW -0.29 -0.07 100% 1.4
2 Lonestar RGV STXCL 5410 114+7 132.60 WWDWW -0.86 +0.40 59% 4.3
3 Sting CC STXCL Hennessy 6501 2510+15 152.50 LWWWW +0.29 -0.45 99% 2.2
4 Challenge Aggieland STXCL 5401 206+14 122.40 WWWLW -0.26 -0.06 92% 3.0
5 RISE SC STXCL 6411 113+8 132.17 WDLWW -0.75 +0.46 43% 4.7
6 Imperial SC STXCL 5302 99+0 91.80 LWLWW -0.40 +0.23 3% 7.4
7 Lonestar SAT STXCL 4202 28-6 61.50 WLWL -0.12 +0.15 0% 10.4
8 FIERCE United STXCL 7313 1213-1 101.43 WDWWL -0.15 +0.22 1% 8.1
9 Lonestar ATX NTH STXCL Gold 5203 49-5 61.20 LWLWL +0.50 -0.23 1% 9.2
10 LTFC STXCL 6213 137+6 71.17 DWWLL -0.50 +0.31 3% 7.6
11 Houstonians FC STXCL 5113 715-8 40.80 WDLLL +0.63 -0.23 0% 10.4
12 AHFC CENTRAL STXCL 6114 320-17 40.67 WLDLL +0.47 -0.09 0% 13.6
13 Lonestar ATX STXCL White 5104 611-5 30.60 LLLLW +0.53 -0.25 0% 10.4
14 210 FC STXCL 6105 519-14 30.50 LLWLL +0.55 -0.25 0% 12.9
15 AHFC NW STXCL 6006 517-12 00.00 LLLLL +0.16 +0.07 0% 14.3

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.79 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.