TableChase Clubs

NCFC Youth NC Courage

ECNL Girls · Mid-Atlantic GU18/19 · 11 teams · NCFC Youth (all teams)

Scores refresh automatically every 2 hours · last pulled 50 minutes ago.
Add schedule to calendar
2nd
4-0-0 record · 4 played
3.00 points per game
+14 goal diff · 15–1
WWWWlast 4
100% chance of top 4 · expected finish 1.8
-0.89 schedule faced · avg opponent rating

Next game — Sat Oct 24, 02:00 PM

Open the match preview →

NCFC Youth NC Courage
2nd · 3.00 PPG
vs
Richmond United
3rd · 2.00 PPG

WRAL , Field 6 ↗

windrawloss

●●●○○ Toss-up to win

Most likely score 1–1 (expected goals 1.7 for, 1.2 against · 1.72 expected points)

Season so farNCFC Youth NC CourageRichmond United
Position2nd3rd
Record (W-D-L)4-0-03-1-1
Points per game3.002.00
Goals for / game3.82.6
Goals against / game0.30.4
Clean sheets34
Held scoreless01
Form (recent first)W W W WL D W W W
Biggest win8–0 at Fairfax Virginia Union9–0 vs NC Fusion
Worst loss—1–2 at Arlington Soccer Association
Model rating (net goals vs avg)+1.79+1.21
Schedule faced (avg opp. rating)-0.89-0.60

Common opponents: Beach FC — we 2–0; they 2–0. Arlington Soccer Association — we 2–1; they 1–2. NCFC Youth — we 3–0; they 1–0.

Game plan

  • Respect their attack
    Richmond United score 2.6/game — well above the league's 1.8.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Hard to break down
    Richmond United concede only 0.4/game with 4 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Swing game — small margins
    Win 49% / draw 24% / loss 27%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • What a win does
    VDA sit 1st on 3.00 PPG; we are on 3.00.

    A win moves us above VDA on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Richmond United game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (NCFC Youth NC Courage – Richmond United) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 8 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 2.60 PPG
2nd— holds 2nd— holds 2nd— holds
Win
3.00 PPG
2nd— holds 2nd— holds 2nd— holds
Draw
2.60 PPG
2nd— holds 2nd— holds 2nd— holds
Loss
2.40 PPG
2nd— holds 2nd— holds 2nd— holds

Can we move up this round? Yes. With a 1–1 draw we finish as high as 1st if every rival drops points, and as low as 2nd if every rival wins.

Where we finish

2,000 simulated seasons

34% finish 1st
100% top 4
0% below the top 4
1.8 average finish
  1. 1st 34%
  2. 2nd 56%
  3. 3rd 9%
  4. 4th 1%
  5. 5th <1%
  6. 6th <1%
  7. 7th
  8. 8th
  9. 9th
  10. 10th
  11. 11th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 6 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 VDA 3.00 (+0.00) 1st (2.61) Win next game

How the results connect

9 chains · 7 teams

Paths of results that link NCFC Youth NC Courage to Richmond United through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

5 favour us
1 even
3 favour them
+0.8 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
2–0 0–2 3–0 0–1 2–1 2–1 0–2 0–0 8–0 0–2 4–4 0–9 NCFC Youth NC Coura… 2nd Beach FC 8th NCFC Youth 7th Arlington Soccer As… 5th Fairfax Virginia Un… 11th NC Fusion 9th Richmond United 3rd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

9 chains

Position over the season

9 game days

1st 6th 11th Sep 12 Sep 20 Sep 27 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.22 · 4th hardest of 11

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
02:00 PM
Richmond United
3rd · 3-1-1 · GD +11
Home
WRAL
●●●○○ Toss-up
49%
1–1 1.72 2.74 Swing game
Sun Oct 25
11:00 AM
VDA
1st · 5-0-0 · GD +20
Home
WRAL
●●●●○ Tough
34%
1–1 1.25 2.50 Upside
Sun Nov 1
03:00 PM
Charlotte SA
6th · 1-1-1 · GD +0
Home
WRAL
●●○○○ Lean win
67%
1–0 2.21 2.45 Swing game
Sat Nov 14
TBD
NC Fusion
9th · 0-1-2 · GD -15
Away
●○○○○ Favorable
95%
5–1 2.88 2.51 Bank it
Sat Jan 16
01:00 PM
Wilmington Hammerheads
4th · 1-2-0 · GD +5
Away far trip
NCINO Sports Park
●●○○○ Lean win
62%
2–1 2.03 2.45 Swing game
Sat Jan 23
03:00 PM
South Carolina Surf
10th · 0-1-3 · GD -8
Home
WRAL
●○○○○ Favorable
89%
3–0 2.74 2.48 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 VDA 5500 211+20 153.00 WWWWW -0.69 +0.14 100% 1.4
2 NCFC Youth NC Courage 4400 151+14 123.00 WWWW -0.89 +0.22 100% 1.8
3 Richmond United 5311 132+11 102.00 WWWDL -0.60 +0.28 87% 3.4
4 Wilmington Hammerheads 3120 94+5 51.67 DWD -1.00 +0.27 38% 5.0
5 Arlington Soccer Association 6222 87+1 81.33 LWDLW +0.71 -1.19 33% 5.0
6 Charlotte SA 3111 22+0 41.33 LDW +0.82 -0.46 42% 4.9
7 NCFC Youth 5113 610-4 40.80 DLLWL -0.40 +0.49 0% 8.2
8 Beach FC 5113 211-9 40.80 DLWLL +1.03 -0.90 1% 8.0
9 NC Fusion 3012 419-15 10.33 DLL +1.00 -0.19 0% 9.3
10 South Carolina Surf 4013 210-8 10.25 LLLD +0.81 -0.48 0% 8.6
11 Fairfax Virginia Union 3003 015-15 00.00 LLL +0.63 +0.00 0% 10.7

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.77 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.