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Beach FC

ECNL Girls · Mid-Atlantic GU18/19 · 11 teams · Beach FC (all teams)

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8th
1-1-3 record · 5 played
0.80 points per game
-9 goal diff · 2–11
DLWLLlast 5
1% chance of top 4 · expected finish 7.9
+1.03 schedule faced · avg opponent rating

Next game — Sat Oct 24, 11:00 AM

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Beach FC
8th · 0.80 PPG
at
NC Fusion
9th · 0.33 PPG

Truist Soccer Complex at Bryan Park, BP 02 Triton Management ↗ far trip

windrawloss

●●●●○ Tough to win

Most likely score 2–2 (expected goals 2.0 for, 2.0 against · 1.41 expected points)

Season so farBeach FCNC Fusion
Position8th9th
Record (W-D-L)1-1-30-1-2
Points per game0.800.33
Goals for / game0.41.3
Goals against / game2.26.3
Clean sheets20
Held scoreless42
Form (recent first)L L W L DL L D
Biggest win2–0 vs NCFC Youth—
Worst loss0–7 vs VDA0–9 at Richmond United
Model rating (net goals vs avg)-0.94-2.05
Schedule faced (avg opp. rating)+1.03+1.00

Common opponents: NCFC Youth — we 2–0; they 4–4. Richmond United — we 0–2; they 0–9. VDA — we 0–7; they 0–6.

Game plan

  • They leak goals — be greedy
    NC Fusion concede 6.3/game; worst result 0–9 at Richmond United.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Finishing wins the tight ones
    Held scoreless 4 time(s): 0–0 at Arlington Soccer Association, 0–2 vs NCFC Youth NC Courage, 0–2 vs Richmond United, 0–7 vs VDA.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 40%; a draw (21%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 11:00 AM at Truist Soccer Complex at Bryan Park.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    NCFC Youth sit 7th on 0.80 PPG; we are on 0.80.

    A point moves us above NCFC Youth on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the NC Fusion game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Beach FC – NC Fusion) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 8 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 0.83 PPG
7th▲ up 1 7th▲ up 1 9th▼ down 1
Win
1.17 PPG
7th▲ up 1 7th▲ up 1 8th— holds
Draw
0.83 PPG
7th▲ up 1 7th▲ up 1 9th▼ down 1
Loss
0.67 PPG
9th▼ down 1 10th▼ down 2 11th▼ down 3

Can we move up this round? Yes. With a 2–2 draw we finish as high as 6th if every rival drops points, and as low as 9th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
1% top 4
99% below the top 4
7.9 average finish
  1. 1st
  2. 2nd
  3. 3rd <1%
  4. 4th 1%
  5. 5th 2%
  6. 6th 8%
  7. 7th 30%
  8. 8th 28%
  9. 9th 18%
  10. 10th 12%
  11. 11th 2%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 5 remaining known games (max 1.90 PPG if we win out).

#TeamPPGProj.To pass them
1 VDA 3.00 (+2.20) 1st (2.61) 26 of 15 pts to pass their current pace, 23 for their projection — out of reach on the known schedule
2 NCFC Youth NC Courage 3.00 (+2.20) 2nd (2.48) 26 of 15 pts to pass their current pace, 21 for their projection — out of reach on the known schedule
3 Richmond United 2.00 (+1.20) 3rd (1.91) 16 of 15 pts to pass their current pace, 16 for their projection — out of reach on the known schedule
4 Wilmington Hammerheads 1.67 (+0.87) 6th (1.57) 13 of 15 pts to pass their current pace, 12 for their projection
5 Arlington Soccer Association 1.33 (+0.53) 5th (1.58) 10 of 15 pts to pass their current pace, 12 for their projection
6 Charlotte SA 1.33 (+0.53) 4th (1.61) 10 of 15 pts to pass their current pace, 13 for their projection
7 NCFC Youth 0.80 (+0.00) 8th (0.87) Already ahead

How the results connect

8 chains · 7 teams

Paths of results that link Beach FC to NC Fusion through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

6 favour us
2 favour them
+4.1 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
0–7 6–0 2–0 4–4 0–2 9–0 1–0 0–2 3–0 0–0 0–1 2–1 Beach FC 8th VDA 1st NCFC Youth 7th Richmond United 3rd NCFC Youth NC Coura… 2nd Arlington Soccer As… 5th NC Fusion 9th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

8 chains

Position over the season

9 game days

1st 6th 11th Sep 12 Sep 20 Sep 27 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.90 · 10th hardest of 11

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
11:00 AM
NC Fusion
9th · 0-1-2 · GD -15
Away far trip
Truist Soccer Complex at Bryan Park
●●●●○ Tough
40%
2–2 1.41 0.90 Upside
Sun Oct 25
11:00 AM
South Carolina Surf
10th · 0-1-3 · GD -8
Away far trip
Shea Family Fields
●●●●○ Tough
30%
1–1 1.18 0.94 Upside
Sat Oct 31
08:00 AM
Wilmington Hammerheads
4th · 1-2-0 · GD +5
Home
Hampton Roads Soccer Complex
●●●●● Very tough
15%
1–2 0.62 0.90 Upside
Sat Nov 14
03:00 PM
Fairfax Virginia Union
11th · 0-0-3 · GD -15
Away far trip
Centreville High School
●●●○○ Toss-up
54%
1–1 1.84 1.01 Swing game
Sat Jan 16
12:00 PM
Charlotte SA
6th · 1-1-1 · GD +0
Away far trip
Orthocarolina Complex
●●●●● Very tough
14%
0–1 0.68 0.97 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 VDA 5500 211+20 153.00 WWWWW -0.69 +0.14 100% 1.4
2 NCFC Youth NC Courage 4400 151+14 123.00 WWWW -0.89 +0.22 100% 1.8
3 Richmond United 5311 132+11 102.00 WWWDL -0.60 +0.28 87% 3.4
4 Wilmington Hammerheads 3120 94+5 51.67 DWD -1.00 +0.27 38% 4.9
5 Arlington Soccer Association 6222 87+1 81.33 LWDLW +0.71 -1.19 34% 5.0
6 Charlotte SA 3111 22+0 41.33 LDW +0.82 -0.46 40% 4.9
7 NCFC Youth 5113 610-4 40.80 DLLWL -0.40 +0.49 0% 8.2
8 Beach FC 5113 211-9 40.80 DLWLL +1.03 -0.90 1% 7.9
9 NC Fusion 3012 419-15 10.33 DLL +1.00 -0.19 0% 9.3
10 South Carolina Surf 4013 210-8 10.25 LLLD +0.81 -0.48 0% 8.5
11 Fairfax Virginia Union 3003 015-15 00.00 LLL +0.63 +0.00 0% 10.7

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.77 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.