TableChase Clubs

Charlotte SA

ECNL Girls · Mid-Atlantic GU17 · 11 teams · Charlotte Soccer Academy (all teams)

Scores refresh automatically every 2 hours · last pulled 8 minutes ago.
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2nd
3-0-0 record · 3 played
3.00 points per game
+7 goal diff · 7–0
WWWlast 3
99% chance of top 4 · expected finish 1.4
+0.50 schedule faced · avg opponent rating

Next game — Sat Oct 24, 02:00 PM

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Charlotte SA
2nd · 3.00 PPG
vs

Orthocarolina Complex, Field 6 ↗

windrawloss

●●●○○ Toss-up to win

Most likely score 1–0 (expected goals 1.6 for, 0.8 against · 1.96 expected points)

Season so farCharlotte SAArlington Soccer Association
Position2nd3rd
Record (W-D-L)3-0-04-1-1
Points per game3.002.17
Goals for / game2.31.8
Goals against / game0.01.0
Clean sheets32
Held scoreless00
Form (recent first)W W WW L W W W
Biggest win3–0 at Richmond United4–1 vs Wilmington Hammerheads
Worst loss—2–3 vs NCFC Youth NC Courage
Model rating (net goals vs avg)+1.29+0.53
Schedule faced (avg opp. rating)+0.50+0.10

Common opponents: VDA — we 2–0; they 1–0. Richmond United — we 3–0; they 2–1. South Carolina Surf — we 2–0; they 1–0.

Game plan

  • Swing game — small margins
    Win 57% / draw 24% / loss 18%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • What a win does
    Fairfax Virginia Union sit 1st on 3.00 PPG; we are on 3.00.

    A win moves us above Fairfax Virginia Union on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Arlington Soccer Association game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Charlotte SA – Arlington Soccer Association) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 8 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 3.00 PPG
2nd— holds 2nd— holds 2nd— holds
Win
3.00 PPG
2nd— holds 2nd— holds 2nd— holds
Draw
2.50 PPG
2nd— holds 2nd— holds 2nd— holds
Loss
2.25 PPG
3rd▼ down 1 3rd▼ down 1 3rd▼ down 1

Can we move up this round? Yes. With a 1–0 win we finish as high as 1st if every rival drops points, and as low as 2nd if every rival wins.

Where we finish

2,000 simulated seasons

73% finish 1st
99% top 4
1% below the top 4
1.4 average finish
  1. 1st 73%
  2. 2nd 19%
  3. 3rd 5%
  4. 4th 2%
  5. 5th 1%
  6. 6th <1%
  7. 7th
  8. 8th
  9. 9th
  10. 10th
  11. 11th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 7 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 Fairfax Virginia Union 3.00 (+0.00) 2nd (2.16) Win next game

How the results connect

8 chains · 7 teams

Paths of results that link Charlotte SA to Arlington Soccer Association through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

6 favour us
2 even
0 favour them
+2.5 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
2–0 0–1 2–0 0–1 3–0 1–2 2–3 2–1 1–4 4–0 1–1 6–1 Charlotte SA 2nd South Carolina Surf 9th VDA 4th Richmond United 5th Wilmington Hammerhe… 10th Beach FC 8th Arlington Soccer As… 3rd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

8 chains

Position over the season

9 game days

1st 6th 11th Sep 12 Sep 20 Sep 27 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.39 · 11th hardest of 11

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
02:00 PM
Arlington Soccer Association
3rd · 4-1-1 · GD +5
Home
Orthocarolina Complex
●●●○○ Toss-up
57%
1–0 1.96 2.74 Swing game
Sun Oct 25
01:00 PM
Fairfax Virginia Union
1st · 3-0-0 · GD +9
Home
Orthocarolina Complex
●●●○○ Toss-up
51%
1–1 1.78 2.55 Swing game
Sun Nov 1
01:00 PM
NCFC Youth NC Courage
6th · 2-1-1 · GD +4
Away far trip
WRAL
●●○○○ Lean win
58%
2–1 1.96 2.45 Swing game
Sat Nov 14
02:00 PM
NCFC Youth
11th · 0-0-5 · GD -22
Home
Orthocarolina Complex
●○○○○ Favorable
96%
4–0 2.92 2.52 Bank it
Sat Nov 21
10:00 AM
Wilmington Hammerheads
10th · 0-0-3 · GD -5
Home
Orthocarolina Complex
●○○○○ Favorable
81%
2–0 2.56 2.52 Bank it
Sat Jan 16
10:00 AM
Beach FC
8th · 1-2-2 · GD -6
Home
Orthocarolina Complex
●○○○○ Favorable
84%
2–0 2.62 2.53 Bank it
Sun Jan 17
TBD
NC Fusion
7th · 1-0-2 · GD -5
Away
●○○○○ Favorable
77%
2–0 2.45 2.52 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Fairfax Virginia Union 3300 112+9 93.00 WWW -0.93 +0.25 88% 2.6
2 Charlotte SA 3300 70+7 93.00 WWW +0.50 -0.39 99% 1.4
3 Arlington Soccer Association 6411 116+5 132.17 WWWLW +0.10 -0.23 74% 3.7
4 VDA 5302 146+8 91.80 LWWLW -0.01 -0.17 62% 4.0
5 Richmond United 5302 135+8 91.80 WWWLL -0.43 +0.32 47% 4.5
6 NCFC Youth NC Courage 4211 117+4 71.75 DLWW -0.46 +0.22 29% 5.3
7 NC Fusion 3102 38-5 31.00 WLL -0.22 +0.24 1% 8.5
8 Beach FC 5122 713-6 51.00 DDWLL +0.06 +0.13 0% 8.5
9 South Carolina Surf 4103 47-3 30.75 LLLW +0.50 -0.29 1% 7.4
10 Wilmington Hammerheads 3003 27-5 00.00 LLL +0.45 -0.09 0% 9.1
11 NCFC Youth 5005 022-22 00.00 LLLLL +0.19 +0.37 0% 11.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.75 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.