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NCFC Youth NC Courage

ECNL Girls · Mid-Atlantic GU13 · 11 teams · NCFC Youth (all teams)

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3rd
2-2-0 record · 4 played
2.00 points per game
+6 goal diff · 11–5
WWDDlast 4
59% chance of top 4 · expected finish 4.2
-0.24 schedule faced · avg opponent rating

Next game — Sat Oct 24, 10:00 AM

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NCFC Youth NC Courage
3rd · 2.00 PPG
vs
Richmond United
1st · 3.00 PPG

WRAL , Field 5 ↗

windrawloss

●●●●○ Tough to win

Most likely score 1–1 (expected goals 1.4 for, 1.8 against · 1.11 expected points)

Season so farNCFC Youth NC CourageRichmond United
Position3rd1st
Record (W-D-L)2-2-05-0-0
Points per game2.003.00
Goals for / game2.82.8
Goals against / game1.30.6
Clean sheets13
Held scoreless00
Form (recent first)D D W WW W W W W
Biggest win7–2 at Beach FC6–0 at Beach FC
Worst loss——
Model rating (net goals vs avg)+0.76+1.30
Schedule faced (avg opp. rating)-0.24-0.15

Common opponents: Beach FC — we 7–2; they 6–0. Arlington Soccer Association — we 2–2; they 1–0. NCFC Youth — we 1–1; they 3–2.

Game plan

  • Respect their attack
    Richmond United score 2.8/game — well above the league's 1.7.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Hard to break down
    Richmond United concede only 0.6/game with 3 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Underdog — play free, stay organised
    Model gives 29%; a draw (23%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • They arrive in form
    Richmond United have won 5 straight.

    Don't let them settle: deny the first 10 minutes of rhythm with pressure on their first pass out of the back.

If Saturday goes…

Where we'd sit after the Richmond United game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (NCFC Youth NC Courage – Richmond United) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 8 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.80 PPG
4th▼ down 1 5th▼ down 2 6th▼ down 3
Win
2.20 PPG
3rd— holds 3rd— holds 3rd— holds
Draw
1.80 PPG
4th▼ down 1 5th▼ down 2 6th▼ down 3
Loss
1.60 PPG
5th▼ down 2 6th▼ down 3 7th▼ down 4

Can we move up this round? No. With a 1–1 draw we fall to at least 4th even if every rival loses, and as low as 6th if every rival wins.

Where we finish

2,000 simulated seasons

4% finish 1st
59% top 4
41% below the top 4
4.2 average finish
  1. 1st 4%
  2. 2nd 10%
  3. 3rd 18%
  4. 4th 27%
  5. 5th 21%
  6. 6th 13%
  7. 7th 6%
  8. 8th 1%
  9. 9th
  10. 10th
  11. 11th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 16 remaining known games (max 2.80 PPG if we win out).

#TeamPPGProj.To pass them
1 Richmond United 3.00 (+1.00) 1st (2.33) 52 of 48 pts to pass their current pace, 39 for their projection
2 VDA 3.00 (+1.00) 2nd (2.15) 52 of 48 pts to pass their current pace, 36 for their projection

How the results connect

9 chains · 7 teams

Paths of results that link NCFC Youth NC Courage to Richmond United through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

2 favour us
7 favour them
-1.1 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
1–1 2–3 2–2 0–1 7–2 0–6 1–0 1–2 0–0 0–2 8–0 1–3 NCFC Youth NC Coura… 3rd NCFC Youth 4th Arlington Soccer As… 5th Beach FC 11th Fairfax Virginia Un… 7th NC Fusion 9th Richmond United 1st

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

9 chains

Position over the season

9 game days

1st 6th 11th Sep 12 Sep 20 Sep 27 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.04 · 7th hardest of 11

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
10:00 AM
Richmond United
1st · 5-0-0 · GD +11
Home
WRAL
●●●●○ Tough
29%
1–1 1.11 1.82 Upside
Sun Oct 25
09:00 AM
VDA
2nd · 5-0-0 · GD +9
Home
WRAL
●●●●○ Tough
33%
1–1 1.24 1.73 Upside
Sun Nov 1
11:00 AM
Charlotte SA
6th · 2-0-2 · GD +8
Home
WRAL
●●●●○ Tough
34%
1–1 1.24 1.66 Upside
Sat Nov 14
TBD
NC Fusion
9th · 0-1-2 · GD -4
Away
●●○○○ Lean win
59%
1–0 2.00 1.70 Swing game
Sat Jan 16
11:00 AM
Wilmington Hammerheads
8th · 1-0-4 · GD -8
Away far trip
NCINO Sports Park
●●○○○ Lean win
70%
2–1 2.26 1.76 Bank it
Sat Jan 23
11:00 AM
South Carolina Surf
10th · 0-0-4 · GD -13
Home
WRAL
●○○○○ Favorable
89%
3–0 2.74 1.86 Bank it
Sat Feb 13
11:00 AM
NC Fusion
9th · 0-1-2 · GD -4
Home
WRAL
●●○○○ Lean win
67%
2–0 2.20 1.89 Swing game
Sat Feb 20
09:00 AM
VDA
2nd · 5-0-0 · GD +9
Away far trip
Long Park
●●●●○ Tough
26%
1–1 1.01 1.82 Upside
Sun Feb 21
10:00 AM
Richmond United
1st · 5-0-0 · GD +11
Away far trip
Striker Park
●●●●● Very tough
22%
1–2 0.87 1.74 Upside
Sat Mar 20
10:00 AM
Fairfax Virginia Union
7th · 1-0-2 · GD +2
Home
WRAL
●●●○○ Toss-up
51%
1–1 1.75 1.74 Swing game
Sun Mar 21
10:00 AM
Beach FC
11th · 0-0-5 · GD -24
Home
WRAL
●○○○○ Favorable
95%
5–0 2.88 1.82 Bank it
Sat Apr 3
TBD
South Carolina Surf
10th · 0-0-4 · GD -13
Away
●○○○○ Favorable
83%
3–0 2.60 1.87 Bank it
Sat Apr 10
09:00 AM
NCFC Youth
4th · 3-2-1 · GD +4
Away
WRAL
●●●●○ Tough
39%
1–1 1.42 1.84 Upside
Sun Apr 11
10:00 AM
Arlington Soccer Association
5th · 3-1-2 · GD +9
Home
WRAL
●●●○○ Toss-up
45%
2–1 1.57 1.83 Swing game
Sat Apr 17
12:00 PM
Charlotte SA
6th · 2-0-2 · GD +8
Away far trip
Orthocarolina Complex
●●●●○ Tough
26%
1–2 0.98 1.78 Upside
Sat Apr 24
10:00 AM
Wilmington Hammerheads
8th · 1-0-4 · GD -8
Home
WRAL
●○○○○ Favorable
78%
3–1 2.47 1.82 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Richmond United 5500 143+11 153.00 WWWWW -0.15 -0.14 99% 1.5
2 VDA 5500 112+9 153.00 WWWWW -0.60 +0.05 94% 2.4
3 NCFC Youth NC Courage 4220 115+6 82.00 WWDD -0.24 -0.04 59% 4.2
4 NCFC Youth 6321 117+4 111.83 DWLWD -0.24 +0.04 28% 5.2
5 Arlington Soccer Association 6312 178+9 101.67 LWWDL -0.32 +0.04 34% 5.1
6 Charlotte SA 4202 113+8 61.50 WLLW -0.12 -0.14 78% 3.4
7 Fairfax Virginia Union 3102 53+2 31.00 LLW +0.08 -0.07 8% 6.4
8 Wilmington Hammerheads 5104 513-8 30.60 LLLLW +0.13 +0.04 0% 8.8
9 NC Fusion 3012 04-4 10.33 DLL +0.89 -0.12 0% 8.2
10 South Carolina Surf 4004 114-13 00.00 LLLL +0.46 +0.07 0% 10.2
11 Beach FC 5005 428-24 00.00 LLLLL +0.84 +0.06 0% 10.6

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.68 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.