TableChase Clubs

NCFC Youth

ECNL Girls · Mid-Atlantic GU13 · 11 teams · NCFC Youth (all teams)

Scores refresh automatically every 2 hours · last pulled 1 hour ago.
Add schedule to calendar
4th
3-2-1 record · 6 played
1.83 points per game
+4 goal diff · 11–7
DWLWDlast 5
25% chance of top 4 · expected finish 5.3
-0.24 schedule faced · avg opponent rating

Next game — Sat Nov 14, 12:00 PM

Open the match preview →

NCFC Youth
4th · 1.83 PPG
at
Charlotte SA
6th · 1.50 PPG

Orthocarolina Complex, Field 4 ↗ far trip

windrawloss

●●●●● Very tough to win

Most likely score 1–2 (expected goals 1.1 for, 2.0 against · 0.86 expected points)

Season so farNCFC YouthCharlotte SA
Position4th6th
Record (W-D-L)3-2-12-0-2
Points per game1.831.50
Goals for / game1.82.8
Goals against / game1.20.8
Clean sheets12
Held scoreless11
Form (recent first)D W L W DW L L W
Biggest win3–1 at Wilmington Hammerheads7–0 at South Carolina Surf
Worst loss2–3 at Richmond United0–1 at VDA
Model rating (net goals vs avg)+0.42+1.18
Schedule faced (avg opp. rating)-0.24-0.12

Common opponents: Wilmington Hammerheads — we 3–1; they 3–0. Richmond United — we 2–3; they 1–2.

Game plan

  • Respect their attack
    Charlotte SA score 2.8/game — well above the league's 1.7.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Hard to break down
    Charlotte SA concede only 0.8/game with 2 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–0 vs NC Fusion.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 21%; a draw (21%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 12:00 PM at Orthocarolina Complex.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    NCFC Youth NC Courage sit 3rd on 2.00 PPG; we are on 1.83.

    A win moves us above NCFC Youth NC Courage on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Charlotte SA game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (NCFC Youth – Charlotte SA) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Nov 9 – Sun Nov 15); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 1.57 PPG
6th▼ down 2 6th▼ down 2 7th▼ down 3
Win
2.00 PPG
4th— holds 4th— holds 4th— holds
Draw
1.71 PPG
4th— holds 4th— holds 6th▼ down 2
Loss
1.57 PPG
6th▼ down 2 6th▼ down 2 7th▼ down 3

Can we move up this round? No. With a 1–2 loss we fall to at least 5th even if every rival loses, and as low as 7th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
25% top 4
75% below the top 4
5.3 average finish
  1. 1st <1%
  2. 2nd 3%
  3. 3rd 7%
  4. 4th 15%
  5. 5th 24%
  6. 6th 32%
  7. 7th 17%
  8. 8th 1%
  9. 9th
  10. 10th
  11. 11th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 14 remaining known games (max 2.65 PPG if we win out).

#TeamPPGProj.To pass them
1 Richmond United 3.00 (+1.17) 1st (2.33) 49 of 42 pts to pass their current pace, 36 for their projection
2 VDA 3.00 (+1.17) 2nd (2.15) 49 of 42 pts to pass their current pace, 33 for their projection
3 NCFC Youth NC Courage 2.00 (+0.17) 4th (1.82) Win next game

How the results connect

8 chains · 9 teams

Paths of results that link NCFC Youth to Charlotte SA through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

1 favour us
2 even
5 favour them
-0.9 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
2–3 2–1 3–1 0–3 3–1 1–4 1–0 0–0 0–2 0–2 2–1 4–0 0–6 2–0 0–7 NCFC Youth 4th Richmond United 1st Wilmington Hammerhe… 8th Beach FC 11th NC Fusion 9th Fairfax Virginia Un… 7th VDA 2nd South Carolina Surf 10th Charlotte SA 6th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

8 chains

Position over the season

9 game days

1st 6th 11th Sep 12 Sep 20 Sep 27 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.04 · 4th hardest of 11

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Nov 14
12:00 PM
Charlotte SA
6th · 2-0-2 · GD +8
Away far trip
Orthocarolina Complex
●●●●● Very tough
21%
1–2 0.86 1.69 Upside
Sat Jan 16
10:00 AM
Arlington Soccer Association
5th · 3-1-2 · GD +9
Home
WRAL
●●●●○ Tough
38%
1–1 1.38 1.65 Upside
Sun Jan 17
09:00 AM
VDA
2nd · 5-0-0 · GD +9
Home
WRAL
●●●●○ Tough
28%
1–1 1.11 1.59 Upside
Sat Jan 23
12:00 PM
Wilmington Hammerheads
8th · 1-0-4 · GD -8
Home
WRAL
●●○○○ Lean win
70%
2–0 2.28 1.66 Bank it
Sun Jan 24
09:00 AM
South Carolina Surf
10th · 0-0-4 · GD -13
Home
WRAL
●○○○○ Favorable
83%
2–0 2.60 1.75 Bank it
Sun Feb 7
01:00 PM
Fairfax Virginia Union
7th · 1-0-2 · GD +2
Home
WRAL
●●●○○ Toss-up
44%
1–1 1.56 1.73 Swing game
Sat Feb 20
TBD
NC Fusion
9th · 0-1-2 · GD -4
Away
●●●○○ Toss-up
51%
1–0 1.81 1.74 Swing game
Sat Feb 27
12:00 PM
Richmond United
1st · 5-0-0 · GD +11
Home
WRAL
●●●●● Very tough
25%
1–1 0.98 1.68 Upside
Sat Apr 10
09:00 AM
NCFC Youth NC Courage
3rd · 2-2-0 · GD +6
Home
WRAL
●●●●○ Tough
37%
1–1 1.35 1.66 Upside
Sun Apr 11
10:00 AM
Charlotte SA
6th · 2-0-2 · GD +8
Home
WRAL
●●●●○ Tough
28%
1–1 1.09 1.63 Upside
Sat Apr 17
TBD
Arlington Soccer Association
5th · 3-1-2 · GD +9
Away
●●●●○ Tough
30%
1–1 1.11 1.60 Upside
Sun Apr 18
09:00 AM
VDA
2nd · 5-0-0 · GD +9
Away far trip
Howison Park
●●●●● Very tough
22%
0–1 0.90 1.56 Upside
Sat May 1
TBD
South Carolina Surf
10th · 0-0-4 · GD -13
Away
●○○○○ Favorable
76%
2–0 2.43 1.60 Bank it
Sat May 15
12:00 PM
Beach FC
11th · 0-0-5 · GD -24
Home
WRAL
●○○○○ Favorable
91%
4–0 2.79 1.66 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Richmond United 5500 143+11 153.00 WWWWW -0.15 -0.14 99% 1.6
2 VDA 5500 112+9 153.00 WWWWW -0.60 +0.05 94% 2.4
3 NCFC Youth NC Courage 4220 115+6 82.00 WWDD -0.24 -0.04 60% 4.2
4 NCFC Youth 6321 117+4 111.83 DWLWD -0.24 +0.04 25% 5.3
5 Arlington Soccer Association 6312 178+9 101.67 LWWDL -0.32 +0.04 36% 5.0
6 Charlotte SA 4202 113+8 61.50 WLLW -0.12 -0.14 77% 3.4
7 Fairfax Virginia Union 3102 53+2 31.00 LLW +0.08 -0.07 8% 6.4
8 Wilmington Hammerheads 5104 513-8 30.60 LLLLW +0.13 +0.04 0% 8.8
9 NC Fusion 3012 04-4 10.33 DLL +0.89 -0.12 0% 8.2
10 South Carolina Surf 4004 114-13 00.00 LLLL +0.46 +0.07 0% 10.2
11 Beach FC 5005 428-24 00.00 LLLLL +0.84 +0.06 0% 10.6

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.68 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.