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Indy Premier SC

Elite Academy League · Mid-America U14 · 17 teams · Indy Premier SC (all teams)

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9th
1-0-2 record · 3 played
1.00 points per game
+0 goal diff · 8–8
LWLlast 3
1% chance of top 4 · expected finish 10.6
-0.07 schedule faced · avg opponent rating

Next game — Sat Nov 7, 03:45 PM

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Indy Premier SC
9th · 1.00 PPG
vs
Chicago Rush
8th · 1.50 PPG

Trinity Sports Park, TSP 1 ↗

windrawloss

●●●○○ Toss-up to win

Most likely score 2–2 (expected goals 2.7 for, 2.6 against · 1.49 expected points)

Season so farIndy Premier SCChicago Rush
Position9th8th
Record (W-D-L)1-0-22-0-2
Points per game1.001.50
Goals for / game2.72.8
Goals against / game2.72.0
Clean sheets12
Held scoreless11
Form (recent first)L W LW L L W
Biggest win6–0 at FC1 Academy5–0 at FC1 Academy
Worst loss0–4 vs Chicago Empire FC1–6 vs USA of Indiana
Model rating (net goals vs avg)+0.06+0.21
Schedule faced (avg opp. rating)-0.07-0.76

Common opponents: Chicago Empire FC — we 0–4; they 0–2. FC1 Academy — we 6–0; they 5–0.

Game plan

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–4 vs Chicago Empire FC.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Swing game — small margins
    Win 44% / draw 18% / loss 38%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • What a win does
    Chicago Rush sit 8th on 1.50 PPG; we are on 1.00.

    A win moves us above Chicago Rush on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Chicago Rush game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Indy Premier SC – Chicago Rush) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 5 other games that week (Mon Nov 2 – Sun Nov 8); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.00 PPG
9th— holds 9th— holds 12th▼ down 3
Win
1.50 PPG
8th▲ up 1 8th▲ up 1 11th▼ down 2
Draw
1.00 PPG
9th— holds 9th— holds 12th▼ down 3
Loss
0.75 PPG
12th▼ down 3 11th▼ down 2 12th▼ down 3

Can we move up this round? No. With a 2–2 draw we stay 9th even if every rival loses, and as low as 12th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
1% top 4
99% below the top 4
10.6 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th 1%
  5. 5th 1%
  6. 6th 3%
  7. 7th 5%
  8. 8th 8%
  9. 9th 11%
  10. 10th 15%
  11. 11th 18%
  12. 12th 18%
  13. 13th 15%
  14. 14th 4%
  15. 15th 1%
  16. 16th 1%
  17. 17th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 10 remaining known games (max 2.54 PPG if we win out).

#TeamPPGProj.To pass them
1 Orland Park Sting FC 3.00 (+2.00) 1st (2.44) 36 of 30 pts to pass their current pace, 29 for their projection
2 FC Stars 3.00 (+2.00) 5th (1.86) 36 of 30 pts to pass their current pace, 22 for their projection
3 United Elite SC 2.60 (+1.60) 2nd (2.41) 31 of 30 pts to pass their current pace, 29 for their projection
4 Team Chicago 2.40 (+1.40) 3rd (2.32) 29 of 30 pts to pass their current pace, 28 for their projection
5 USA of Indiana 2.40 (+1.40) 4th (1.98) 29 of 30 pts to pass their current pace, 23 for their projection
6 Chicago Empire FC 2.00 (+1.00) 6th (1.80) 23 of 30 pts to pass their current pace, 21 for their projection
7 Croatian Eagles SC 1.50 (+0.50) 7th (1.71) Win next game
8 Chicago Rush 1.50 (+0.50) 9th (1.42) Win next game

How the results connect

4 chains · 6 teams

Paths of results that link Indy Premier SC to Chicago Rush through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

1 favour us
1 even
2 favour them
-0.5 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
6–0 0–5 0–4 2–0 2–4 7–0 0–5 6–0 Indy Premier SC 9th FC1 Academy 13th Chicago Empire FC 6th Team Chicago 4th Forward Madison 14th Chicago Rush 8th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

4 chains

Position over the season

11 game days

1st 9th 17th Sep 12 Sep 19 Sep 26 Oct 4 Oct 11 Oct 17

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.32 · 1st hardest of 17

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Nov 7
03:45 PM
Chicago Rush
8th · 2-0-2 · GD +3
Home
Trinity Sports Park
●●●○○ Toss-up
44%
2–2 1.49 1.12 Swing game
Sun Nov 8
09:00 AM
Chicago City Soccer Club
17th · 0-0-3 · GD -13
Home
Trinity Sports Park
●○○○○ Favorable
83%
4–1 2.59 1.42 Bank it
Sat Nov 21
11:30 AM
USA of Indiana
5th · 4-0-1 · GD +9
Away
Mary & John Geisse Soccer Complex
●●●●● Very tough
18%
1–3 0.70 1.30 Upside
Sat Feb 27
11:00 AM
FC Stars
2nd · 2-0-0 · GD +5
Home
Trinity Sports Park
●●●●○ Tough
34%
2–3 1.19 1.28 Upside
Sun Mar 7
12:00 AM
Hoosier FC
10th · 0-1-0 · GD +0
Home
TBD
●●●○○ Toss-up
48%
2–1 1.64 1.33 Swing game
Sat Mar 20
12:00 AM
Orland Park Sting FC
1st · 4-0-0 · GD +14
Away
TBD
●●●●● Very tough
10%
1–3 0.40 1.22 Upside
Sun Mar 21
12:00 AM
JaHBat
11th · 1-1-2 · GD -4
Away
TBD
●●●○○ Toss-up
47%
2–1 1.62 1.26 Swing game
Sat Apr 3
12:00 AM
JB Marine Soccer Club
15th · 0-0-0 · GD +0
Home
TBD
●●●○○ Toss-up
47%
2–2 1.60 1.29 Swing game
Sat May 1
12:00 AM
United Elite SC
3rd · 4-1-0 · GD +13
Away
TBD
●●●●● Very tough
10%
1–3 0.41 1.22 Upside
Sun May 2
12:00 AM
Chicago KICS Youth Soccer Club
12th · 1-0-3 · GD +2
Away
TBD
●●●●○ Tough
30%
2–3 1.07 1.21 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Orland Park Sting FC 4400 151+14 123.00 WWWW -0.79 +0.13 96% 2.0
2 FC Stars 2200 94+5 63.00 WW -0.71 +0.06 31% 5.6
3 United Elite SC 5410 152+13 132.60 WWWDW +0.14 -0.22 96% 2.2
4 Team Chicago 5401 214+17 122.40 WLWWW -0.49 +0.00 91% 2.7
5 USA of Indiana 5401 156+9 122.40 WWWLW -0.02 +0.29 44% 4.9
6 Chicago Empire FC 3201 64+2 62.00 LWW +0.62 -0.21 22% 6.2
7 Croatian Eagles SC 4202 115+6 61.50 LWLW -0.32 -0.10 13% 6.8
8 Chicago Rush 4202 118+3 61.50 WLLW -0.76 +0.24 2% 9.2
9 Indy Premier SC 3102 88+0 31.00 LWL -0.07 +0.32 1% 10.6
10 Hoosier FC 1010 11+0 11.00 D -0.54 +0.18 1% 10.7
11 JaHBat 4112 48-4 41.00 LDLW +0.12 -0.02 0% 11.4
12 Chicago KICS Youth Soccer Club 4103 1412+2 30.75 WLLL +0.44 -0.17 2% 8.9
13 FC1 Academy 6105 127-26 30.50 LLWLL +0.48 -0.03 0% 15.7
14 Forward Madison 4013 016-16 10.25 LDLL +1.17 -0.47 0% 14.8
15 JB Marine Soccer Club 0000 00+0 00.00 — +0.23 ——
16 North Shore United Soccer Club 3003 012-12 00.00 LLL -0.27 +0.15 0% 15.7
17 Chicago City Soccer Club 3003 114-13 00.00 LLL +0.42 +0.05 0% 15.2

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.17 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.