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NCFC Youth

ECNL Girls · Mid-Atlantic GU15 · 11 teams · NCFC Youth (all teams)

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9th
1-0-4 record · 5 played
0.60 points per game
-12 goal diff · 6–18
WLLLLlast 5
0% chance of top 4 · expected finish 9.2
+0.21 schedule faced · avg opponent rating

Next game — Sat Nov 14, 12:00 PM

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NCFC Youth
9th · 0.60 PPG
at
Charlotte SA
7th · 1.33 PPG

Orthocarolina Complex, Field 3 ↗ far trip

windrawloss

●●●●● Very tough to win

Most likely score 1–1 (expected goals 1.1 for, 1.9 against · 0.88 expected points)

Season so farNCFC YouthCharlotte SA
Position9th7th
Record (W-D-L)1-0-41-1-1
Points per game0.601.33
Goals for / game1.20.3
Goals against / game3.61.0
Clean sheets12
Held scoreless32
Form (recent first)L L L L WD W L
Biggest win5–0 vs NC Fusion1–0 at Richmond United
Worst loss0–7 at NCFC Youth NC Courage0–3 at VDA
Model rating (net goals vs avg)-1.40-0.34
Schedule faced (avg opp. rating)+0.21-0.18

Common opponents: Richmond United — we 0–1; they 1–0.

Game plan

  • They struggle to score
    Charlotte SA average 0.3 goals/game (league avg 1.7); blanked in 2 of 3.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Finishing wins the tight ones
    Held scoreless 3 time(s): 0–1 at Richmond United, 0–6 at Fairfax Virginia Union, 0–7 at NCFC Youth NC Courage.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 22%; a draw (23%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 12:00 PM at Orthocarolina Complex.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Beach FC sit 8th on 0.80 PPG; we are on 0.60.

    A point moves us above Beach FC on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Charlotte SA game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (NCFC Youth – Charlotte SA) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Nov 9 – Sun Nov 15); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 0.67 PPG
9th— holds 9th— holds 10th▼ down 1
Win
1.00 PPG
8th▲ up 1 8th▲ up 1 9th— holds
Draw
0.67 PPG
9th— holds 9th— holds 10th▼ down 1
Loss
0.50 PPG
9th— holds 9th— holds 10th▼ down 1

Can we move up this round? No. With a 1–1 draw we stay 9th even if every rival loses, and as low as 10th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
9.2 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th <1%
  5. 5th <1%
  6. 6th 1%
  7. 7th 4%
  8. 8th 11%
  9. 9th 39%
  10. 10th 37%
  11. 11th 7%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 5 remaining known games (max 1.80 PPG if we win out).

#TeamPPGProj.To pass them
1 Fairfax Virginia Union 3.00 (+2.40) 1st (2.45) 27 of 15 pts to pass their current pace, 22 for their projection — out of reach on the known schedule
2 VDA 2.60 (+2.00) 3rd (2.19) 23 of 15 pts to pass their current pace, 19 for their projection — out of reach on the known schedule
3 NCFC Youth NC Courage 2.25 (+1.65) 2nd (2.29) 20 of 15 pts to pass their current pace, 20 for their projection — out of reach on the known schedule
4 Arlington Soccer Association 1.83 (+1.23) 4th (1.91) 16 of 15 pts to pass their current pace, 17 for their projection — out of reach on the known schedule
5 Richmond United 1.40 (+0.80) 7th (1.19) 11 of 15 pts to pass their current pace, 9 for their projection
6 Wilmington Hammerheads 1.33 (+0.73) 5th (1.51) 11 of 15 pts to pass their current pace, 13 for their projection
7 Charlotte SA 1.33 (+0.73) 6th (1.21) 11 of 15 pts to pass their current pace, 10 for their projection
8 Beach FC 0.80 (+0.20) 8th (1.18) A point next game

How the results connect

5 chains · 6 teams

Paths of results that link NCFC Youth to Charlotte SA through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

1 favour us
1 even
3 favour them
-0.4 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
0–1 0–1 5–0 0–4 1–4 0–1 3–0 1–1 0–3 NCFC Youth 9th Richmond United 5th NC Fusion 11th Beach FC 8th VDA 2nd Charlotte SA 7th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

5 chains

Position over the season

9 game days

1st 6th 11th Sep 12 Sep 20 Sep 27 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.09 · 5th hardest of 11

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Nov 14
12:00 PM
Charlotte SA
7th · 1-1-1 · GD -2
Away far trip
Orthocarolina Complex
●●●●● Very tough
22%
1–1 0.88 0.65 Upside
Sat Jan 16
02:00 PM
Arlington Soccer Association
4th · 3-2-1 · GD +8
Home
WRAL
●●●●● Very tough
9%
1–3 0.36 0.61 Upside
Sun Jan 17
01:00 PM
VDA
2nd · 4-1-0 · GD +9
Home
WRAL
●●●●● Very tough
7%
0–3 0.34 0.57 Upside
Sat Jan 23
12:00 PM
Wilmington Hammerheads
6th · 1-1-1 · GD +0
Home
WRAL
●●●●● Very tough
18%
1–3 0.68 0.59 Upside
Sun Jan 24
11:00 AM
South Carolina Surf
10th · 0-1-3 · GD -10
Home
WRAL
●●●○○ Toss-up
47%
2–1 1.62 0.69 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Fairfax Virginia Union 3300 122+10 93.00 WWW +0.05 -0.25 99% 1.7
2 VDA 5410 112+9 132.60 DWWWW -0.52 +0.30 95% 2.7
3 NCFC Youth NC Courage 4301 123+9 92.25 WLWW +0.24 -0.43 98% 2.2
4 Arlington Soccer Association 6321 168+8 111.83 DWDLW +0.18 -0.54 85% 3.7
5 Richmond United 5212 66+0 71.40 WWDLL -0.50 +0.55 1% 7.0
6 Wilmington Hammerheads 3111 77+0 41.33 DLW +0.36 -0.21 17% 5.5
7 Charlotte SA 3111 13-2 41.33 LWD -0.18 +0.09 4% 6.9
8 Beach FC 5113 66+0 40.80 LLWDL +0.33 -0.37 2% 6.8
9 NCFC Youth 5104 618-12 30.60 WLLLL +0.21 +0.09 0% 9.2
10 South Carolina Surf 4013 212-10 10.25 LLDL +0.39 -0.10 0% 9.5
11 NC Fusion 3003 012-12 00.00 LLL -0.18 +0.34 0% 10.7

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.67 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.