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Arlington Soccer Association

ECNL Girls · Mid-Atlantic GU15 · 11 teams · Arlington Soccer Association (all teams)

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4th
3-2-1 record · 6 played
1.83 points per game
+8 goal diff · 16–8
DWDLWlast 5
86% chance of top 4 · expected finish 3.7
+0.18 schedule faced · avg opponent rating

Next game — Sat Oct 24, 10:00 AM

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Arlington Soccer Association
4th · 1.83 PPG
at
Charlotte SA
7th · 1.33 PPG

Orthocarolina Complex, Field 5 ↗ far trip

windrawloss

●●●○○ Toss-up to win

Most likely score 1–0 (expected goals 1.8 for, 1.0 against · 1.96 expected points)

Season so farArlington Soccer AssociationCharlotte SA
Position4th7th
Record (W-D-L)3-2-11-1-1
Points per game1.831.33
Goals for / game2.70.3
Goals against / game1.31.0
Clean sheets22
Held scoreless02
Form (recent first)W L D W DD W L
Biggest win6–0 vs South Carolina Surf1–0 at Richmond United
Worst loss1–4 vs NCFC Youth NC Courage0–3 at VDA
Model rating (net goals vs avg)+0.91-0.34
Schedule faced (avg opp. rating)+0.18-0.18

Common opponents: VDA — we 2–2; they 0–3. South Carolina Surf — we 6–0; they 0–0. Richmond United — we 4–0; they 1–0.

Game plan

  • They struggle to score
    Charlotte SA average 0.3 goals/game (league avg 1.7); blanked in 2 of 3.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Swing game — small margins
    Win 58% / draw 23% / loss 20%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • Away game
    Kickoff 10:00 AM at Orthocarolina Complex.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Saturday goes…

Where we'd sit after the Charlotte SA game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Arlington Soccer Association – Charlotte SA) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 8 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.00 PPG
4th— holds 4th— holds 4th— holds
Win
2.00 PPG
4th— holds 4th— holds 4th— holds
Draw
1.71 PPG
4th— holds 4th— holds 6th▼ down 2
Loss
1.57 PPG
5th▼ down 1 4th— holds 7th▼ down 3

Can we move up this round? Yes. With a 1–0 win we finish as high as 1st if every rival drops points, and as low as 4th if every rival wins.

Where we finish

2,000 simulated seasons

2% finish 1st
86% top 4
14% below the top 4
3.7 average finish
  1. 1st 2%
  2. 2nd 7%
  3. 3rd 27%
  4. 4th 51%
  5. 5th 11%
  6. 6th 2%
  7. 7th <1%
  8. 8th <1%
  9. 9th
  10. 10th
  11. 11th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 4 remaining known games (max 2.30 PPG if we win out).

#TeamPPGProj.To pass them
1 Fairfax Virginia Union 3.00 (+1.17) 1st (2.45) 19 of 12 pts to pass their current pace, 14 for their projection — out of reach on the known schedule
2 VDA 2.60 (+0.77) 3rd (2.19) 15 of 12 pts to pass their current pace, 11 for their projection
3 NCFC Youth NC Courage 2.25 (+0.42) 2nd (2.29) 12 of 12 pts to pass their current pace, 12 for their projection

How the results connect

8 chains · 7 teams

Paths of results that link Arlington Soccer Association to Charlotte SA through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

7 favour us
1 even
0 favour them
+3.2 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
4–0 0–1 2–2 3–0 6–0 0–0 2–1 1–1 1–1 4–2 2–0 0–1 Arlington Soccer As… 4th Richmond United 5th VDA 2nd South Carolina Surf 10th Beach FC 8th Wilmington Hammerhe… 6th Charlotte SA 7th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

8 chains

Position over the season

9 game days

1st 6th 11th Sep 12 Sep 20 Sep 27 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.54 · 11th hardest of 11

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
10:00 AM
Charlotte SA
7th · 1-1-1 · GD -2
Away far trip
Orthocarolina Complex
●●●○○ Toss-up
58%
1–0 1.96 1.85 Swing game
Sun Oct 25
09:00 AM
NC Fusion
11th · 0-0-3 · GD -12
Away far trip
Truist Soccer Complex at Bryan Park
●○○○○ Favorable
89%
3–0 2.73 1.96 Bank it
Sun Nov 15
01:00 PM
Fairfax Virginia Union
1st · 3-0-0 · GD +10
Away far trip
James W Robinson HS · turf
●●●●● Very tough
23%
1–2 0.86 1.84 Upside
Sat Jan 16
02:00 PM
NCFC Youth
9th · 1-0-4 · GD -12
Away far trip
WRAL
●○○○○ Favorable
81%
3–1 2.53 1.91 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Fairfax Virginia Union 3300 122+10 93.00 WWW +0.05 -0.25 99% 1.7
2 VDA 5410 112+9 132.60 DWWWW -0.52 +0.30 94% 2.7
3 NCFC Youth NC Courage 4301 123+9 92.25 WLWW +0.24 -0.43 98% 2.2
4 Arlington Soccer Association 6321 168+8 111.83 DWDLW +0.18 -0.54 86% 3.7
5 Richmond United 5212 66+0 71.40 WWDLL -0.50 +0.55 1% 6.9
6 Wilmington Hammerheads 3111 77+0 41.33 DLW +0.36 -0.21 17% 5.5
7 Charlotte SA 3111 13-2 41.33 LWD -0.18 +0.09 3% 6.9
8 Beach FC 5113 66+0 40.80 LLWDL +0.33 -0.37 1% 6.8
9 NCFC Youth 5104 618-12 30.60 WLLLL +0.21 +0.09 0% 9.3
10 South Carolina Surf 4013 212-10 10.25 LLDL +0.39 -0.10 0% 9.5
11 NC Fusion 3003 012-12 00.00 LLL -0.18 +0.34 0% 10.7

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.67 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.