TableChase Clubs

Solar SC Academy

ECNL Boys · Texas BU18/19 · 20 teams · Solar SC (all teams)

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4th
7-0-2 record · 9 played
2.33 points per game
+19 goal diff · 30–11
WWWWWlast 5
98% chance of top 4 · expected finish 2.2
+0.01 schedule faced · avg opponent rating

Next game — Sat Oct 24, 03:00 PM

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Solar SC Academy
4th · 2.33 PPG
vs
Lonestar ATX Red
3rd · 2.38 PPG

OAK GROVE , Field 2 ↗

windrawloss

●●●○○ Toss-up to win

Most likely score 2–1 (expected goals 2.1 for, 1.5 against · 1.72 expected points)

Season so farSolar SC AcademyLonestar ATX Red
Position4th3rd
Record (W-D-L)7-0-26-1-1
Points per game2.332.38
Goals for / game3.32.4
Goals against / game1.20.9
Clean sheets24
Held scoreless00
Form (recent first)W W W W WW W L D W
Biggest win5–0 at San Antonio City SC5–0 vs Lonestar ATX Royal
Worst loss1–3 at SAFC1–3 vs OK Energy FC Academy
Model rating (net goals vs avg)+1.63+1.02
Schedule faced (avg opp. rating)+0.01-0.05

Common opponents: Real Colorado Academy — we 2–1; they 2–0. Colorado Storm — we 3–0; they 1–0.

Game plan

  • Hard to break down
    Lonestar ATX Red concede only 0.9/game with 4 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Swing game — small margins
    Win 50% / draw 21% / loss 28%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • What a win does
    Lonestar ATX Red sit 3rd on 2.38 PPG; we are on 2.33.

    A point moves us above Lonestar ATX Red on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Lonestar ATX Red game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Solar SC Academy – Lonestar ATX Red) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 11 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.40 PPG
3rd▲ up 1 3rd▲ up 1 3rd▲ up 1
Win
2.40 PPG
3rd▲ up 1 3rd▲ up 1 3rd▲ up 1
Draw
2.20 PPG
4th— holds 4th— holds 4th— holds
Loss
2.10 PPG
4th— holds 4th— holds 4th— holds

Can we move up this round? Yes. With a 2–1 win we finish as high as 2nd if every rival drops points, and as low as 3rd if every rival wins.

Where we finish

2,000 simulated seasons

34% finish 1st
98% top 4
2% below the top 4
2.2 average finish
  1. 1st 34%
  2. 2nd 29%
  3. 3rd 22%
  4. 4th 13%
  5. 5th 1%
  6. 6th <1%
  7. 7th
  8. 8th <1%
  9. 9th
  10. 10th
  11. 11th
  12. 12th
  13. 13th
  14. 14th
  15. 15th
  16. 16th
  17. 17th
  18. 18th
  19. 19th
  20. 20th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 10 remaining known games (max 2.68 PPG if we win out).

#TeamPPGProj.To pass them
1 FC Dallas Youth Red 2.57 (+0.24) 3rd (2.22) 28 of 30 pts to pass their current pace, 22 for their projection
2 SAFC 2.43 (+0.10) 2nd (2.26) 26 of 30 pts to pass their current pace, 22 for their projection
3 Lonestar ATX Red 2.38 (+0.05) 4th (2.17) A point next game

How the results connect

26 chains · 13 teams

Paths of results that link Solar SC Academy to Lonestar ATX Red through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

15 favour us
3 even
8 favour them
+1.5 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
2–1 0–2 3–0 0–1 3–1 1–1 1–3 1–2 1–1 1–3 1–1 3–1 0–1 5–1 2–2 0–3 3–0 0–5 2–1 4–2 3–4 2–3 4–0 Solar SC Academy 4th Real Colorado Acade… 11th Colorado Storm 6th HTX 13th SAFC 2nd FC Westlake 8th RISE SC 7th Sting 12th Tulsa SC 5th OK Energy FC Academy 9th DKSC 10th Lonestar ATX Royal 20th Lonestar ATX Red 3rd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

15 game days

1st 10th 20th Sep 5 Sep 13 Sep 26 Oct 7 Oct 14 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.22 · 15th hardest of 20

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
03:00 PM
Lonestar ATX Red
3rd · 6-1-1 · GD +12
Home
OAK GROVE
●●●○○ Toss-up
50%
2–1 1.72 2.27 Swing game
Sun Oct 25
02:00 PM
Lonestar ATX Royal
20th · 0-0-8 · GD -34
Home
OAK GROVE
●○○○○ Favorable
99%
6–0 2.97 2.34 Bank it
Sat Oct 31
02:00 PM
SOLAR SC
15th · 3-1-5 · GD -1
Home
Emerson high
●○○○○ Favorable
76%
3–1 2.40 2.34 Bank it
Sat Nov 7
TBD
DKSC
10th · 4-2-4 · GD +4
Home
●●○○○ Lean win
70%
2–1 2.27 2.34 Bank it
Sun Nov 8
TBD
Sting
12th · 4-1-5 · GD +3
Home
●●○○○ Lean win
70%
2–1 2.27 2.33 Bank it
Sat Nov 14
03:00 PM
Tulsa SC
5th · 5-3-3 · GD +9
Away far trip
Jenks Sports Complex
●●●○○ Toss-up
51%
2–1 1.73 2.29 Swing game
Sun Nov 15
01:00 PM
OK Energy FC Academy
9th · 4-5-3 · GD +5
Away far trip
North Oklahoma City FC
●●●○○ Toss-up
56%
2–1 1.88 2.26 Swing game
Sat May 1
11:00 AM
FC Dallas Youth White
19th · 0-1-3 · GD -8
Away
Toyota Soccer Center
●○○○○ Favorable
85%
3–0 2.64 2.29 Bank it
Sun May 2
09:00 AM
FC Dallas Youth Red
1st · 6-0-1 · GD +14
Away
Toyota Soccer Center
●●●○○ Toss-up
42%
2–2 1.46 2.24 Swing game
Sun May 9
02:00 PM
Dallas Texans
16th · 2-0-5 · GD -16
Away
Heritage High School
●○○○○ Favorable
90%
4–0 2.77 2.27 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 FC Dallas Youth Red 7601 239+14 182.57 WWLWW -0.50 +0.17 93% 2.7
2 SAFC 7520 218+13 172.43 WWWDD +0.22 -0.29 96% 2.4
3 Lonestar ATX Red 8611 197+12 192.38 WDLWW -0.05 -0.13 92% 3.0
4 Solar SC Academy 9702 3011+19 212.33 WWWWW +0.01 -0.22 98% 2.2
5 Tulsa SC 11533 2415+9 181.64 WLWWD -0.05 -0.08 11% 6.2
6 Colorado Storm 8413 1110+1 131.63 LWLWD +0.15 -0.13 3% 8.8
7 RISE SC 8332 1613+3 121.50 WWDWD -0.24 +0.07 2% 9.7
8 FC Westlake 8332 1418-4 121.50 DDWLW +0.44 -0.34 1% 9.7
9 OK Energy FC Academy 12453 2217+5 171.42 LLDLD +0.09 -0.27 1% 8.4
10 DKSC 10424 2016+4 141.40 WDWDL -0.16 +0.11 1% 10.6
11 Real Colorado Academy 8323 1110+1 111.38 DLWLD +0.15 -0.13 1% 10.0
12 Sting 10415 1815+3 131.30 WDLLW -0.23 +0.19 0% 11.9
13 HTX 7223 1414+0 81.14 LDLWL +0.33 -0.22 1% 10.5
14 Albion Hurricanes FC 8233 1616+0 91.13 DLDDW +0.04 -0.12 0% 12.0
15 SOLAR SC 9315 1516-1 101.11 LLWLL -0.09 +0.03 0% 13.2
16 Dallas Texans 7205 622-16 60.86 LLWLL -0.08 +0.14 0% 18.0
17 Dallas Texans Academy 7124 1221-9 50.71 LLLDD +0.05 -0.01 0% 16.7
18 San Antonio City SC 8125 1628-12 50.63 LLWLD +0.53 -0.34 0% 15.6
19 FC Dallas Youth White 4013 210-8 10.25 LLDL -0.47 +0.19 0% 18.2
20 Lonestar ATX Royal 8008 236-34 00.00 LLLLL +0.52 -0.13 0% 20.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.88 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.