TableChase Clubs

Solar SC Academy

ECNL Boys · Texas BU16 · 20 teams · Solar SC (all teams)

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5th
5-2-2 record · 9 played
1.89 points per game
+11 goal diff · 18–7
WWDWLlast 5
68% chance of top 4 · expected finish 3.9
-0.03 schedule faced · avg opponent rating

Next game — Sat Oct 24, 03:00 PM

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Solar SC Academy
5th · 1.89 PPG
vs
Lonestar ATX Red
11th · 1.44 PPG

OAK GROVE , Field 1 ↗

windrawloss

●●○○○ Lean win to win

Most likely score 1–0 (expected goals 1.9 for, 0.9 against · 2.06 expected points)

Season so farSolar SC AcademyLonestar ATX Red
Position5th11th
Record (W-D-L)5-2-23-4-2
Points per game1.891.44
Goals for / game2.01.4
Goals against / game0.81.2
Clean sheets53
Held scoreless11
Form (recent first)L W D W WW L D D W
Biggest win4–0 vs Real Colorado Academy2–0 vs DKSC
Worst loss1–2 vs RISE SC1–3 vs FC Dallas Youth Red
Model rating (net goals vs avg)+0.94+0.07
Schedule faced (avg opp. rating)-0.03-0.10

Common opponents: Real Colorado Academy — we 4–0; they 0–1. Colorado Storm — we 3–3; they 1–1.

Game plan

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–1 at HTX.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Swing game — small margins
    Win 62% / draw 22% / loss 17%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • What a win does
    Sting sit 4th on 1.90 PPG; we are on 1.89.

    A point moves us above Sting on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Lonestar ATX Red game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Solar SC Academy – Lonestar ATX Red) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 11 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.00 PPG
3rd▲ up 2 3rd▲ up 2 5th— holds
Win
2.00 PPG
3rd▲ up 2 3rd▲ up 2 5th— holds
Draw
1.80 PPG
7th▼ down 2 5th— holds 8th▼ down 3
Loss
1.70 PPG
7th▼ down 2 5th— holds 10th▼ down 5

Can we move up this round? Yes. With a 1–0 win we finish as high as 2nd if every rival drops points, and as low as 5th if every rival wins.

Where we finish

2,000 simulated seasons

4% finish 1st
68% top 4
32% below the top 4
3.9 average finish
  1. 1st 4%
  2. 2nd 27%
  3. 3rd 21%
  4. 4th 16%
  5. 5th 12%
  6. 6th 7%
  7. 7th 6%
  8. 8th 3%
  9. 9th 2%
  10. 10th 1%
  11. 11th <1%
  12. 12th <1%
  13. 13th <1%
  14. 14th
  15. 15th
  16. 16th
  17. 17th
  18. 18th
  19. 19th
  20. 20th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 10 remaining known games (max 2.47 PPG if we win out).

#TeamPPGProj.To pass them
1 SOLAR SC 2.56 (+0.67) 1st (2.39) 32 of 30 pts to pass their current pace, 29 for their projection
2 OK Energy FC Academy 2.17 (+0.28) 3rd (1.90) 25 of 30 pts to pass their current pace, 20 for their projection
3 RISE SC 2.00 (+0.11) 4th (1.88) Win next game
4 Sting 1.90 (+0.01) 7th (1.69) A point next game

How the results connect

27 chains · 14 teams

Paths of results that link Solar SC Academy to Lonestar ATX Red through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

14 favour us
4 even
9 favour them
+1.4 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
3–3 1–1 4–0 1–0 1–0 0–1 2–2 1–0 0–2 1–2 1–0 0–1 2–0 2–2 2–1 0–2 2–0 0–3 2–2 1–2 1–1 0–1 0–1 3–2 Solar SC Academy 5th Colorado Storm 10th Real Colorado Acade… 6th Dallas Texans Acade… 9th RISE SC 3rd HTX 14th San Antonio City SC 19th SAFC 8th FC Dallas Youth Whi… 7th DKSC 17th Sting 4th Tulsa SC 16th OK Energy FC Academy 2nd Lonestar ATX Red 11th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

14 game days

1st 10th 20th Sep 5 Sep 13 Sep 26 Oct 10 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.08 · 12th hardest of 20

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
03:00 PM
Lonestar ATX Red
11th · 3-4-2 · GD +2
Home
OAK GROVE
●●○○○ Lean win
62%
1–0 2.06 1.91 Swing game
Sun Oct 25
12:00 PM
Lonestar ATX Royal
20th · 0-0-9 · GD -24
Home
OAK GROVE
●○○○○ Favorable
94%
3–0 2.86 1.99 Bank it
Sat Oct 31
02:00 PM
SOLAR SC
1st · 7-2-0 · GD +19
Home
Liberty High School
●●●●○ Tough
31%
1–1 1.18 1.93 Upside
Sat Nov 7
TBD
DKSC
17th · 2-2-6 · GD -5
Home
●●○○○ Lean win
71%
2–0 2.32 1.96 Bank it
Sun Nov 8
TBD
Sting
4th · 6-1-3 · GD +9
Home
●●●○○ Toss-up
50%
1–1 1.76 1.94 Swing game
Sat Nov 14
01:00 PM
Tulsa SC
16th · 2-3-6 · GD -10
Away far trip
Jenks Sports Complex
●●○○○ Lean win
73%
2–0 2.36 1.97 Bank it
Sun Nov 15
01:00 PM
OK Energy FC Academy
2nd · 8-2-2 · GD +11
Away far trip
North Oklahoma City FC
●●●○○ Toss-up
47%
1–1 1.63 1.95 Swing game
Sat May 1
01:00 PM
FC Dallas Youth White
7th · 4-1-2 · GD +5
Away far trip
Toyota Soccer Center
●●●○○ Toss-up
45%
1–1 1.61 1.93 Swing game
Sun May 2
01:00 PM
FC Dallas Youth Red
12th · 3-2-3 · GD +2
Away far trip
Toyota Soccer Center
●●●○○ Toss-up
52%
1–1 1.80 1.92 Swing game
Sun May 9
02:00 PM
Dallas Texans
18th · 1-0-6 · GD -11
Away far trip
Independence High School
●○○○○ Favorable
76%
2–0 2.43 1.95 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 SOLAR SC 9720 256+19 232.56 DWWWW -0.17 -0.02 100% 1.2
2 OK Energy FC Academy 12822 2716+11 262.17 WWWLL -0.27 +0.39 54% 4.6
3 RISE SC 8512 138+5 162.00 WWWWD +0.09 -0.15 53% 4.8
4 Sting 10613 189+9 191.90 WLLWW -0.32 +0.31 19% 7.1
5 Solar SC Academy 9522 187+11 171.89 WWDWL -0.03 -0.08 68% 3.9
6 Real Colorado Academy 8503 138+5 151.88 LLLWW +0.14 -0.14 45% 5.5
7 FC Dallas Youth White 7412 127+5 131.86 LDWWL -0.33 +0.15 26% 6.9
8 SAFC 8341 1310+3 131.63 DWDLW -0.02 -0.05 12% 8.6
9 Dallas Texans Academy 7322 86+2 111.57 LWWWD +0.08 -0.08 9% 9.0
10 Colorado Storm 8332 1613+3 121.50 LDDWW +0.14 -0.12 8% 9.0
11 Lonestar ATX Red 9342 1311+2 131.44 WDDLW -0.10 +0.05 1% 11.4
12 FC Dallas Youth Red 8323 1210+2 111.38 LWWLD -0.19 +0.11 2% 11.0
13 FC Westlake 8323 811-3 111.38 DWWLL +0.19 -0.08 0% 12.9
14 HTX 8323 1115-4 111.38 WWLLW +0.19 -0.08 1% 12.7
15 Albion Hurricanes FC 8305 78-1 91.13 WLLLW +0.38 -0.32 1% 11.9
16 Tulsa SC 11236 1020-10 90.82 WDWLL -0.20 +0.36 0% 17.1
17 DKSC 10226 813-5 80.80 LLWLD -0.11 +0.18 0% 16.4
18 Dallas Texans 7106 415-11 30.43 LLLLL +0.48 -0.21 0% 17.2
19 San Antonio City SC 8017 120-19 10.13 LLLLL +0.30 -0.10 0% 19.1
20 Lonestar ATX Royal 9009 226-24 00.00 LLLLL +0.14 +0.05 0% 19.8

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.35 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.