TableChase Clubs

VDA

ECNL Boys · Mid-Atlantic BU16 · 13 teams · Virginia Development Academy (all teams)

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10th
1-2-3 record · 6 played
0.83 points per game
+0 goal diff · 7–7
LWLDDlast 5
7% chance of top 4 · expected finish 8.3
-0.01 schedule faced · avg opponent rating

Next game — Sun Oct 25, 09:00 AM

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VDA
10th · 0.83 PPG
vs
Fairfax Virginia Union
9th · 1.00 PPG

Ali Krieger Sports Complex (AKSC), Field 8 ↗

windrawloss

●●●○○ Toss-up to win

Most likely score 1–0 (expected goals 1.3 for, 0.8 against · 1.72 expected points)

Season so farVDAFairfax Virginia Union
Position10th9th
Record (W-D-L)1-2-32-0-4
Points per game0.831.00
Goals for / game1.20.8
Goals against / game1.21.5
Clean sheets22
Held scoreless23
Form (recent first)D D L W LL L W W L
Biggest win3–0 at Beach FC3–0 at Beach FC
Worst loss1–2 at Arlington Soccer Association0–3 vs Arlington Soccer Association
Model rating (net goals vs avg)+0.03-0.36
Schedule faced (avg opp. rating)-0.01+0.15

Common opponents: Arlington Soccer Association — we 1–2; they 0–3. Richmond United — we 2–3; they 1–0. Beach FC — we 3–0; they 3–0. Skyline Elite — we 0–1; they 1–2.

Game plan

  • Finishing wins the tight ones
    Held scoreless 2 time(s): 0–1 vs Skyline Elite, 0–0 at Charlotte SA Academy.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Swing game — small margins
    Win 48% / draw 28% / loss 24%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • Early kickoff
    Game time 09:00 AM.

    Light breakfast 2+ hours before, longer warm-up, and a loud start — early games are won by whoever is awake at the whistle.

  • What a win does
    Fairfax Virginia Union sit 9th on 1.00 PPG; we are on 0.83.

    A point moves us above Fairfax Virginia Union on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Sunday goes…

Where we'd sit after the Fairfax Virginia Union game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (VDA – Fairfax Virginia Union) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 2 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 1.14 PPG
9th▲ up 1 9th▲ up 1 9th▲ up 1
Win
1.14 PPG
9th▲ up 1 9th▲ up 1 9th▲ up 1
Draw
0.86 PPG
10th— holds 10th— holds 11th▼ down 1
Loss
0.71 PPG
10th— holds 10th— holds 11th▼ down 1

Can we move up this round? Yes. With a 1–0 win we finish as high as 9th if every rival drops points, whatever the rivals do.

Where we finish

2,000 simulated seasons

0% finish 1st
7% top 4
93% below the top 4
8.3 average finish
  1. 1st <1%
  2. 2nd 1%
  3. 3rd 2%
  4. 4th 4%
  5. 5th 7%
  6. 6th 9%
  7. 7th 13%
  8. 8th 16%
  9. 9th 16%
  10. 10th 12%
  11. 11th 11%
  12. 12th 8%
  13. 13th 3%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 11 remaining known games (max 2.24 PPG if we win out).

#TeamPPGProj.To pass them
1 NCFC Youth 3.00 (+2.17) 2nd (1.79) 46 of 33 pts to pass their current pace, 26 for their projection
2 Skyline Elite 2.67 (+1.84) 1st (2.13) 41 of 33 pts to pass their current pace, 32 for their projection
3 NCFC Youth Academy 1.75 (+0.92) 3rd (1.78) 25 of 33 pts to pass their current pace, 26 for their projection
4 Richmond United 1.57 (+0.74) 6th (1.48) 22 of 33 pts to pass their current pace, 21 for their projection
5 Wilmington Hammerheads 1.50 (+0.67) 4th (1.61) 21 of 33 pts to pass their current pace, 23 for their projection
6 Charlotte SA 1.50 (+0.67) 10th (1.07) 21 of 33 pts to pass their current pace, 14 for their projection
7 Arlington Soccer Association 1.38 (+0.55) 5th (1.50) 19 of 33 pts to pass their current pace, 21 for their projection
8 Charlotte SA Academy 1.25 (+0.42) 7th (1.46) 17 of 33 pts to pass their current pace, 20 for their projection
9 Fairfax Virginia Union 1.00 (+0.17) 9th (1.10) A point next game

How the results connect

18 chains · 9 teams

Paths of results that link VDA to Fairfax Virginia Union through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

7 favour us
4 even
7 favour them
+0.2 goals per chain on average. The results call it close.
won lost drew· result for the team the arrow starts from
0–1 2–1 3–0 0–3 2–3 0–1 1–2 3–0 0–0 3–4 3–3 1–1 0–2 1–2 1–0 1–1 1–1 VDA 10th Skyline Elite 2nd Beach FC 11th Richmond United 4th Arlington Soccer As… 7th Charlotte SA Academy 8th Highland FC 13th NCFC Youth 1st Fairfax Virginia Un… 9th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

9 game days

1st 7th 13th Sep 12 Sep 19 Sep 26 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.01 · 6th hardest of 13

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 25
09:00 AM
Fairfax Virginia Union
9th · 2-0-4 · GD -4
Home
Ali Krieger Sports Complex (AKSC)
●●●○○ Toss-up
48%
1–0 1.72 0.96 Swing game
Sat Oct 31
01:00 PM
NCFC Youth Academy
3rd · 2-1-1 · GD +4
Home
Long Park
●●●●○ Tough
30%
1–1 1.16 0.98 Upside
Sat Nov 7
10:00 AM
Richmond United
4th · 3-2-2 · GD +2
Home
Long Park
●●●●○ Tough
38%
1–1 1.41 1.03 Upside
Sun Nov 8
11:00 AM
Beach FC
11th · 1-2-4 · GD -8
Home
Howison Park
●●○○○ Lean win
58%
1–0 1.99 1.13 Swing game
Sat Jan 9
12:00 PM
Arlington Soccer Association
7th · 3-2-3 · GD +1
Home
Howison Park
●●●●○ Tough
38%
1–1 1.42 1.15 Upside
Sat Jan 16
TBD
Charlotte SA
6th · 1-0-1 · GD -2
Away
●●●○○ Toss-up
45%
1–1 1.57 1.19 Swing game
Sun Jan 17
TBD
NC Fusion
12th · 0-1-1 · GD -1
Away
●●●●○ Tough
40%
1–1 1.46 1.21 Upside
Sat Feb 6
TBD
Skyline Elite
2nd · 5-1-0 · GD +6
Away
●●●●● Very tough
23%
1–1 0.92 1.19 Upside
Sun Feb 21
TBD
Fairfax Virginia Union
9th · 2-0-4 · GD -4
Away
●●●●○ Tough
40%
1–0 1.50 1.21 Upside
Sat Apr 17
12:00 PM
NCFC Youth
1st · 2-0-0 · GD +2
Home
Ali Krieger Sports Complex (AKSC)
●●●●○ Tough
32%
1–1 1.25 1.21 Upside
Sun Apr 18
11:00 AM
Wilmington Hammerheads
5th · 1-0-1 · GD +2
Home
Ali Krieger Sports Complex (AKSC)
●●●●○ Tough
34%
1–1 1.29 1.22 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 NCFC Youth 2200 31+2 63.00 WW -0.10 -0.02 72% 3.6
2 Skyline Elite 6510 148+6 162.67 DWWWW -0.20 -0.02 97% 1.6
3 NCFC Youth Academy 4211 84+4 71.75 WLWD +0.13 -0.10 75% 3.5
4 Richmond United 7322 1210+2 111.57 DLDWW -0.20 +0.08 27% 5.9
5 Wilmington Hammerheads 2101 42+2 31.50 LW -0.10 -0.02 52% 4.8
6 Charlotte SA 2101 46-2 31.50 WL -0.32 +0.12 3% 9.8
7 Arlington Soccer Association 8323 1312+1 111.38 LLDWL +0.13 -0.16 31% 5.8
8 Charlotte SA Academy 4121 66+0 51.25 WDDL +0.45 -0.13 29% 6.2
9 Fairfax Virginia Union 6204 59-4 61.00 LWWLL +0.15 -0.03 2% 9.5
10 VDA 6123 77+0 50.83 LWLDD -0.01 -0.01 7% 8.3
11 Beach FC 7124 614-8 50.71 DWLLD -0.04 +0.17 0% 12.2
12 NC Fusion 2011 34-1 10.50 LD -0.32 +0.09 3% 9.7
13 Highland FC 2011 13-2 10.50 LD +0.35 +0.02 3% 10.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.48 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.