TableChase Clubs

Charlotte SA

ECNL Boys · Mid-Atlantic BU16 · 13 teams · Charlotte Soccer Academy (all teams)

Scores refresh automatically every 2 hours · last pulled 35 minutes ago.
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6th
1-0-1 record · 2 played
1.50 points per game
-2 goal diff · 4–6
WLlast 2
3% chance of top 4 · expected finish 9.8
-0.32 schedule faced · avg opponent rating

Next game — Sun Nov 8, TBD

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Charlotte SA
6th · 1.50 PPG
vs
Charlotte SA Academy
8th · 1.25 PPG

Venue TBD

windrawloss

●●●●○ Tough to win

Most likely score 1–2 (expected goals 1.7 for, 2.1 against · 1.15 expected points)

Season so farCharlotte SACharlotte SA Academy
Position6th8th
Record (W-D-L)1-0-11-2-1
Points per game1.501.25
Goals for / game2.01.5
Goals against / game3.01.5
Clean sheets02
Held scoreless02
Form (recent first)L WL D D W
Biggest win3–1 vs Beach FC3–2 vs NCFC Youth Academy
Worst loss1–5 vs Richmond United3–4 vs Skyline Elite
Model rating (net goals vs avg)-0.53+0.09
Schedule faced (avg opp. rating)-0.32+0.45

Game plan

  • Underdog — play free, stay organised
    Model gives 32%; a draw (21%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • What a win does
    Wilmington Hammerheads sit 5th on 1.50 PPG; we are on 1.50.

    A point moves us above Wilmington Hammerheads on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Sunday goes…

Where we'd sit after the Charlotte SA Academy game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Charlotte SA – Charlotte SA Academy) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 4 other games that week (Mon Nov 2 – Sun Nov 8); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 1.00 PPG
8th▼ down 2 9th▼ down 3 11th▼ down 5
Win
2.00 PPG
3rd▲ up 3 3rd▲ up 3 3rd▲ up 3
Draw
1.33 PPG
7th▼ down 1 7th▼ down 1 8th▼ down 2
Loss
1.00 PPG
8th▼ down 2 9th▼ down 3 11th▼ down 5

Can we move up this round? No. With a 1–2 loss we fall to at least 8th even if every rival loses, and as low as 11th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
3% top 4
97% below the top 4
9.8 average finish
  1. 1st <1%
  2. 2nd 1%
  3. 3rd 1%
  4. 4th 1%
  5. 5th 3%
  6. 6th 5%
  7. 7th 7%
  8. 8th 9%
  9. 9th 11%
  10. 10th 16%
  11. 11th 18%
  12. 12th 17%
  13. 13th 10%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 16 remaining known games (max 2.83 PPG if we win out).

#TeamPPGProj.To pass them
1 NCFC Youth 3.00 (+1.50) 2nd (1.79) 51 of 48 pts to pass their current pace, 30 for their projection
2 Skyline Elite 2.67 (+1.17) 1st (2.13) 46 of 48 pts to pass their current pace, 36 for their projection
3 NCFC Youth Academy 1.75 (+0.25) 3rd (1.78) A point next game
4 Richmond United 1.57 (+0.07) 6th (1.48) A point next game
5 Wilmington Hammerheads 1.50 (+0.00) 4th (1.61) A point next game

How the results connect

5 chains · 7 teams

Paths of results that link Charlotte SA to Charlotte SA Academy through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

1 favour us
4 favour them
-3.4 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
3–1 0–3 0–0 1–2 4–3 1–5 3–2 0–3 0–0 2–3 Charlotte SA 6th Beach FC 11th Richmond United 4th VDA 10th Skyline Elite 2nd NCFC Youth Academy 3rd Charlotte SA Academy 8th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

5 chains

Position over the season

9 game days

1st 7th 13th Sep 12 Sep 19 Sep 26 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.12 · 2nd hardest of 13

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Nov 8
TBD
Charlotte SA Academy
8th · 1-2-1 · GD +0
Home
●●●●○ Tough
32%
1–2 1.15 1.38 Upside
Sun Nov 22
11:00 AM
Highland FC
13th · 0-1-1 · GD -2
Home
Orthocarolina Complex
●●●○○ Toss-up
43%
1–1 1.52 1.42 Swing game
Sat Jan 16
TBD
VDA
10th · 1-2-3 · GD +0
Home
●●●●○ Tough
32%
1–1 1.20 1.37 Upside
Sun Jan 17
TBD
Skyline Elite
2nd · 5-1-0 · GD +6
Home
●●●●● Very tough
21%
1–2 0.79 1.28 Upside
Sun Jan 24
TBD
Charlotte SA Academy
8th · 1-2-1 · GD +0
Away
●●●●● Very tough
23%
1–2 0.89 1.22 Upside
Sat Feb 6
TBD
NCFC Youth
1st · 2-0-0 · GD +2
Home
●●●●● Very tough
24%
1–2 0.94 1.19 Upside
Sat Feb 13
TBD
NCFC Youth Academy
3rd · 2-1-1 · GD +4
Home
●●●●● Very tough
21%
1–2 0.83 1.15 Upside
Sat Feb 27
TBD
NC Fusion
12th · 0-1-1 · GD -1
Away
●●●●○ Tough
32%
1–2 1.15 1.15 Upside
Sun Feb 28
TBD
Wilmington Hammerheads
5th · 1-0-1 · GD +2
Home
●●●●○ Tough
25%
1–2 0.96 1.13 Upside
Sat Mar 13
12:00 PM
NCFC Youth
1st · 2-0-0 · GD +2
Away far trip
WRAL
●●●●● Very tough
18%
1–2 0.72 1.10 Upside
Sun Mar 14
01:00 PM
Wilmington Hammerheads
5th · 1-0-1 · GD +2
Away far trip
NCINO Sports Park
●●●●● Very tough
18%
1–2 0.72 1.07 Upside
Sat Apr 3
TBD
Arlington Soccer Association
7th · 3-2-3 · GD +1
Away
●●●●● Very tough
22%
1–2 0.84 1.05 Upside
Sun Apr 4
TBD
Fairfax Virginia Union
9th · 2-0-4 · GD -4
Away
●●●●○ Tough
34%
1–1 1.26 1.06 Upside
Sat Apr 17
TBD
NC Fusion
12th · 0-1-1 · GD -1
Home
●●●●○ Tough
41%
2–1 1.45 1.09 Upside
Sat Apr 24
12:00 PM
NCFC Youth Academy
3rd · 2-1-1 · GD +4
Away far trip
WRAL
●●●●● Very tough
15%
1–2 0.60 1.06 Upside
Sat May 1
12:00 PM
Highland FC
13th · 0-1-1 · GD -2
Away far trip
Buncombe County Sports Park
●●●●○ Tough
34%
1–1 1.26 1.07 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 NCFC Youth 2200 31+2 63.00 WW -0.10 -0.02 74% 3.5
2 Skyline Elite 6510 148+6 162.67 DWWWW -0.20 -0.02 97% 1.6
3 NCFC Youth Academy 4211 84+4 71.75 WLWD +0.13 -0.10 76% 3.4
4 Richmond United 7322 1210+2 111.57 DLDWW -0.20 +0.08 27% 6.0
5 Wilmington Hammerheads 2101 42+2 31.50 LW -0.10 -0.02 51% 4.9
6 Charlotte SA 2101 46-2 31.50 WL -0.32 +0.12 3% 9.8
7 Arlington Soccer Association 8323 1312+1 111.38 LLDWL +0.13 -0.16 30% 5.8
8 Charlotte SA Academy 4121 66+0 51.25 WDDL +0.45 -0.13 28% 6.2
9 Fairfax Virginia Union 6204 59-4 61.00 LWWLL +0.15 -0.03 2% 9.5
10 VDA 6123 77+0 50.83 LWLDD -0.01 -0.01 6% 8.3
11 Beach FC 7124 614-8 50.71 DWLLD -0.04 +0.17 0% 12.2
12 NC Fusion 2011 34-1 10.50 LD -0.32 +0.09 3% 9.8
13 Highland FC 2011 13-2 10.50 LD +0.35 +0.02 3% 10.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.48 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.