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Skyline Elite

ECNL Boys · Mid-Atlantic BU15 · 13 teams · Skyline Elite (all teams)

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8th
3-0-3 record · 6 played
1.50 points per game
-6 goal diff · 11–17
LWLWLlast 5
3% chance of top 4 · expected finish 8.2
+0.01 schedule faced · avg opponent rating

Next game — Sat Oct 24, 04:00 PM

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Skyline Elite
8th · 1.50 PPG
vs
NCFC Youth Academy
10th · 1.25 PPG

South Fork Soccer Park, Field 3 ↗

windrawloss

●●●●○ Tough to win

Most likely score 1–2 (expected goals 1.8 for, 2.1 against · 1.26 expected points)

Season so farSkyline EliteNCFC Youth Academy
Position8th10th
Record (W-D-L)3-0-31-2-1
Points per game1.501.25
Goals for / game1.81.3
Goals against / game2.81.5
Clean sheets00
Held scoreless31
Form (recent first)L W L W LL D D W
Biggest win5–3 vs Fairfax Virginia Union3–2 vs Richmond United
Worst loss0–5 at VDA0–2 vs Charlotte SA Academy
Model rating (net goals vs avg)-0.62-0.07
Schedule faced (avg opp. rating)+0.01+0.46

Common opponents: Arlington Soccer Association — we 0–3; they 1–1. Charlotte SA Academy — we 0–3; they 1–1, 0–2.

Game plan

  • Finishing wins the tight ones
    Held scoreless 3 time(s): 0–3 at Arlington Soccer Association, 0–5 at VDA, 0–3 at Charlotte SA Academy.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 35%; a draw (21%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • What a win does
    NC Fusion sit 7th on 1.50 PPG; we are on 1.50.

    A point moves us above NC Fusion on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the NCFC Youth Academy game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Skyline Elite – NCFC Youth Academy) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 2 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 1.29 PPG
10th▼ down 2 10th▼ down 2 10th▼ down 2
Win
1.71 PPG
6th▲ up 2 6th▲ up 2 6th▲ up 2
Draw
1.43 PPG
8th— holds 9th▼ down 1 9th▼ down 1
Loss
1.29 PPG
10th▼ down 2 10th▼ down 2 10th▼ down 2

Can we move up this round? No. With a 1–2 loss we fall to at least 9th even if every rival loses, and as low as 10th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
3% top 4
98% below the top 4
8.2 average finish
  1. 1st
  2. 2nd <1%
  3. 3rd 1%
  4. 4th 2%
  5. 5th 5%
  6. 6th 11%
  7. 7th 17%
  8. 8th 19%
  9. 9th 19%
  10. 10th 14%
  11. 11th 8%
  12. 12th 2%
  13. 13th 1%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 11 remaining known games (max 2.47 PPG if we win out).

#TeamPPGProj.To pass them
1 NCFC Youth 3.00 (+1.50) 2nd (2.05) 42 of 33 pts to pass their current pace, 26 for their projection
2 Wilmington Hammerheads 3.00 (+1.50) 4th (1.81) 42 of 33 pts to pass their current pace, 22 for their projection
3 VDA 2.33 (+0.83) 1st (2.37) 31 of 33 pts to pass their current pace, 32 for their projection
4 Charlotte SA Academy 2.00 (+0.50) 3rd (1.94) 25 of 33 pts to pass their current pace, 24 for their projection
5 Arlington Soccer Association 1.75 (+0.25) 5th (1.73) 21 of 33 pts to pass their current pace, 21 for their projection
6 Charlotte SA 1.50 (+0.00) 8th (1.24) A point next game
7 NC Fusion 1.50 (+0.00) 10th (1.13) A point next game

How the results connect

12 chains · 8 teams

Paths of results that link Skyline Elite to NCFC Youth Academy through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

0 favour us
3 even
9 favour them
-2.2 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
0–3 2–0 1–1 0–3 1–1 4–2 0–2 5–3 1–3 2–3 2–3 0–2 4–1 0–5 0–0 0–0 3–2 Skyline Elite 8th Charlotte SA Academy 4th Arlington Soccer As… 5th Beach FC 11th Fairfax Virginia Un… 13th VDA 3rd Richmond United 9th NCFC Youth Academy 10th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

9 game days

1st 7th 13th Sep 12 Sep 19 Sep 26 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.08 · 6th hardest of 13

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
04:00 PM
NCFC Youth Academy
10th · 1-2-1 · GD -1
Home
South Fork Soccer Park
●●●●○ Tough
35%
1–2 1.26 1.47 Upside
Sat Oct 31
03:00 PM
Richmond United
9th · 3-0-4 · GD +0
Home
Charlottesville High School · grass
●●●●○ Tough
35%
2–2 1.22 1.44 Upside
Sat Nov 7
01:00 PM
Beach FC
11th · 2-0-5 · GD -11
Home
South Fork Soccer Park
●●○○○ Lean win
60%
2–1 1.98 1.50 Swing game
Sun Dec 13
03:00 PM
Fairfax Virginia Union
13th · 0-0-6 · GD -9
Away far trip
James W Robinson HS · turf?
●●●●○ Tough
41%
2–2 1.41 1.49 Upside
Sat Jan 16
TBD
NC Fusion
7th · 1-0-1 · GD -1
Away
●●●●○ Tough
32%
1–2 1.15 1.46 Upside
Sun Jan 17
TBD
Charlotte SA
6th · 1-0-1 · GD +0
Away
●●●●○ Tough
28%
1–2 1.03 1.42 Upside
Sun Jan 24
TBD
Arlington Soccer Association
5th · 4-2-2 · GD +4
Home
●●●●○ Tough
26%
1–2 0.97 1.39 Upside
Sat Jan 30
10:00 AM
Richmond United
9th · 3-0-4 · GD +0
Away far trip
Striker Park
●●●●● Very tough
25%
2–3 0.91 1.35 Upside
Sat Feb 6
TBD
VDA
3rd · 4-2-0 · GD +14
Home
●●●●● Very tough
9%
1–3 0.39 1.29 Upside
Sat Apr 17
TBD
Wilmington Hammerheads
2nd · 2-0-0 · GD +3
Home
●●●●● Very tough
24%
1–2 0.89 1.26 Upside
Sun Apr 18
TBD
NCFC Youth
1st · 2-0-0 · GD +6
Home
●●●●● Very tough
17%
1–3 0.63 1.23 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 NCFC Youth 2200 93+6 63.00 WW -0.25 -0.02 89% 2.8
2 Wilmington Hammerheads 2200 52+3 63.00 WW -0.26 +0.05 61% 4.2
3 VDA 6420 173+14 142.33 WWWDW -0.23 -0.19 99% 1.3
4 Charlotte SA Academy 4220 61+5 82.00 DWDW +0.20 -0.07 80% 3.4
5 Arlington Soccer Association 8422 1511+4 141.75 DWWLL +0.07 -0.18 51% 4.5
6 Charlotte SA 2101 33+0 31.50 LW -0.56 +0.17 4% 8.1
7 NC Fusion 2101 34-1 31.50 LW -0.57 +0.19 2% 8.9
8 Skyline Elite 6303 1117-6 91.50 LWLWL +0.01 +0.08 3% 8.2
9 Richmond United 7304 1515+0 91.29 WWLWL -0.11 +0.02 4% 7.4
10 NCFC Youth Academy 4121 56-1 51.25 WDDL +0.46 -0.03 7% 7.4
11 Beach FC 7205 617-11 60.86 LLWWL -0.04 +0.19 0% 11.7
12 Highland FC 2002 26-4 00.00 LL +0.45 +0.12 0% 11.0
13 Fairfax Virginia Union 6006 1019-9 00.00 LLLLL +0.06 +0.10 0% 12.1

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.80 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.