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Arlington Soccer Association

ECNL Boys · Mid-Atlantic BU15 · 13 teams · Arlington Soccer Association (all teams)

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5th
4-2-2 record · 8 played
1.75 points per game
+4 goal diff · 15–11
DWWLLlast 5
49% chance of top 4 · expected finish 4.6
+0.07 schedule faced · avg opponent rating

Next game — Sun Nov 8, 04:00 PM

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Arlington Soccer Association
5th · 1.75 PPG
vs
Fairfax Virginia Union
13th · 0.00 PPG

Long Bridge Park, Boeing #3 ↗

windrawloss

●●○○○ Lean win to win

Most likely score 2–1 (expected goals 2.8 for, 1.3 against · 2.23 expected points)

Season so farArlington Soccer AssociationFairfax Virginia Union
Position5th13th
Record (W-D-L)4-2-20-0-6
Points per game1.750.00
Goals for / game1.91.7
Goals against / game1.43.2
Clean sheets30
Held scoreless10
Form (recent first)L L W W DL L L L L
Biggest win3–0 vs Skyline Elite—
Worst loss1–5 at NCFC Youth3–5 at Skyline Elite
Model rating (net goals vs avg)+0.37-0.88
Schedule faced (avg opp. rating)+0.07+0.06

Already played this season: Sun Sep 20 3–1 at Fairfax Virginia Union (W)

Common opponents: Skyline Elite — we 3–0; they 3–5. Beach FC — we 2–0; they 1–2. Richmond United — we 4–1; they 2–3. Wilmington Hammerheads — we 1–3; they 1–2. NCFC Youth — we 1–5; they 2–4.

Game plan

  • They leak goals — be greedy
    Fairfax Virginia Union concede 3.2/game; worst result 3–5 at Skyline Elite.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–0 vs VDA.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Swing game — small margins
    Win 69% / draw 16% / loss 15%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • Confidence is low on their side
    Fairfax Virginia Union have lost 6 straight (form: LLLLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

If Sunday goes…

Where we'd sit after the Fairfax Virginia Union game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Arlington Soccer Association – Fairfax Virginia Union) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 4 other games that week (Mon Nov 2 – Sun Nov 8); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 1.89 PPG
5th— holds 5th— holds 6th▼ down 1
Win
1.89 PPG
5th— holds 5th— holds 6th▼ down 1
Draw
1.67 PPG
5th— holds 6th▼ down 1 7th▼ down 2
Loss
1.56 PPG
5th— holds 6th▼ down 1 7th▼ down 2

Can we move up this round? Yes. With a 2–1 win we finish as high as 3rd if every rival drops points, and as low as 6th if every rival wins.

Where we finish

2,000 simulated seasons

1% finish 1st
49% top 4
51% below the top 4
4.6 average finish
  1. 1st 1%
  2. 2nd 6%
  3. 3rd 15%
  4. 4th 28%
  5. 5th 29%
  6. 6th 14%
  7. 7th 5%
  8. 8th 2%
  9. 9th 1%
  10. 10th <1%
  11. 11th
  12. 12th
  13. 13th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 9 remaining known games (max 2.41 PPG if we win out).

#TeamPPGProj.To pass them
1 NCFC Youth 3.00 (+1.25) 2nd (2.05) 37 of 27 pts to pass their current pace, 21 for their projection
2 Wilmington Hammerheads 3.00 (+1.25) 4th (1.81) 37 of 27 pts to pass their current pace, 17 for their projection
3 VDA 2.33 (+0.58) 1st (2.37) 26 of 27 pts to pass their current pace, 27 for their projection
4 Charlotte SA Academy 2.00 (+0.25) 3rd (1.94) 20 of 27 pts to pass their current pace, 19 for their projection

How the results connect

14 chains · 9 teams

Paths of results that link Arlington Soccer Association to Fairfax Virginia Union through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

12 favour us
2 favour them
+3.1 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
3–1 1–3 2–1 1–5 4–2 2–0 2–1 4–1 3–2 3–0 5–3 0–2 2–4 1–1 3–2 0–0 3–2 Arlington Soccer As… 5th Wilmington Hammerhe… 2nd NCFC Youth 1st Beach FC 11th Richmond United 9th Skyline Elite 8th NCFC Youth Academy 10th VDA 3rd Fairfax Virginia Un… 13th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

9 game days

1st 7th 13th Sep 12 Sep 19 Sep 26 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.18 · 12th hardest of 13

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Nov 8
04:00 PM
Fairfax Virginia Union
13th · 0-0-6 · GD -9
Home
Long Bridge Park
●●○○○ Lean win
69%
2–1 2.23 1.80 Swing game
Sat Jan 9
10:00 AM
VDA
3rd · 4-2-0 · GD +14
Away far trip
Howison Park
●●●●● Very tough
15%
0–2 0.64 1.69 Upside
Sun Jan 24
TBD
Skyline Elite
8th · 3-0-3 · GD -6
Away
●●●○○ Toss-up
55%
2–1 1.84 1.70 Swing game
Sat Feb 6
TBD
Richmond United
9th · 3-0-4 · GD +0
Home
●●●○○ Toss-up
54%
2–1 1.81 1.71 Swing game
Sun Feb 7
TBD
Beach FC
11th · 2-0-5 · GD -11
Home
●●○○○ Lean win
72%
2–0 2.33 1.76 Bank it
Sat Feb 13
TBD
Charlotte SA Academy
4th · 2-2-0 · GD +5
Away
●●●●● Very tough
23%
0–1 0.95 1.70 Upside
Sun Feb 14
TBD
Highland FC
12th · 0-0-2 · GD -4
Away
●●●○○ Toss-up
57%
2–1 1.91 1.71 Swing game
Sat Apr 3
TBD
Charlotte SA
6th · 1-0-1 · GD +0
Home
●●●○○ Toss-up
53%
1–1 1.82 1.72 Swing game
Sun Apr 4
TBD
NC Fusion
7th · 1-0-1 · GD -1
Home
●●○○○ Lean win
58%
2–1 1.95 1.73 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 NCFC Youth 2200 93+6 63.00 WW -0.25 -0.02 88% 2.7
2 Wilmington Hammerheads 2200 52+3 63.00 WW -0.26 +0.05 64% 4.1
3 VDA 6420 173+14 142.33 WWWDW -0.23 -0.19 99% 1.3
4 Charlotte SA Academy 4220 61+5 82.00 DWDW +0.20 -0.07 79% 3.4
5 Arlington Soccer Association 8422 1511+4 141.75 DWWLL +0.07 -0.18 49% 4.6
6 Charlotte SA 2101 33+0 31.50 LW -0.56 +0.17 5% 8.1
7 NC Fusion 2101 34-1 31.50 LW -0.57 +0.19 2% 8.9
8 Skyline Elite 6303 1117-6 91.50 LWLWL +0.01 +0.08 2% 8.2
9 Richmond United 7304 1515+0 91.29 WWLWL -0.11 +0.02 4% 7.4
10 NCFC Youth Academy 4121 56-1 51.25 WDDL +0.46 -0.03 7% 7.4
11 Beach FC 7205 617-11 60.86 LLWWL -0.04 +0.19 0% 11.7
12 Highland FC 2002 26-4 00.00 LL +0.45 +0.12 0% 11.0
13 Fairfax Virginia Union 6006 1019-9 00.00 LLLLL +0.06 +0.10 0% 12.1

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.80 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.