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VDA

ECNL Boys · Mid-Atlantic BU14 · 13 teams · Virginia Development Academy (all teams)

Scores refresh automatically every 2 hours · last pulled 57 minutes ago. Next available update in 02:45.
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3rd
6-0-2 record · 8 played
2.25 points per game
+15 goal diff · 25–10
WWWLWlast 5
100% chance of top 4 · expected finish 2.4
+0.13 schedule faced · avg opponent rating

Next game — Sun Oct 25, 01:00 PM

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VDA
3rd · 2.25 PPG
vs
Fairfax Virginia Union
10th · 0.67 PPG

Ali Krieger Sports Complex (AKSC), Field 7 ↗

windrawloss

●○○○○ Favorable to win

Most likely score 2–1 (expected goals 2.9 for, 1.0 against · 2.42 expected points)

Season so farVDAFairfax Virginia Union
Position3rd10th
Record (W-D-L)6-0-21-1-4
Points per game2.250.67
Goals for / game3.11.2
Goals against / game1.32.0
Clean sheets30
Held scoreless02
Form (recent first)W L W W WW L D L L
Biggest win6–0 at Wilmington Hammerheads3–2 at Wilmington Hammerheads
Worst loss2–4 at Beach FC0–2 at Skyline Elite
Model rating (net goals vs avg)+1.47-0.45
Schedule faced (avg opp. rating)+0.13+0.14

Common opponents: Arlington Soccer Association — we 4–1; they 0–1. Richmond United — we 2–1; they 1–3. Beach FC — we 2–4; they 2–2. Wilmington Hammerheads — we 6–0; they 3–2. NCFC Youth — we 3–0; they 1–2. Skyline Elite — we 3–2; they 0–2.

Game plan

  • Expected win — the trap is complacency
    Model gives a 76% chance; likely score 2–1.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

If Sunday goes…

Where we'd sit after the Fairfax Virginia Union game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (VDA – Fairfax Virginia Union) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 6 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.33 PPG
3rd— holds 3rd— holds 3rd— holds
Win
2.33 PPG
3rd— holds 3rd— holds 3rd— holds
Draw
2.11 PPG
3rd— holds 3rd— holds 4th▼ down 1
Loss
2.00 PPG
3rd— holds 3rd— holds 4th▼ down 1

Can we move up this round? Yes. With a 2–1 win we finish as high as 2nd if every rival drops points, and as low as 3rd if every rival wins.

Where we finish

2,000 simulated seasons

11% finish 1st
100% top 4
0% below the top 4
2.4 average finish
  1. 1st 11%
  2. 2nd 46%
  3. 3rd 39%
  4. 4th 4%
  5. 5th <1%
  6. 6th
  7. 7th
  8. 8th
  9. 9th
  10. 10th
  11. 11th
  12. 12th
  13. 13th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 16 remaining known games (max 2.75 PPG if we win out).

#TeamPPGProj.To pass them
1 Charlotte SA Academy 3.00 (+0.75) 3rd (2.24) 54 of 48 pts to pass their current pace, 36 for their projection
2 Richmond United 2.63 (+0.38) 1st (2.53) 46 of 48 pts to pass their current pace, 43 for their projection

How the results connect

28 chains · 9 teams

Paths of results that link VDA to Fairfax Virginia Union through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

21 favour us
2 even
5 favour them
+3.0 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
2–4 2–2 3–2 2–0 2–1 3–1 3–0 2–1 4–1 1–0 6–0 2–3 1–1 2–4 2–3 1–1 1–7 1–2 2–1 VDA 3rd Beach FC 8th Skyline Elite 7th Richmond United 2nd NCFC Youth 9th Arlington Soccer As… 11th Wilmington Hammerhe… 5th Charlotte SA Academy 1st Fairfax Virginia Un… 10th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

10 game days

1st 7th 13th Sep 12 Sep 19 Sep 26 Oct 3 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.27 · 13th hardest of 13

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 25
01:00 PM
Fairfax Virginia Union
10th · 1-1-4 · GD -5
Home
Ali Krieger Sports Complex (AKSC)
●○○○○ Favorable
76%
2–1 2.42 2.27 Bank it
Sat Oct 31
01:00 PM
NCFC Youth Academy
4th · 4-0-2 · GD +5
Home
Long Park
●●○○○ Lean win
65%
3–1 2.12 2.25 Swing game
Sat Nov 7
12:00 PM
Richmond United
2nd · 7-0-1 · GD +30
Home
Long Park
●●●●○ Tough
32%
2–2 1.15 2.15 Upside
Sun Nov 8
01:00 PM
Beach FC
8th · 2-3-3 · GD -2
Home
Howison Park
●○○○○ Favorable
77%
3–1 2.42 2.18 Bank it
Sat Jan 9
12:00 PM
Arlington Soccer Association
11th · 1-2-5 · GD -16
Home
Howison Park
●○○○○ Favorable
87%
3–0 2.70 2.22 Bank it
Sat Jan 16
TBD
Charlotte SA
12th · 1-1-5 · GD -8
Away
●○○○○ Favorable
77%
3–1 2.42 2.23 Bank it
Sun Jan 17
TBD
NC Fusion
13th · 0-1-5 · GD -19
Away
●○○○○ Favorable
89%
4–1 2.73 2.26 Bank it
Sat Feb 6
TBD
Skyline Elite
7th · 3-2-3 · GD +1
Away
●●●○○ Toss-up
57%
2–1 1.92 2.24 Swing game
Sat Feb 20
12:00 PM
Highland FC
6th · 2-1-2 · GD -7
Home
Long Park
●○○○○ Favorable
86%
4–1 2.66 2.27 Bank it
Sun Feb 21
11:00 AM
Charlotte SA Academy
1st · 4-0-0 · GD +9
Home
Long Park
●●●○○ Toss-up
44%
1–1 1.54 2.23 Swing game
Sat Mar 6
12:00 PM
NC Fusion
13th · 0-1-5 · GD -19
Home
Howison Park
●○○○○ Favorable
93%
5–1 2.84 2.26 Bank it
Sun Mar 7
11:00 AM
Charlotte SA
12th · 1-1-5 · GD -8
Home
Howison Park
●○○○○ Favorable
85%
4–1 2.63 2.28 Bank it
Sat Apr 10
03:00 PM
Fairfax Virginia Union
10th · 1-1-4 · GD -5
Away far trip
WT Woodson High School · turf
●●○○○ Lean win
68%
2–1 2.20 2.27 Swing game
Sat Apr 17
12:00 PM
NCFC Youth
9th · 1-2-2 · GD -3
Home
Ali Krieger Sports Complex (AKSC)
●●○○○ Lean win
73%
2–0 2.33 2.28 Bank it
Sun Apr 18
11:00 AM
Wilmington Hammerheads
5th · 4-1-2 · GD +0
Home
Ali Krieger Sports Complex (AKSC)
●●○○○ Lean win
74%
3–1 2.37 2.28 Bank it
Sat Apr 24
02:00 PM
NCFC Youth Academy
4th · 4-0-2 · GD +5
Away far trip
WRAL
●●●○○ Toss-up
55%
2–1 1.83 2.26 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Charlotte SA Academy 4400 112+9 123.00 WWWW +0.08 -0.14 100% 2.5
2 Richmond United 8701 399+30 212.63 WWWWW -0.43 -0.16 100% 1.3
3 VDA 8602 2510+15 182.25 WWWLW +0.13 -0.27 100% 2.4
4 NCFC Youth Academy 6402 1813+5 122.00 LWWWW -0.12 -0.05 73% 4.3
5 Wilmington Hammerheads 7412 1515+0 131.86 WLDWL -0.52 +0.21 8% 6.4
6 Highland FC 5212 1118-7 71.40 WDLWL -0.31 +0.18 0% 9.4
7 Skyline Elite 8323 1413+1 111.38 DDLLL -0.05 +0.01 15% 5.8
8 Beach FC 8233 2022-2 91.13 LDDDW -0.03 -0.01 2% 7.5
9 NCFC Youth 5122 58-3 51.00 LDLWD +0.40 -0.12 2% 8.1
10 Fairfax Virginia Union 6114 712-5 40.67 LLDLW +0.14 -0.01 0% 9.1
11 Arlington Soccer Association 8125 824-16 50.63 LDLLD +0.43 -0.09 0% 11.4
12 Charlotte SA 7115 1826-8 40.57 LWLDL +0.14 +0.03 0% 10.1
13 NC Fusion 6015 928-19 10.17 DLLLL +0.54 +0.03 0% 12.7

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.25 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.