TableChase Clubs

Charlotte SA

ECNL Boys · Mid-Atlantic BU14 · 13 teams · Charlotte Soccer Academy (all teams)

Scores refresh automatically every 2 hours · last pulled 1 hour ago.
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12th
1-1-5 record · 7 played
0.57 points per game
-8 goal diff · 18–26
LWLDLlast 5
0% chance of top 4 · expected finish 10.1
+0.14 schedule faced · avg opponent rating

Next game — Sat Oct 24, 12:00 PM

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Charlotte SA
12th · 0.57 PPG
at
NC Fusion
13th · 0.17 PPG

Truist Soccer Complex at Bryan Park, BP 08 Secret ↗ far trip

windrawloss

●●○○○ Lean win to win

Most likely score 3–2 (expected goals 3.8 for, 2.7 against · 1.90 expected points)

Season so farCharlotte SANC Fusion
Position12th13th
Record (W-D-L)1-1-50-1-5
Points per game0.570.17
Goals for / game2.61.5
Goals against / game3.74.7
Clean sheets00
Held scoreless02
Form (recent first)L D L W LL L L L D
Biggest win6–1 vs Highland FC—
Worst loss2–7 vs Richmond United1–10 vs Richmond United
Model rating (net goals vs avg)-0.78-1.95
Schedule faced (avg opp. rating)+0.14+0.54

Common opponents: Wilmington Hammerheads — we 2–5, 1–2; they 0–1. Highland FC — we 2–3, 6–1; they 4–4. NCFC Youth Academy — we 2–5; they 1–4. Beach FC — we 3–3; they 3–4. Richmond United — we 2–7; they 1–10.

Game plan

  • They leak goals — be greedy
    NC Fusion concede 4.7/game; worst result 1–10 vs Richmond United.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Swing game — small margins
    Win 58% / draw 15% / loss 27%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • Confidence is low on their side
    NC Fusion have lost 4 straight (form: DLLLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

  • Away game
    Kickoff 12:00 PM at Truist Soccer Complex at Bryan Park.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Arlington Soccer Association sit 11th on 0.63 PPG; we are on 0.57.

    A point moves us above Arlington Soccer Association on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the NC Fusion game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Charlotte SA – NC Fusion) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 5 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 0.88 PPG
10th▲ up 2 10th▲ up 2 11th▲ up 1
Win
0.88 PPG
10th▲ up 2 10th▲ up 2 11th▲ up 1
Draw
0.63 PPG
11th▲ up 1 10th▲ up 2 11th▲ up 1
Loss
0.50 PPG
13th▼ down 1 13th▼ down 1 13th▼ down 1

Can we move up this round? Yes. With a 3–2 win we finish as high as 9th if every rival drops points, and as low as 11th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
10.1 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th
  5. 5th <1%
  6. 6th 2%
  7. 7th 4%
  8. 8th 11%
  9. 9th 14%
  10. 10th 22%
  11. 11th 25%
  12. 12th 17%
  13. 13th 4%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 17 remaining known games (max 2.29 PPG if we win out).

#TeamPPGProj.To pass them
1 Charlotte SA Academy 3.00 (+2.43) 3rd (2.24) 68 of 51 pts to pass their current pace, 50 for their projection
2 Richmond United 2.63 (+2.06) 1st (2.53) 60 of 51 pts to pass their current pace, 57 for their projection — out of reach on the known schedule
3 VDA 2.25 (+1.68) 2nd (2.26) 50 of 51 pts to pass their current pace, 51 for their projection
4 NCFC Youth Academy 2.00 (+1.43) 4th (1.76) 44 of 51 pts to pass their current pace, 39 for their projection
5 Wilmington Hammerheads 1.86 (+1.29) 6th (1.40) 41 of 51 pts to pass their current pace, 30 for their projection
6 Highland FC 1.40 (+0.83) 10th (1.04) 30 of 51 pts to pass their current pace, 22 for their projection
7 Skyline Elite 1.38 (+0.81) 5th (1.48) 30 of 51 pts to pass their current pace, 32 for their projection
8 Beach FC 1.13 (+0.56) 7th (1.25) 24 of 51 pts to pass their current pace, 27 for their projection
9 NCFC Youth 1.00 (+0.43) 8th (1.18) 20 of 51 pts to pass their current pace, 25 for their projection
10 Fairfax Virginia Union 0.67 (+0.10) 9th (1.06) A point next game
11 Arlington Soccer Association 0.63 (+0.06) 12th (0.78) A point next game

How the results connect

14 chains · 8 teams

Paths of results that link Charlotte SA to NC Fusion through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

7 favour us
3 even
4 favour them
+1.2 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
2–5 4–1 1–2 1–0 3–3 4–3 2–3 4–4 2–5 2–7 10–1 6–1 0–2 5–0 4–1 0–5 4–3 Charlotte SA 12th NCFC Youth Academy 4th Wilmington Hammerhe… 5th Beach FC 8th Highland FC 6th Richmond United 2nd Charlotte SA Academy 1st NC Fusion 13th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

10 game days

1st 7th 13th Sep 12 Sep 19 Sep 26 Oct 3 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.03 · 3rd hardest of 13

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
12:00 PM
NC Fusion
13th · 0-1-5 · GD -19
Away far trip
Truist Soccer Complex at Bryan Park
●●○○○ Lean win
58%
3–2 1.90 0.74 Swing game
Sun Oct 25
06:45 PM
Charlotte SA Academy
1st · 4-0-0 · GD +9
Away
Orthocarolina Complex
●●●●● Very tough
8%
1–3 0.35 0.70 Upside
Sun Nov 8
TBD
Charlotte SA Academy
1st · 4-0-0 · GD +9
Home
●●●●● Very tough
13%
1–3 0.54 0.68 Upside
Sat Jan 16
TBD
VDA
3rd · 6-0-2 · GD +15
Home
●●●●● Very tough
12%
1–3 0.47 0.66 Upside
Sun Jan 17
TBD
Skyline Elite
7th · 3-2-3 · GD +1
Home
●●●●○ Tough
32%
2–2 1.14 0.70 Upside
Sat Feb 6
TBD
NCFC Youth
9th · 1-2-2 · GD -3
Home
●●●●○ Tough
41%
2–2 1.44 0.76 Upside
Sat Feb 13
TBD
NCFC Youth Academy
4th · 4-0-2 · GD +5
Home
●●●●○ Tough
26%
2–3 0.93 0.77 Upside
Sat Feb 20
10:00 AM
Richmond United
2nd · 7-0-1 · GD +30
Away far trip
Striker Park
●●●●● Very tough
2%
1–6 0.11 0.73 Upside
Sun Feb 21
11:00 AM
Beach FC
8th · 2-3-3 · GD -2
Away far trip
Hampton Roads Soccer Complex
●●●●○ Tough
27%
2–3 0.96 0.74 Upside
Sat Mar 6
TBD
Skyline Elite
7th · 3-2-3 · GD +1
Away
●●●●● Very tough
23%
1–2 0.84 0.75 Upside
Sun Mar 7
11:00 AM
VDA
3rd · 6-0-2 · GD +15
Away far trip
Howison Park
●●●●● Very tough
7%
1–4 0.29 0.72 Upside
Sat Mar 20
02:00 PM
NCFC Youth
9th · 1-2-2 · GD -3
Away far trip
WRAL
●●●●○ Tough
31%
1–2 1.14 0.74 Upside
Sat Apr 3
TBD
Arlington Soccer Association
11th · 1-2-5 · GD -16
Away
●●●○○ Toss-up
50%
2–2 1.69 0.79 Swing game
Sun Apr 4
TBD
Fairfax Virginia Union
10th · 1-1-4 · GD -5
Away
●●●●○ Tough
34%
2–2 1.20 0.81 Upside
Sat Apr 17
TBD
NC Fusion
13th · 0-1-5 · GD -19
Home
●●○○○ Lean win
70%
4–2 2.24 0.87 Bank it
Sat May 1
TBD
Arlington Soccer Association
11th · 1-2-5 · GD -16
Home
●●○○○ Lean win
61%
3–1 2.00 0.92 Swing game
Sun May 2
TBD
Fairfax Virginia Union
10th · 1-1-4 · GD -5
Home
●●●○○ Toss-up
44%
2–2 1.52 0.95 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Charlotte SA Academy 4400 112+9 123.00 WWWW +0.08 -0.14 99% 2.5
2 Richmond United 8701 399+30 212.63 WWWWW -0.43 -0.16 100% 1.3
3 VDA 8602 2510+15 182.25 WWWLW +0.13 -0.27 100% 2.4
4 NCFC Youth Academy 6402 1813+5 122.00 LWWWW -0.12 -0.05 73% 4.3
5 Wilmington Hammerheads 7412 1515+0 131.86 WLDWL -0.52 +0.21 7% 6.5
6 Highland FC 5212 1118-7 71.40 WDLWL -0.31 +0.18 1% 9.3
7 Skyline Elite 8323 1413+1 111.38 DDLLL -0.05 +0.01 15% 5.8
8 Beach FC 8233 2022-2 91.13 LDDDW -0.03 -0.01 3% 7.5
9 NCFC Youth 5122 58-3 51.00 LDLWD +0.40 -0.12 2% 8.1
10 Fairfax Virginia Union 6114 712-5 40.67 LLDLW +0.14 -0.01 0% 9.2
11 Arlington Soccer Association 8125 824-16 50.63 LDLLD +0.43 -0.09 0% 11.4
12 Charlotte SA 7115 1826-8 40.57 LWLDL +0.14 +0.03 0% 10.1
13 NC Fusion 6015 928-19 10.17 DLLLL +0.54 +0.03 0% 12.7

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.25 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.