TableChase Clubs

Charlotte SA Academy

ECNL Boys · Mid-Atlantic BU14 · 13 teams · Charlotte Soccer Academy (all teams)

Scores refresh automatically every 2 hours · last pulled 31 minutes ago.
Add schedule to calendar
1st
4-0-0 record · 4 played
3.00 points per game
+9 goal diff · 11–2
WWWWlast 4
100% chance of top 4 · expected finish 2.5
+0.08 schedule faced · avg opponent rating

Next game — Sat Oct 24, 02:00 PM

Open the match preview →

Charlotte SA Academy
1st · 3.00 PPG
vs
Highland FC
6th · 1.40 PPG

Orthocarolina Complex, Field 2 ↗

windrawloss

●○○○○ Favorable to win

Most likely score 3–1 (expected goals 3.6 for, 1.1 against · 2.57 expected points)

Season so farCharlotte SA AcademyHighland FC
Position1st6th
Record (W-D-L)4-0-02-1-2
Points per game3.001.40
Goals for / game2.82.2
Goals against / game0.53.6
Clean sheets20
Held scoreless01
Form (recent first)W W W WL W L D W
Biggest win5–0 vs NC Fusion3–2 vs Charlotte SA
Worst loss—1–6 at Charlotte SA
Model rating (net goals vs avg)+1.20-0.96
Schedule faced (avg opp. rating)+0.08-0.31

Common opponents: NC Fusion — we 5–0; they 4–4. VDA — we 2–1; they 0–4. Skyline Elite — we 2–1; they 3–2.

Game plan

  • They leak goals — be greedy
    Highland FC concede 3.6/game; worst result 1–6 at Charlotte SA.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Expected win — the trap is complacency
    Model gives a 82% chance; likely score 3–1.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

If Saturday goes…

Where we'd sit after the Highland FC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Charlotte SA Academy – Highland FC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 5 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 3.00 PPG
1st— holds 1st— holds 1st— holds
Win
3.00 PPG
1st— holds 1st— holds 1st— holds
Draw
2.60 PPG
2nd▼ down 1 2nd▼ down 1 2nd▼ down 1
Loss
2.40 PPG
2nd▼ down 1 2nd▼ down 1 2nd▼ down 1

Can we move up this round? No. With a 3–1 win we stay 1st even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

11% finish 1st
100% top 4
0% below the top 4
2.5 average finish
  1. 1st 11%
  2. 2nd 35%
  3. 3rd 48%
  4. 4th 6%
  5. 5th <1%
  6. 6th <1%
  7. 7th
  8. 8th
  9. 9th
  10. 10th
  11. 11th
  12. 12th
  13. 13th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

Top of the table. The job is to stay there: see the path below for where points are most at risk.

How the results connect

8 chains · 7 teams

Paths of results that link Charlotte SA Academy to Highland FC through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

7 favour us
1 even
0 favour them
+4.2 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
2–1 2–3 2–1 4–0 5–0 4–4 3–2 2–0 5–2 2–3 4–1 6–1 Charlotte SA Academy 1st Skyline Elite 7th VDA 3rd NC Fusion 13th NCFC Youth Academy 4th Charlotte SA 12th Highland FC 6th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

8 chains

Position over the season

10 game days

1st 7th 13th Sep 12 Sep 19 Sep 26 Oct 3 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.14 · 11th hardest of 13

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
02:00 PM
Highland FC
6th · 2-1-2 · GD -7
Home
Orthocarolina Complex
●○○○○ Favorable
82%
3–1 2.57 2.91 Bank it
Sun Oct 25
06:45 PM
Charlotte SA
12th · 1-1-5 · GD -8
Home
Orthocarolina Complex
●○○○○ Favorable
81%
3–1 2.54 2.85 Bank it
Sat Oct 31
11:00 AM
Wilmington Hammerheads
5th · 4-1-2 · GD +0
Away far trip
NCINO Sports Park
●●○○○ Lean win
61%
2–1 2.03 2.74 Swing game
Sun Nov 1
09:00 AM
NCFC Youth
9th · 1-2-2 · GD -3
Away far trip
WRAL
●●○○○ Lean win
60%
1–0 2.03 2.65 Swing game
Sun Nov 8
TBD
Charlotte SA
12th · 1-1-5 · GD -8
Away
●●○○○ Lean win
73%
3–1 2.33 2.61 Bank it
Sat Nov 14
TBD
NC Fusion
13th · 0-1-5 · GD -19
Away
●○○○○ Favorable
85%
3–1 2.65 2.62 Bank it
Sat Dec 12
02:00 PM
Wilmington Hammerheads
5th · 4-1-2 · GD +0
Home
Orthocarolina Complex
●●○○○ Lean win
70%
2–1 2.27 2.58 Bank it
Sat Feb 6
TBD
NCFC Youth Academy
4th · 4-0-2 · GD +5
Away
●●●○○ Toss-up
52%
2–1 1.76 2.52 Swing game
Sat Feb 13
TBD
Arlington Soccer Association
11th · 1-2-5 · GD -16
Home
●○○○○ Favorable
84%
3–0 2.62 2.52 Bank it
Sun Feb 14
TBD
Fairfax Virginia Union
10th · 1-1-4 · GD -5
Home
●●○○○ Lean win
72%
2–0 2.32 2.51 Bank it
Sat Feb 20
TBD
Skyline Elite
7th · 3-2-3 · GD +1
Away
●●●○○ Toss-up
54%
1–1 1.84 2.47 Swing game
Sun Feb 21
11:00 AM
VDA
3rd · 6-0-2 · GD +15
Away far trip
Long Park
●●●●○ Tough
34%
1–1 1.23 2.39 Upside
Sun Mar 7
TBD
NCFC Youth
9th · 1-2-2 · GD -3
Home
●●○○○ Lean win
68%
2–0 2.24 2.38 Swing game
Sat Mar 13
TBD
Arlington Soccer Association
11th · 1-2-5 · GD -16
Away
●○○○○ Favorable
77%
2–0 2.45 2.38 Bank it
Sun Mar 14
TBD
Fairfax Virginia Union
10th · 1-1-4 · GD -5
Away
●●○○○ Lean win
64%
2–0 2.11 2.37 Swing game
Sun Apr 4
01:00 PM
Highland FC
6th · 2-1-2 · GD -7
Away far trip
Buncombe County Sports Park
●●○○○ Lean win
75%
3–1 2.37 2.37 Bank it
Sat Apr 10
03:00 PM
Beach FC
8th · 2-3-3 · GD -2
Away far trip
Hampton Roads Soccer Complex
●●○○○ Lean win
64%
2–1 2.08 2.36 Swing game
Sun Apr 11
10:00 AM
Richmond United
2nd · 7-0-1 · GD +30
Away far trip
Striker Park
●●●●● Very tough
23%
1–2 0.87 2.29 Upside
Sat Apr 24
TBD
Richmond United
2nd · 7-0-1 · GD +30
Home
●●●●○ Tough
31%
1–2 1.14 2.24 Upside
Sun Apr 25
TBD
Beach FC
8th · 2-3-3 · GD -2
Home
●●○○○ Lean win
73%
3–1 2.33 2.24 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Charlotte SA Academy 4400 112+9 123.00 WWWW +0.08 -0.14 100% 2.5
2 Richmond United 8701 399+30 212.63 WWWWW -0.43 -0.16 100% 1.3
3 VDA 8602 2510+15 182.25 WWWLW +0.13 -0.27 100% 2.4
4 NCFC Youth Academy 6402 1813+5 122.00 LWWWW -0.12 -0.05 71% 4.3
5 Wilmington Hammerheads 7412 1515+0 131.86 WLDWL -0.52 +0.21 8% 6.4
6 Highland FC 5212 1118-7 71.40 WDLWL -0.31 +0.18 0% 9.4
7 Skyline Elite 8323 1413+1 111.38 DDLLL -0.05 +0.01 16% 5.8
8 Beach FC 8233 2022-2 91.13 LDDDW -0.03 -0.01 2% 7.5
9 NCFC Youth 5122 58-3 51.00 LDLWD +0.40 -0.12 2% 8.1
10 Fairfax Virginia Union 6114 712-5 40.67 LLDLW +0.14 -0.01 1% 9.2
11 Arlington Soccer Association 8125 824-16 50.63 LDLLD +0.43 -0.09 0% 11.3
12 Charlotte SA 7115 1826-8 40.57 LWLDL +0.14 +0.03 0% 10.1
13 NC Fusion 6015 928-19 10.17 DLLLL +0.54 +0.03 0% 12.7

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.25 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.