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Keliix-Intra Soccer Club

ECNL Regional League Girls · Twin Cities GU13 · 14 teams · Keliix-Intra Soccer Club (all teams)

Scores refresh automatically every 2 hours · last pulled 35 minutes ago.
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8th
2-0-3 record · 5 played
1.20 points per game
-5 goal diff · 6–11
LWWLLlast 5
0% chance of top 4 · expected finish 7.8
+0.38 schedule faced · avg opponent rating

Next game — Sun Oct 25, 04:30 PM

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Keliix-Intra Soccer Club
8th · 1.20 PPG
vs
Shakopee SA
14th · 0.00 PPG

Parade Stadium, Turf Field ↗ · turf

windrawloss

●●●○○ Toss-up to win

Most likely score 2–1 (expected goals 2.3 for, 1.5 against · 1.88 expected points)

Season so farKeliix-Intra Soccer ClubShakopee SA
Position8th14th
Record (W-D-L)2-0-30-0-5
Points per game1.200.00
Goals for / game1.21.0
Goals against / game2.22.8
Clean sheets20
Held scoreless10
Form (recent first)L L W W LL L L L L
Biggest win3–0 vs Wave SC—
Worst loss1–6 at St Croix1–4 vs DASC
Model rating (net goals vs avg)-0.51-1.09
Schedule faced (avg opp. rating)+0.38+0.15

Common opponents: Lakeville Soccer Club — we 1–2; they 1–3. MapleBrook SC — we 1–0; they 1–2. Wave SC — we 3–0; they 1–2. Manitou FC — we 0–3; they 1–3.

Game plan

  • They leak goals — be greedy
    Shakopee SA concede 2.8/game; worst result 1–4 vs DASC.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–3 vs Manitou FC.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Swing game — small margins
    Win 56% / draw 20% / loss 24%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • Confidence is low on their side
    Shakopee SA have lost 5 straight (form: LLLLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

  • What a win does
    North Surf sit 7th on 1.50 PPG; we are on 1.20.

    A win moves us above North Surf on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Sunday goes…

Where we'd sit after the Shakopee SA game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Keliix-Intra Soccer Club – Shakopee SA) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 4 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 1.50 PPG
8th— holds 8th— holds 8th— holds
Win
1.50 PPG
8th— holds 8th— holds 8th— holds
Draw
1.17 PPG
8th— holds 8th— holds 9th▼ down 1
Loss
1.00 PPG
8th— holds 8th— holds 10th▼ down 2

Can we move up this round? Yes. With a 2–1 win we finish as high as 7th if every rival drops points, and as low as 8th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
7.8 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th
  5. 5th
  6. 6th
  7. 7th 34%
  8. 8th 56%
  9. 9th 8%
  10. 10th 1%
  11. 11th
  12. 12th
  13. 13th
  14. 14th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 1 remaining known games (max 1.50 PPG if we win out).

#TeamPPGProj.To pass them
1 Minnesota Rush 3.00 (+1.80) 1st (2.97) 12 of 3 pts to pass their current pace, 12 for their projection — out of reach on the known schedule
2 St Croix 2.67 (+1.47) 2nd (2.67) 11 of 3 pts to pass their current pace, 10 for their projection — out of reach on the known schedule
3 Manitou FC 2.60 (+1.40) 3rd (2.61) 10 of 3 pts to pass their current pace, 10 for their projection — out of reach on the known schedule
4 DASC 2.14 (+0.94) 4th (2.14) 7 of 3 pts to pass their current pace, 7 for their projection — out of reach on the known schedule
5 Lakeville Soccer Club 2.00 (+0.80) 5th (2.00) 6 of 3 pts to pass their current pace, 6 for their projection — out of reach on the known schedule
6 Boreal FC 1.80 (+0.60) 6th (1.88) 5 of 3 pts to pass their current pace, 6 for their projection — out of reach on the known schedule
7 North Surf 1.50 (+0.30) 7th (1.45) Win next game

How the results connect

19 chains · 8 teams

Paths of results that link Keliix-Intra Soccer Club to Shakopee SA through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

12 favour us
3 even
4 favour them
+0.9 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
0–3 3–1 1–2 3–1 1–0 2–1 3–0 2–1 1–6 4–0 4–0 0–3 4–1 4–1 3–1 1–0 Keliix-Intra Soccer… 8th Manitou FC 3rd Lakeville Soccer Cl… 5th MapleBrook SC 9th Wave SC 11th St Croix 2nd DASC 4th Shakopee SA 14th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

16 game days

1st 7th 14th Sep 12 Sep 19 Sep 27 Oct 8 Oct 11 Oct 22

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -1.09 · 10th hardest of 10

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 25
04:30 PM
Shakopee SA
14th · 0-0-5 · GD -9
Home
Parade Stadium · turf
●●●○○ Toss-up
56%
2–1 1.88 1.31 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Minnesota Rush 5500 192+17 153.00 WWWWW -0.28 -0.91 100% 1.1
2 St Croix 6510 203+17 162.67 WWWWW -0.04 — 100% 2.0
3 Manitou FC 5410 122+10 132.60 DWWWW -0.08 -1.08 100% 3.0
4 DASC 7502 158+7 152.14 WLWWW -0.02 -0.25 82% 4.4
5 Lakeville Soccer Club 6402 108+2 122.00 LLWWW -0.09 — 4% 5.6
6 Boreal FC 5302 73+4 91.80 LWWWL +0.07 -0.87 13% 5.2
7 North Surf 4202 57-2 61.50 LWLW +0.03 -0.11 1% 7.2
8 Keliix-Intra Soccer Club 5203 611-5 61.20 LWWLL +0.38 -1.09 0% 7.8
9 MapleBrook SC 6204 511-6 61.00 LWLLL +0.15 — 0% 9.0
10 Tonka United SA 5113 411-7 40.80 WDLLL +0.10 +0.51 0% 10.1
11 Wave SC 5104 211-9 30.60 WLLLL +0.01 +1.21 0% 11.5
12 MN Thunder Academy 4022 06-6 20.50 DDLL -0.21 +0.88 0% 11.6
13 Fusion Soccer Club 6015 215-13 10.17 DLLLL +0.24 — 0% 13.4
14 Shakopee SA 5005 514-9 00.00 LLLLL +0.15 -0.51 0% 13.3

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.49 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.