TableChase Clubs

AHFC CENTRAL STXCL

ECNL Regional League Boys · STXCL BU16 · 17 teams · Albion Hurricanes FC (all teams)

Scores refresh automatically every 2 hours · last pulled 1 hour ago.
Add schedule to calendar
2nd
5-0-1 record · 6 played
2.50 points per game
+10 goal diff · 18–8
LWWWWlast 5
77% chance of top 4 · expected finish 3.3
-0.01 schedule faced · avg opponent rating

Next game — Sat Oct 24, 08:00 AM

Open the match preview →

AHFC CENTRAL STXCL
2nd · 2.50 PPG
at

Dyess Park, Field 4 ↗

windrawloss

●●●●○ Tough to win

Most likely score 1–2 (expected goals 1.9 for, 2.5 against · 1.10 expected points)

Season so farAHFC CENTRAL STXCLMAFC Guerreros Houston STXCL
Position2nd1st
Record (W-D-L)5-0-15-0-0
Points per game2.503.00
Goals for / game3.03.6
Goals against / game1.31.0
Clean sheets32
Held scoreless00
Form (recent first)W W W W LW W W W W
Biggest win5–0 vs RISE SC STXCL7–0 vs Lonestar ATX NTH STXCL Gold A
Worst loss2–3 at FC Westlake STXCL—
Model rating (net goals vs avg)+1.18+1.43
Schedule faced (avg opp. rating)-0.01-0.41

Game plan

  • Respect their attack
    MAFC Guerreros Houston STXCL score 3.6/game — well above the league's 1.8.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Underdog — play free, stay organised
    Model gives 30%; a draw (19%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • They arrive in form
    MAFC Guerreros Houston STXCL have won 5 straight.

    Don't let them settle: deny the first 10 minutes of rhythm with pressure on their first pass out of the back.

  • Away game
    Kickoff 08:00 AM at Dyess Park.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • Early kickoff
    Game time 08:00 AM.

    Light breakfast 2+ hours before, longer warm-up, and a loud start — early games are won by whoever is awake at the whistle.

If Saturday goes…

Where we'd sit after the MAFC Guerreros Houston STXCL game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (AHFC CENTRAL STXCL – MAFC Guerreros Houston STXCL) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 9 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 2.14 PPG
5th▼ down 3 6th▼ down 4 6th▼ down 4
Win
2.57 PPG
1st▲ up 1 2nd— holds 2nd— holds
Draw
2.29 PPG
3rd▼ down 1 4th▼ down 2 4th▼ down 2
Loss
2.14 PPG
5th▼ down 3 6th▼ down 4 6th▼ down 4

Can we move up this round? No. With a 1–2 loss we stay 2nd even if every rival loses, and as low as 6th if every rival wins.

Where we finish

2,000 simulated seasons

15% finish 1st
77% top 4
23% below the top 4
3.3 average finish
  1. 1st 15%
  2. 2nd 20%
  3. 3rd 23%
  4. 4th 19%
  5. 5th 14%
  6. 6th 7%
  7. 7th 2%
  8. 8th 1%
  9. 9th <1%
  10. 10th <1%
  11. 11th
  12. 12th
  13. 13th
  14. 14th
  15. 15th
  16. 16th
  17. 17th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 10 remaining known games (max 2.81 PPG if we win out).

#TeamPPGProj.To pass them
1 MAFC Guerreros Houston STXCL 3.00 (+0.50) 1st (2.33) 33 of 30 pts to pass their current pace, 23 for their projection

How the results connect

9 chains · 12 teams

Paths of results that link AHFC CENTRAL STXCL to MAFC Guerreros Houston STXCL through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

5 favour us
4 favour them
+0.1 goals per chain on average. The results call it close.
won lost drew· result for the team the arrow starts from
2–0 0–1 3–5 2–3 2–0 0–2 5–0 2–3 4–3 2–0 1–2 1–1 2–0 3–0 2–0 1–2 1–3 0–7 1–2 AHFC CENTRAL STXCL 2nd Lions FC STXCL Red 12th FC Westlake STXCL 3rd RISE SC STXCL 14th SG1 STXCL 11th CHALLENGE UNITED EA… 6th Lonestar ATX STH ST… 9th SAFC STXCL 10th JSAFC STXCL 15th Houstonians FC STXCL 16th Lonestar ATX NTH ST… 8th MAFC Guerreros Hous… 1st

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

9 chains

Position over the season

8 game days

1st 9th 17th Sep 12 Sep 19 Sep 26 Oct 17 Oct 19

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.11 · 14th hardest of 17

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
08:00 AM
MAFC Guerreros Houston STXCL
1st · 5-0-0 · GD +13
Away
Dyess Park
●●●●○ Tough
30%
1–2 1.10 2.30 Upside
Sat Oct 31
12:00 PM
MAFC STXCL Red
7th · 3-0-2 · GD -2
Away
Dyess Park
●●○○○ Lean win
64%
2–1 2.09 2.27 Swing game
Sat Nov 7
02:00 PM
Houstonians FC STXCL
16th · 0-1-4 · GD -9
Home
Dyess Park
●○○○○ Favorable
85%
3–1 2.65 2.32 Bank it
Sat Nov 14
04:00 PM
SAFC STXCL
10th · 3-1-2 · GD +1
Away far trip
ASP / CC
●●●○○ Toss-up
52%
2–1 1.76 2.26 Swing game
Sun Nov 15
12:00 PM
JSAFC STXCL
15th · 0-2-3 · GD -4
Away far trip
ASP / CC
●●○○○ Lean win
66%
2–1 2.17 2.25 Swing game
Sat Nov 21
12:00 PM
Lonestar ATX STH STXCL Gold
9th · 3-1-2 · GD +1
Home
Dyess Park
●●○○○ Lean win
69%
2–1 2.22 2.25 Swing game
Sun Nov 22
12:00 PM
Lonestar ATX NTH STXCL Gold A
8th · 3-0-2 · GD -3
Home
Dyess Park
●○○○○ Favorable
79%
3–1 2.48 2.27 Bank it
Sun Apr 11
10:00 AM
TC Premier SC STXCL
5th · 4-1-1 · GD +9
Home
Dyess Park
●●●●○ Tough
38%
1–1 1.40 2.20 Upside
Sun Apr 18
08:00 AM
AHFC NW STXCL
4th · 3-2-0 · GD +16
Home
Dyess Park
●●●●○ Tough
28%
1–2 1.04 2.13 Upside
Sat Apr 24
08:00 AM
Imperial SC STXCL
17th · 0-0-6 · GD -29
Home
Dyess Park
●○○○○ Favorable
98%
6–0 2.96 2.18 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 MAFC Guerreros Houston STXCL 5500 185+13 153.00 WWWWW -0.41 +0.06 90% 2.4
2 AHFC CENTRAL STXCL 6501 188+10 152.50 LWWWW -0.01 -0.11 77% 3.3
3 FC Westlake STXCL 5401 165+11 122.40 WWWLW -0.41 +0.10 65% 3.8
4 AHFC NW STXCL 5320 182+16 112.20 WDWDW -0.53 +0.05 90% 2.5
5 TC Premier SC STXCL 6411 123+9 132.17 WDWLW +0.06 -0.11 47% 4.5
6 CHALLENGE UNITED EAST STXCL 5311 74+3 102.00 WWDWL +0.82 -0.39 27% 5.4
7 MAFC STXCL Red 5302 79-2 91.80 WLWLW -0.20 +0.12 1% 9.4
8 Lonestar ATX NTH STXCL Gold A 5302 912-3 91.80 WWLLW -0.62 +0.36 0% 11.1
9 Lonestar ATX STH STXCL Gold 6312 1110+1 101.67 LLWWD -0.48 +0.32 0% 9.4
10 SAFC STXCL 6312 98+1 101.67 DWWWL +0.25 -0.13 3% 7.6
11 SG1 STXCL 4112 89-1 41.00 DWLL +0.33 -0.08 0% 9.8
12 Lions FC STXCL Red 6114 610-4 40.67 WLLLL +0.21 -0.07 0% 12.5
13 LTFC STXCL 5104 912-3 30.60 LLWLL +0.29 -0.09 0% 11.4
14 RISE SC STXCL 7115 615-9 40.57 LLWLL -0.18 +0.28 0% 14.9
15 JSAFC STXCL 5023 59-4 20.40 LLLDD -0.01 +0.06 0% 13.4
16 Houstonians FC STXCL 5014 514-9 10.20 LLLDL +0.37 -0.04 0% 14.8
17 Imperial SC STXCL 6006 231-29 00.00 LLLLL +0.25 +0.20 0% 17.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.79 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.