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Lions FC STXCL Red

ECNL Regional League Boys · STXCL BU15 · 16 teams · Lions FC (all teams)

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2nd
5-0-1 record · 6 played
2.50 points per game
+12 goal diff · 17–5
WWWLWlast 5
98% chance of top 4 · expected finish 1.9
-0.14 schedule faced · avg opponent rating

Next game — Sat Oct 24, 02:00 PM

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Lions FC STXCL Red
2nd · 2.50 PPG
at
LTFC STXCL
14th · 0.71 PPG

Bee Creek Sports Complex , Field 5 ↗

windrawloss

●○○○○ Favorable to win

Most likely score 2–0 (expected goals 2.7 for, 0.7 against · 2.50 expected points)

Season so farLions FC STXCL RedLTFC STXCL
Position2nd14th
Record (W-D-L)5-0-11-2-4
Points per game2.500.71
Goals for / game2.80.7
Goals against / game0.82.1
Clean sheets40
Held scoreless03
Form (recent first)W L W W WD W L D L
Biggest win5–0 at FC Westlake STXCL2–1 vs FC Westlake STXCL
Worst loss1–3 at Lonestar ATX STH STXCL Gold0–5 vs Cavalry FC STXCL
Model rating (net goals vs avg)+1.32-1.01
Schedule faced (avg opp. rating)-0.14-0.12

Common opponents: Imperial SC STXCL — we 1–0; they 1–1. RISE SC STXCL — we 6–2; they 0–3. FC Westlake STXCL — we 5–0; they 2–1.

Game plan

  • They struggle to score
    LTFC STXCL average 0.7 goals/game (league avg 1.8); blanked in 3 of 7.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Expected win — the trap is complacency
    Model gives a 79% chance; likely score 2–0.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Away game
    Kickoff 02:00 PM at Bee Creek Sports Complex .

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Saturday goes…

Where we'd sit after the LTFC STXCL game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Lions FC STXCL Red – LTFC STXCL) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 7 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.57 PPG
2nd— holds 1st▲ up 1 2nd— holds
Win
2.57 PPG
2nd— holds 1st▲ up 1 2nd— holds
Draw
2.29 PPG
2nd— holds 2nd— holds 3rd▼ down 1
Loss
2.14 PPG
4th▼ down 2 2nd— holds 4th▼ down 2

Can we move up this round? Yes. With a 2–0 win we finish as high as 1st if every rival drops points, and as low as 2nd if every rival wins.

Where we finish

2,000 simulated seasons

41% finish 1st
98% top 4
2% below the top 4
1.9 average finish
  1. 1st 41%
  2. 2nd 36%
  3. 3rd 17%
  4. 4th 5%
  5. 5th 1%
  6. 6th <1%
  7. 7th <1%
  8. 8th <1%
  9. 9th
  10. 10th
  11. 11th
  12. 12th
  13. 13th
  14. 14th
  15. 15th
  16. 16th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 9 remaining known games (max 2.80 PPG if we win out).

#TeamPPGProj.To pass them
1 MAFC STXCL 2.67 (+0.17) 1st (2.32) 26 of 27 pts to pass their current pace, 20 for their projection

How the results connect

14 chains · 9 teams

Paths of results that link Lions FC STXCL Red to LTFC STXCL through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

12 favour us
2 even
0 favour them
+3.9 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
1–0 1–1 5–0 1–2 6–2 3–0 1–0 1–2 1–1 1–2 3–0 0–2 0–3 1–3 2–1 2–0 0–3 Lions FC STXCL Red 2nd Imperial SC STXCL 4th FC Westlake STXCL 16th RISE SC STXCL 7th Dynamos STXCL 12th CHALLENGE UNITED EA… 11th Lonestar ATX NTH ST… 6th AHFC CENTRAL STXCL 5th LTFC STXCL 14th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

9 game days

1st 8th 16th Sep 12 Sep 19 Sep 26 Oct 3 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.09 · 11th hardest of 16

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
02:00 PM
LTFC STXCL
14th · 1-2-4 · GD -10
Away
Bee Creek Sports Complex
●○○○○ Favorable
79%
2–0 2.50 2.50 Bank it
Sat Nov 7
10:00 AM
SAFC STXCL
13th · 1-1-3 · GD -10
Home
ASP / CC
●○○○○ Favorable
87%
3–0 2.70 2.53 Bank it
Sat Nov 14
02:00 PM
MAFC STXCL
1st · 5-1-0 · GD +16
Home
ASP / CC
●●●○○ Toss-up
45%
2–1 1.54 2.42 Swing game
Sun Nov 15
10:00 AM
SG1 STXCL
8th · 3-0-3 · GD +5
Home
ASP / CC
●●○○○ Lean win
65%
2–1 2.13 2.39 Swing game
Sat Nov 21
02:00 PM
AHFC CENTRAL STXCL
5th · 3-2-1 · GD +2
Away far trip
Dyess Park
●●●○○ Toss-up
54%
1–1 1.86 2.34 Swing game
Sun Nov 22
10:00 AM
Cavalry FC STXCL
3rd · 5-1-1 · GD +10
Away far trip
Zube Park
●●●○○ Toss-up
43%
1–1 1.52 2.27 Swing game
Sat Apr 17
10:00 AM
Lonestar ATX NTH STXCL Gold
6th · 3-1-2 · GD -1
Home
ASP / CC
●●○○○ Lean win
72%
2–1 2.32 2.28 Bank it
Sun Apr 18
12:00 PM
Sting CC STXCL Stewart
9th · 2-2-2 · GD -2
Home
ASP / CC
●●○○○ Lean win
74%
2–1 2.36 2.28 Bank it
Sat Apr 24
11:00 AM
Barca Academy Austin STXCL Blue
15th · 0-1-4 · GD -12
Away
Lions Pride Park
●○○○○ Favorable
85%
3–1 2.64 2.31 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 MAFC STXCL 6510 237+16 162.67 WWWDW -0.24 -0.02 99% 1.8
2 Lions FC STXCL Red 6501 175+12 152.50 WWWLW -0.14 -0.09 98% 1.9
3 Cavalry FC STXCL 7511 177+10 162.29 WWWLW -0.43 +0.30 76% 3.8
4 Imperial SC STXCL 6411 145+9 132.17 WWDWW -0.37 +0.16 72% 3.8
5 AHFC CENTRAL STXCL 6321 86+2 111.83 WDDWL -0.29 +0.21 11% 7.2
6 Lonestar ATX NTH STXCL Gold 6312 1011-1 101.67 WLLWD -0.10 +0.05 6% 8.5
7 RISE SC STXCL 5221 1210+2 81.60 DLWWD -0.16 +0.06 13% 7.4
8 SG1 STXCL 6303 1611+5 91.50 WWWLL -0.12 +0.04 15% 6.7
9 Sting CC STXCL Stewart 6222 1012-2 81.33 LLDWD +0.21 -0.15 4% 8.7
10 Lonestar ATX STH STXCL Gold 6222 912-3 81.33 WLLWD +0.52 -0.34 4% 8.5
11 CHALLENGE UNITED EAST STXCL 7205 1114-3 60.86 LWLLW +0.41 -0.31 1% 10.5
12 Dynamos STXCL 5113 99+0 40.80 DLWLL +0.11 -0.06 1% 9.8
13 SAFC STXCL 5113 515-10 40.80 LLDLW +0.39 -0.10 0% 13.3
14 LTFC STXCL 7124 515-10 50.71 LDLWD -0.12 +0.20 0% 13.9
15 Barca Academy Austin STXCL Blue 5014 618-12 10.20 DLLLL +0.16 +0.05 0% 14.7
16 FC Westlake STXCL 7016 520-15 10.14 LLLLL +0.31 -0.10 0% 15.3

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.81 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.