TableChase Clubs

AHFC CENTRAL STXCL

ECNL Regional League Boys · STXCL BU15 · 16 teams · Albion Hurricanes FC (all teams)

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5th
3-2-1 record · 6 played
1.83 points per game
+2 goal diff · 8–6
WDDWLlast 5
12% chance of top 4 · expected finish 7.2
-0.29 schedule faced · avg opponent rating

Next game — Sat Oct 24, 04:00 PM

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AHFC CENTRAL STXCL
5th · 1.83 PPG
vs
RISE SC STXCL
7th · 1.60 PPG

Dyess Park, Field 4 ↗

windrawloss

●●●○○ Toss-up to win

Most likely score 1–1 (expected goals 1.6 for, 1.5 against · 1.50 expected points)

Season so farAHFC CENTRAL STXCLRISE SC STXCL
Position5th7th
Record (W-D-L)3-2-12-2-1
Points per game1.831.60
Goals for / game1.32.4
Goals against / game1.02.0
Clean sheets12
Held scoreless10
Form (recent first)L W D D WD W W L D
Biggest win3–1 at FC Westlake STXCL3–0 vs LTFC STXCL
Worst loss0–2 at Imperial SC STXCL2–6 at Lions FC STXCL Red
Model rating (net goals vs avg)+0.14+0.22
Schedule faced (avg opp. rating)-0.29-0.16

Common opponents: FC Westlake STXCL — we 3–1; they 3–0. LTFC STXCL — we 2–1; they 3–0.

Game plan

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–2 at Imperial SC STXCL.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Swing game — small margins
    Win 42% / draw 24% / loss 34%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

If Saturday goes…

Where we'd sit after the RISE SC STXCL game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (AHFC CENTRAL STXCL – RISE SC STXCL) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 7 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.71 PPG
5th— holds 6th▼ down 1 7th▼ down 2
Win
2.00 PPG
5th— holds 5th— holds 5th— holds
Draw
1.71 PPG
5th— holds 6th▼ down 1 7th▼ down 2
Loss
1.57 PPG
7th▼ down 2 7th▼ down 2 8th▼ down 3

Can we move up this round? No. With a 1–1 draw we stay 5th even if every rival loses, and as low as 7th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
12% top 4
88% below the top 4
7.2 average finish
  1. 1st <1%
  2. 2nd 1%
  3. 3rd 3%
  4. 4th 8%
  5. 5th 13%
  6. 6th 17%
  7. 7th 16%
  8. 8th 14%
  9. 9th 10%
  10. 10th 8%
  11. 11th 6%
  12. 12th 3%
  13. 13th <1%
  14. 14th <1%
  15. 15th
  16. 16th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 9 remaining known games (max 2.53 PPG if we win out).

#TeamPPGProj.To pass them
1 MAFC STXCL 2.67 (+0.84) 1st (2.32) 30 of 27 pts to pass their current pace, 24 for their projection
2 Lions FC STXCL Red 2.50 (+0.67) 2nd (2.31) 27 of 27 pts to pass their current pace, 24 for their projection
3 Cavalry FC STXCL 2.29 (+0.46) 3rd (1.98) 24 of 27 pts to pass their current pace, 19 for their projection
4 Imperial SC STXCL 2.17 (+0.34) 4th (1.97) 22 of 27 pts to pass their current pace, 19 for their projection

How the results connect

15 chains · 11 teams

Paths of results that link AHFC CENTRAL STXCL to RISE SC STXCL through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

4 favour us
11 favour them
-1.3 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
3–1 0–3 2–1 0–3 0–2 0–1 6–2 1–1 2–0 2–1 0–5 6–2 1–1 3–0 1–0 2–2 1–1 1–3 3–3 2–1 AHFC CENTRAL STXCL 5th FC Westlake STXCL 16th LTFC STXCL 14th Imperial SC STXCL 4th SAFC STXCL 13th Cavalry FC STXCL 3rd Sting CC STXCL Stew… 9th Lions FC STXCL Red 2nd Barca Academy Austi… 15th MAFC STXCL 1st RISE SC STXCL 7th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

9 game days

1st 8th 16th Sep 12 Sep 19 Sep 26 Oct 3 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.21 · 2nd hardest of 16

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
04:00 PM
RISE SC STXCL
7th · 2-2-1 · GD +2
Home
Dyess Park
●●●○○ Toss-up
42%
1–1 1.50 1.79 Swing game
Sat Oct 31
04:00 PM
MAFC STXCL
1st · 5-1-0 · GD +16
Home
Dyess Park
●●●●● Very tough
22%
1–2 0.86 1.67 Upside
Sat Nov 7
08:00 AM
CHALLENGE UNITED EAST STXCL
11th · 2-0-5 · GD -3
Away
Dyess Park
●●●●○ Tough
39%
1–1 1.42 1.64 Upside
Sat Nov 14
03:00 PM
Lonestar ATX NTH STXCL Gold
6th · 3-1-2 · GD -1
Away far trip
Westcreek
●●●●○ Tough
38%
1–1 1.41 1.62 Upside
Sun Nov 15
11:00 AM
Lonestar ATX STH STXCL Gold
10th · 2-2-2 · GD -3
Away far trip
Westcreek
●●●●○ Tough
39%
1–1 1.43 1.60 Upside
Sat Nov 21
02:00 PM
Lions FC STXCL Red
2nd · 5-0-1 · GD +12
Home
Dyess Park
●●●●● Very tough
22%
1–1 0.90 1.54 Upside
Sun Nov 22
10:00 AM
Barca Academy Austin STXCL Blue
15th · 0-1-4 · GD -12
Home
Zube Park
●●○○○ Lean win
69%
2–1 2.25 1.60 Swing game
Sat Apr 17
08:00 AM
SG1 STXCL
8th · 3-0-3 · GD +5
Away
Dyess Park
●●●●○ Tough
30%
1–1 1.12 1.56 Upside
Sun Apr 18
10:00 AM
Dynamos STXCL
12th · 1-1-3 · GD +0
Home
Dyess Park
●●●○○ Toss-up
44%
1–1 1.57 1.56 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 MAFC STXCL 6510 237+16 162.67 WWWDW -0.24 -0.02 99% 1.8
2 Lions FC STXCL Red 6501 175+12 152.50 WWWLW -0.14 -0.09 98% 1.9
3 Cavalry FC STXCL 7511 177+10 162.29 WWWLW -0.43 +0.30 74% 3.7
4 Imperial SC STXCL 6411 145+9 132.17 WWDWW -0.37 +0.16 72% 3.9
5 AHFC CENTRAL STXCL 6321 86+2 111.83 WDDWL -0.29 +0.21 12% 7.2
6 Lonestar ATX NTH STXCL Gold 6312 1011-1 101.67 WLLWD -0.10 +0.05 5% 8.5
7 RISE SC STXCL 5221 1210+2 81.60 DLWWD -0.16 +0.06 14% 7.4
8 SG1 STXCL 6303 1611+5 91.50 WWWLL -0.12 +0.04 17% 6.6
9 Sting CC STXCL Stewart 6222 1012-2 81.33 LLDWD +0.21 -0.15 3% 8.9
10 Lonestar ATX STH STXCL Gold 6222 912-3 81.33 WLLWD +0.52 -0.34 4% 8.6
11 CHALLENGE UNITED EAST STXCL 7205 1114-3 60.86 LWLLW +0.41 -0.31 0% 10.4
12 Dynamos STXCL 5113 99+0 40.80 DLWLL +0.11 -0.06 2% 9.9
13 SAFC STXCL 5113 515-10 40.80 LLDLW +0.39 -0.10 0% 13.3
14 LTFC STXCL 7124 515-10 50.71 LDLWD -0.12 +0.20 0% 13.9
15 Barca Academy Austin STXCL Blue 5014 618-12 10.20 DLLLL +0.16 +0.05 0% 14.7
16 FC Westlake STXCL 7016 520-15 10.14 LLLLL +0.31 -0.10 0% 15.3

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.81 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.