TableChase Clubs

LA Breakers Red

ECNL Regional League Boys · Southern Cal BU17 · 17 teams · LA Breakers FC (all teams)

Scores refresh automatically every 2 hours · last pulled 16 minutes ago.
Add schedule to calendar
4th
3-0-1 record · 4 played
2.25 points per game
+20 goal diff · 22–2
WLWWlast 4
85% chance of top 4 · expected finish 3.3
-0.79 schedule faced · avg opponent rating

Next game — Sat Oct 31, 03:00 PM

Open the match preview →

LA Breakers Red
4th · 2.25 PPG
vs
Empire Surf
1st · 3.00 PPG

Bell Gardens Sports Complex, Field 3 ↗

windrawloss

●●●●○ Tough to win

Most likely score 2–2 (expected goals 2.0 for, 2.7 against · 1.04 expected points)

Season so farLA Breakers RedEmpire Surf
Position4th1st
Record (W-D-L)3-0-15-0-0
Points per game2.253.00
Goals for / game5.57.0
Goals against / game0.50.2
Clean sheets34
Held scoreless00
Form (recent first)W W L WW W W W W
Biggest win9–0 vs LAFC WHITE15–0 at LV Heat Surf
Worst loss1–2 at Pateadores—
Model rating (net goals vs avg)+2.56+3.89
Schedule faced (avg opp. rating)-0.79-1.03

Common opponents: LAFC WHITE — we 9–0; they 8–0.

Game plan

  • Respect their attack
    Empire Surf score 7.0/game — well above the league's 2.7.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Hard to break down
    Empire Surf concede only 0.2/game with 4 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Underdog — play free, stay organised
    Model gives 29%; a draw (18%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • They arrive in form
    Empire Surf have won 5 straight.

    Don't let them settle: deny the first 10 minutes of rhythm with pressure on their first pass out of the back.

If Saturday goes…

Where we'd sit after the Empire Surf game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (LA Breakers Red – Empire Surf) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 5 other games that week (Mon Oct 26 – Sun Nov 1); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 2.00 PPG
5th▼ down 1 6th▼ down 2 6th▼ down 2
Win
2.40 PPG
4th— holds 4th— holds 4th— holds
Draw
2.00 PPG
5th▼ down 1 6th▼ down 2 6th▼ down 2
Loss
1.80 PPG
7th▼ down 3 7th▼ down 3 7th▼ down 3

Can we move up this round? No. With a 2–2 draw we fall to at least 5th even if every rival loses, and as low as 6th if every rival wins.

Where we finish

2,000 simulated seasons

4% finish 1st
85% top 4
15% below the top 4
3.3 average finish
  1. 1st 4%
  2. 2nd 26%
  3. 3rd 29%
  4. 4th 26%
  5. 5th 11%
  6. 6th 3%
  7. 7th 1%
  8. 8th <1%
  9. 9th
  10. 10th
  11. 11th
  12. 12th
  13. 13th
  14. 14th
  15. 15th
  16. 16th
  17. 17th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 12 remaining known games (max 2.81 PPG if we win out).

#TeamPPGProj.To pass them
1 Empire Surf 3.00 (+0.75) 1st (2.75) 39 of 36 pts to pass their current pace, 36 for their projection
2 Sporting California USA 3.00 (+0.75) 3rd (2.36) 39 of 36 pts to pass their current pace, 29 for their projection
3 Pateadores 3.00 (+0.75) 2nd (2.39) 39 of 36 pts to pass their current pace, 30 for their projection

How the results connect

7 chains · 10 teams

Paths of results that link LA Breakers Red to Empire Surf through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

2 favour us
5 favour them
-4.4 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
9–0 0–8 1–2 2–0 0–3 7–0 1–3 0–2 5–0 1–5 1–7 9–0 0–15 4–4 0–3 LA Breakers Red 4th LAFC WHITE 13th Pateadores 3rd San Diego Surf 17th West Coast FC White 16th LAFC GOLD 9th Beach Futbol Club B… 6th Legends FC 15th LV Heat Surf 14th Empire Surf 1st

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

7 chains

Position over the season

9 game days

1st 9th 17th Sep 12 Sep 19 Sep 26 Oct 3 Oct 17

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.07 · 8th hardest of 17

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 10
TBD
no score posted
CDA Slammers FC Black
5th · 3-0-1 · GD +14
Away
●●●○○ Toss-up
56%
3–2 1.85 2.17 Swing game
Sat Oct 31
03:00 PM
Empire Surf
1st · 5-0-0 · GD +34
Home
Bell Gardens Sports Complex
●●●●○ Tough
29%
2–2 1.04 1.98 Upside
Sat Nov 7
09:00 AM
Rebels SC Blue
12th · 1-0-3 · GD -4
Home
Bell Gardens Sports Complex
●○○○○ Favorable
87%
3–1 2.68 2.08 Bank it
Sat Nov 21
01:00 PM
Legends FC - Del Mar
10th · 1-2-2 · GD -10
Away far trip
Canyon Crest Academy · turf?
●○○○○ Favorable
89%
4–1 2.74 2.16 Bank it
Sun Nov 22
09:00 AM
Rebels SC White
8th · 2-0-2 · GD +0
Away far trip
Southwestern College · turf
●○○○○ Favorable
80%
4–1 2.51 2.20 Bank it
Sat Mar 13
TBD
Legends FC
15th · 1-0-4 · GD -10
Home
●○○○○ Favorable
93%
5–1 2.83 2.27 Bank it
Sat Mar 20
TBD
Beach Futbol Club Black
6th · 3-1-1 · GD +3
Away
●●○○○ Lean win
65%
2–1 2.13 2.25 Swing game
Sun Apr 4
TBD
LV Heat Surf
14th · 1-1-4 · GD -30
Home
●○○○○ Favorable
99%
8–1 2.97 2.31 Bank it
Sat Apr 17
TBD
FC Long Beach
11th · 1-1-3 · GD -10
Home
●○○○○ Favorable
94%
5–1 2.87 2.36 Bank it
Sat May 1
TBD
Sporting California USA
2nd · 3-0-0 · GD +15
Away
●●●○○ Toss-up
43%
2–2 1.47 2.29 Swing game
Sat May 8
TBD
LAFC GOLD
9th · 2-0-3 · GD -3
Home
●○○○○ Favorable
80%
3–0 2.52 2.31 Bank it
Sat May 15
11:00 AM
LA Breakers White
7th · 2-0-1 · GD +2
Home
Bell Gardens Sports Complex
●○○○○ Favorable
83%
4–1 2.59 2.33 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Empire Surf 5500 351+34 153.00 WWWWW -1.03 +0.17 100% 1.2
2 Sporting California USA 3300 172+15 93.00 WWW -0.92 +0.07 87% 3.2
3 Pateadores 4400 185+13 123.00 WWWW -0.12 -0.09 88% 3.1
4 LA Breakers Red 4301 222+20 92.25 WLWW -0.79 +0.07 85% 3.3
5 CDA Slammers FC Black 4301 217+14 92.25 LWWW -1.04 +0.24 31% 4.9
6 Beach Futbol Club Black 5311 107+3 102.00 WDWLW +0.37 -0.17 6% 6.4
7 LA Breakers White 3201 119+2 62.00 LWW -0.06 -0.01 3% 6.8
8 Rebels SC White 4202 1111+0 61.50 WLLW -1.39 +0.52 0% 9.6
9 LAFC GOLD 5203 58-3 61.20 WWLLL +1.22 -0.47 0% 8.5
10 Legends FC - Del Mar 5122 616-10 51.00 DDLWL -0.27 +0.26 0% 12.7
11 FC Long Beach 5113 919-10 40.80 DLWLL -0.00 +0.16 0% 12.7
12 Rebels SC Blue 4103 59-4 30.75 LLWL +0.33 -0.03 0% 10.3
13 LAFC WHITE 4103 720-13 30.75 LLLW +1.11 -0.25 0% 12.5
14 LV Heat Surf 6114 1141-30 40.67 LLLWL +0.57 -0.02 0% 15.7
15 Legends FC 5104 818-10 30.60 LLWLL +0.69 -0.16 0% 12.7
16 West Coast FC White 3012 514-9 10.33 DLL -0.33 +0.26 0% 13.9
17 San Diego Surf 3003 113-12 00.00 LLL -0.12 +0.19 0% 15.7

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.71 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.