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NCFC Youth

ECNL Boys · Mid-Atlantic BU18/19 · 13 teams · NCFC Youth (all teams)

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7th
1-0-1 record · 2 played
1.50 points per game
+1 goal diff · 3–2
WLlast 2
17% chance of top 4 · expected finish 6.9
-0.29 schedule faced · avg opponent rating

Next game — Sun Jan 24, 10:00 AM

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NCFC Youth
7th · 1.50 PPG
at
NCFC Youth Academy
4th · 1.75 PPG

WRAL , Field 6 ↗

windrawloss

●●●●○ Tough to win

Most likely score 1–1 (expected goals 1.3 for, 1.5 against · 1.21 expected points)

Season so farNCFC YouthNCFC Youth Academy
Position7th4th
Record (W-D-L)1-0-12-1-1
Points per game1.501.75
Goals for / game1.51.5
Goals against / game1.01.3
Clean sheets11
Held scoreless10
Form (recent first)L WL W D W
Biggest win3–0 vs Fairfax Virginia Union3–1 vs Richmond United
Worst loss0–2 vs Arlington Soccer Association1–3 vs Charlotte SA Academy
Model rating (net goals vs avg)+0.12+0.20
Schedule faced (avg opp. rating)-0.29+0.39

Common opponents: Arlington Soccer Association — we 0–2; they 1–0.

Game plan

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–2 vs Arlington Soccer Association.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 32%; a draw (25%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 10:00 AM at WRAL .

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Charlotte SA sit 6th on 1.50 PPG; we are on 1.50.

    A point moves us above Charlotte SA on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Sunday goes…

Where we'd sit after the NCFC Youth Academy game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (NCFC Youth – NCFC Youth Academy) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 2 other games that week (Mon Jan 18 – Sun Jan 24); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.33 PPG
8th▼ down 1 7th— holds 8th▼ down 1
Win
2.00 PPG
4th▲ up 3 4th▲ up 3 5th▲ up 2
Draw
1.33 PPG
8th▼ down 1 7th— holds 8th▼ down 1
Loss
1.00 PPG
8th▼ down 1 8th▼ down 1 9th▼ down 2

Can we move up this round? No. With a 1–1 draw we stay 7th even if every rival loses, and as low as 8th if every rival wins.

Where we finish

2,000 simulated seasons

1% finish 1st
17% top 4
83% below the top 4
6.9 average finish
  1. 1st 1%
  2. 2nd 3%
  3. 3rd 5%
  4. 4th 8%
  5. 5th 12%
  6. 6th 15%
  7. 7th 15%
  8. 8th 14%
  9. 9th 11%
  10. 10th 8%
  11. 11th 5%
  12. 12th 2%
  13. 13th <1%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 16 remaining known games (max 2.83 PPG if we win out).

#TeamPPGProj.To pass them
1 Wilmington Hammerheads 3.00 (+1.50) 2nd (2.01) 51 of 48 pts to pass their current pace, 34 for their projection
2 Charlotte SA Academy 2.50 (+1.00) 1st (2.11) 42 of 48 pts to pass their current pace, 36 for their projection
3 Beach FC 2.14 (+0.64) 3rd (1.85) 36 of 48 pts to pass their current pace, 31 for their projection
4 NCFC Youth Academy 1.75 (+0.25) 5th (1.58) A point next game
5 VDA 1.50 (+0.00) 4th (1.68) A point next game
6 Charlotte SA 1.50 (+0.00) 6th (1.49) A point next game

How the results connect

4 chains · 5 teams

Paths of results that link NCFC Youth to NCFC Youth Academy through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

2 favour us
2 favour them
+0.0 goals per chain on average. The results call it close.
won lost drew· result for the team the arrow starts from
0–2 0–1 3–0 3–2 1–3 3–2 3–1 NCFC Youth 7th Arlington Soccer As… 10th Fairfax Virginia Un… 8th Richmond United 9th NCFC Youth Academy 4th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

4 chains

Position over the season

9 game days

1st 7th 13th Sep 12 Sep 19 Sep 26 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.08 · 4th hardest of 13

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Jan 24
10:00 AM
NCFC Youth Academy
4th · 2-1-1 · GD +1
Away
WRAL
●●●●○ Tough
32%
1–1 1.21 1.40 Upside
Sat Jan 30
02:00 PM
Wilmington Hammerheads
1st · 2-0-0 · GD +5
Away far trip
NCINO Sports Park
●●●●● Very tough
22%
1–2 0.87 1.27 Upside
Sat Feb 6
TBD
Charlotte SA
6th · 1-0-1 · GD +1
Away
●●●●○ Tough
34%
1–1 1.23 1.26 Upside
Sun Feb 7
11:00 AM
NCFC Youth Academy
4th · 2-1-1 · GD +1
Home
WRAL
●●●●○ Tough
40%
1–1 1.45 1.29 Upside
Sat Feb 13
04:00 PM
Beach FC
3rd · 4-3-0 · GD +6
Home
WRAL
●●●●○ Tough
34%
1–1 1.27 1.29 Upside
Sun Feb 14
01:00 PM
Richmond United
9th · 2-1-4 · GD -2
Home
WRAL
●●●○○ Toss-up
49%
1–1 1.68 1.34 Swing game
Sat Feb 27
10:00 AM
Wilmington Hammerheads
1st · 2-0-0 · GD +5
Home
WRAL
●●●●○ Tough
30%
1–1 1.12 1.31 Upside
Sat Mar 6
04:00 PM
Highland FC
13th · 0-0-2 · GD -5
Away far trip
Buncombe County Sports Park
●●●○○ Toss-up
57%
2–1 1.91 1.37 Swing game
Sun Mar 7
TBD
Charlotte SA Academy
2nd · 3-1-0 · GD +7
Away
●●●●● Very tough
19%
1–1 0.80 1.32 Upside
Sat Mar 13
02:00 PM
Charlotte SA
6th · 1-0-1 · GD +1
Home
WRAL
●●●○○ Toss-up
43%
1–1 1.51 1.34 Swing game
Sat Apr 10
TBD
NC Fusion
12th · 0-1-1 · GD -2
Home
●●●○○ Toss-up
54%
2–1 1.83 1.38 Swing game
Sat Apr 17
02:00 PM
VDA
5th · 3-0-3 · GD +5
Away far trip
Ali Krieger Sports Complex (AKSC)
●●●●○ Tough
28%
1–2 1.05 1.35 Upside
Sun Apr 18
TBD
Skyline Elite
11th · 1-1-4 · GD -10
Away
●●●○○ Toss-up
57%
1–0 1.93 1.39 Swing game
Sat Apr 24
TBD
Highland FC
13th · 0-0-2 · GD -5
Home
●●○○○ Lean win
66%
2–1 2.16 1.44 Swing game
Sun Apr 25
TBD
Charlotte SA Academy
2nd · 3-1-0 · GD +7
Home
●●●●○ Tough
26%
1–1 1.01 1.41 Upside
Sat May 8
TBD
NC Fusion
12th · 0-1-1 · GD -2
Away
●●●○○ Toss-up
44%
1–1 1.56 1.42 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Wilmington Hammerheads 2200 72+5 63.00 WW -0.29 -0.01 88% 2.6
2 Charlotte SA Academy 4310 103+7 102.50 DWWW -0.03 -0.06 94% 2.0
3 Beach FC 7430 148+6 152.14 DDWWD -0.20 -0.01 75% 3.5
4 NCFC Youth Academy 4211 65+1 71.75 WDWL +0.39 -0.07 35% 5.6
5 VDA 6303 1712+5 91.50 LLWLW -0.18 -0.06 52% 4.7
6 Charlotte SA 2101 54+1 31.50 LW +0.16 +0.02 25% 6.3
7 NCFC Youth 2101 32+1 31.50 WL -0.29 +0.08 17% 6.9
8 Fairfax Virginia Union 6303 1114-3 91.50 WWLLL +0.04 +0.00 8% 7.6
9 Richmond United 7214 1214-2 71.00 DLLWL +0.05 -0.07 3% 8.8
10 Arlington Soccer Association 8224 1115-4 81.00 LDWLW +0.11 -0.09 1% 9.1
11 Skyline Elite 6114 414-10 40.67 DLLWL +0.07 +0.10 0% 12.0
12 NC Fusion 2011 35-2 10.50 LD +0.16 +0.10 1% 9.9
13 Highland FC 2002 27-5 00.00 LL -0.23 +0.23 0% 12.2

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.83 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.