TableChase Clubs

Fairfax Virginia Union

ECNL Boys · Mid-Atlantic BU18/19 · 13 teams · Fairfax Virginia Union (all teams)

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8th
3-0-3 record · 6 played
1.50 points per game
-3 goal diff · 11–14
WWLLLlast 5
10% chance of top 4 · expected finish 7.5
+0.04 schedule faced · avg opponent rating

Next game — Sun Oct 25, 01:00 PM

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Fairfax Virginia Union
8th · 1.50 PPG
at
VDA
5th · 1.50 PPG

Ali Krieger Sports Complex (AKSC), Field 8 ↗

windrawloss

●●●●● Very tough to win

Most likely score 1–3 (expected goals 1.9 for, 3.3 against · 0.77 expected points)

Season so farFairfax Virginia UnionVDA
Position8th5th
Record (W-D-L)3-0-33-0-3
Points per game1.501.50
Goals for / game1.82.8
Goals against / game2.32.0
Clean sheets01
Held scoreless10
Form (recent first)L L L W WW L W L L
Biggest win3–1 vs Arlington Soccer Association5–0 vs Skyline Elite
Worst loss0–3 at NCFC Youth1–3 at Richmond United
Model rating (net goals vs avg)-0.31+0.56
Schedule faced (avg opp. rating)+0.04-0.18

Common opponents: Skyline Elite — we 2–1; they 5–0. Arlington Soccer Association — we 3–1; they 4–2. Richmond United — we 3–2; they 1–3. Beach FC — we 2–3; they 1–3.

Game plan

  • Respect their attack
    VDA score 2.8/game — well above the league's 1.8.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–3 at NCFC Youth.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 20%; a draw (15%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 01:00 PM at Ali Krieger Sports Complex (AKSC).

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    NCFC Youth sit 7th on 1.50 PPG; we are on 1.50.

    A point moves us above NCFC Youth on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Sunday goes…

Where we'd sit after the VDA game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Fairfax Virginia Union – VDA) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 2 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 1.29 PPG
8th— holds 8th— holds 8th— holds
Win
1.71 PPG
5th▲ up 3 5th▲ up 3 5th▲ up 3
Draw
1.43 PPG
8th— holds 8th— holds 8th— holds
Loss
1.29 PPG
8th— holds 8th— holds 8th— holds

Can we move up this round? No. With a 1–3 loss we stay 8th even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

0% finish 1st
10% top 4
90% below the top 4
7.5 average finish
  1. 1st <1%
  2. 2nd 1%
  3. 3rd 3%
  4. 4th 6%
  5. 5th 9%
  6. 6th 13%
  7. 7th 18%
  8. 8th 16%
  9. 9th 13%
  10. 10th 11%
  11. 11th 8%
  12. 12th 2%
  13. 13th 1%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 11 remaining known games (max 2.47 PPG if we win out).

#TeamPPGProj.To pass them
1 Wilmington Hammerheads 3.00 (+1.50) 2nd (2.01) 42 of 33 pts to pass their current pace, 26 for their projection
2 Charlotte SA Academy 2.50 (+1.00) 1st (2.11) 34 of 33 pts to pass their current pace, 27 for their projection
3 Beach FC 2.14 (+0.64) 3rd (1.85) 28 of 33 pts to pass their current pace, 23 for their projection
4 NCFC Youth Academy 1.75 (+0.25) 5th (1.58) 21 of 33 pts to pass their current pace, 18 for their projection
5 VDA 1.50 (+0.00) 4th (1.68) A point next game
6 Charlotte SA 1.50 (+0.00) 6th (1.49) A point next game
7 NCFC Youth 1.50 (+0.00) 7th (1.42) A point next game

How the results connect

18 chains · 9 teams

Paths of results that link Fairfax Virginia Union to VDA through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

7 favour us
2 even
9 favour them
-0.6 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
3–1 2–4 2–3 3–1 3–2 3–1 2–1 0–5 0–3 3–1 0–0 1–1 0–2 2–3 2–1 1–5 1–4 3–1 1–1 Fairfax Virginia Un… 8th Arlington Soccer As… 10th Beach FC 3rd Richmond United 9th Skyline Elite 11th Wilmington Hammerhe… 1st Charlotte SA Academy 2nd Highland FC 13th VDA 5th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

9 game days

1st 7th 13th Sep 12 Sep 19 Sep 26 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.00 · 6th hardest of 13

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 25
01:00 PM
VDA
5th · 3-0-3 · GD +5
Away
Ali Krieger Sports Complex (AKSC)
●●●●● Very tough
20%
1–3 0.77 1.40 Upside
Sun Nov 8
04:00 PM
Arlington Soccer Association
10th · 2-2-4 · GD -4
Away far trip
Long Bridge Park
●●●●○ Tough
35%
1–1 1.26 1.38 Upside
Sun Nov 15
01:00 PM
Skyline Elite
11th · 1-1-4 · GD -10
Home
Centreville High School
●●○○○ Lean win
62%
2–1 2.05 1.45 Swing game
Sun Jan 17
09:00 AM
NCFC Youth Academy
4th · 2-1-1 · GD +1
Away far trip
Wake Competition Center
●●●●○ Tough
25%
1–2 0.97 1.40 Upside
Sat Feb 6
03:00 PM
Beach FC
3rd · 4-3-0 · GD +6
Home
James W Robinson HS · turf
●●●●○ Tough
28%
1–2 1.04 1.37 Upside
Sun Feb 7
02:00 PM
Richmond United
9th · 2-1-4 · GD -2
Home
James W Robinson HS · turf
●●●○○ Toss-up
42%
2–1 1.48 1.38 Swing game
Sat Feb 13
TBD
Highland FC
13th · 0-0-2 · GD -5
Away
●●●○○ Toss-up
51%
2–1 1.73 1.41 Swing game
Sun Feb 14
TBD
Charlotte SA Academy
2nd · 3-1-0 · GD +7
Away
●●●●● Very tough
13%
1–2 0.55 1.35 Upside
Sun Feb 21
TBD
VDA
5th · 3-0-3 · GD +5
Home
●●●●○ Tough
29%
2–2 1.06 1.33 Upside
Sat Apr 3
03:00 PM
NC Fusion
12th · 0-1-1 · GD -2
Home
James W Robinson HS · turf
●●●○○ Toss-up
48%
2–1 1.64 1.35 Swing game
Sun Apr 4
TBD
Charlotte SA
6th · 1-0-1 · GD +1
Home
●●●●○ Tough
36%
2–2 1.26 1.34 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Wilmington Hammerheads 2200 72+5 63.00 WW -0.29 -0.01 87% 2.6
2 Charlotte SA Academy 4310 103+7 102.50 DWWW -0.03 -0.06 96% 1.9
3 Beach FC 7430 148+6 152.14 DDWWD -0.20 -0.01 73% 3.5
4 NCFC Youth Academy 4211 65+1 71.75 WDWL +0.39 -0.07 34% 5.6
5 VDA 6303 1712+5 91.50 LLWLW -0.18 -0.06 50% 4.7
6 Charlotte SA 2101 54+1 31.50 LW +0.16 +0.02 25% 6.4
7 NCFC Youth 2101 32+1 31.50 WL -0.29 +0.08 19% 6.9
8 Fairfax Virginia Union 6303 1114-3 91.50 WWLLL +0.04 +0.00 10% 7.5
9 Richmond United 7214 1214-2 71.00 DLLWL +0.05 -0.07 3% 8.7
10 Arlington Soccer Association 8224 1115-4 81.00 LDWLW +0.11 -0.09 1% 9.1
11 Skyline Elite 6114 414-10 40.67 DLLWL +0.07 +0.10 0% 11.9
12 NC Fusion 2011 35-2 10.50 LD +0.16 +0.10 2% 9.9
13 Highland FC 2002 27-5 00.00 LL -0.23 +0.23 0% 12.2

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.83 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.