TableChase Clubs

Charlotte SA Academy

ECNL Boys · Mid-Atlantic BU13 · 13 teams · Charlotte Soccer Academy (all teams)

Scores refresh automatically every 2 hours · last pulled 1 hour ago.
Add schedule to calendar
3rd
3-0-1 record · 4 played
2.25 points per game
+12 goal diff · 19–7
WWLWlast 4
88% chance of top 4 · expected finish 3.7
-0.03 schedule faced · avg opponent rating

Next game — Sat Oct 24, 12:00 PM

Open the match preview →

Charlotte SA Academy
3rd · 2.25 PPG
vs
Highland FC
9th · 1.20 PPG

Orthocarolina Complex, Field 2 ↗

windrawloss

●○○○○ Favorable to win

Most likely score 3–1 (expected goals 3.9 for, 1.5 against · 2.50 expected points)

Season so farCharlotte SA AcademyHighland FC
Position3rd9th
Record (W-D-L)3-0-12-0-3
Points per game2.251.20
Goals for / game4.81.6
Goals against / game1.82.2
Clean sheets11
Held scoreless01
Form (recent first)W L W WL W L L W
Biggest win7–1 vs NC Fusion2–0 vs Skyline Elite
Worst loss1–2 vs VDA0–4 vs VDA
Model rating (net goals vs avg)+1.59-0.53
Schedule faced (avg opp. rating)-0.03-0.40

Common opponents: NC Fusion — we 7–1; they 3–4. VDA — we 1–2; they 0–4. Skyline Elite — we 6–0; they 2–0.

Game plan

  • Expected win — the trap is complacency
    Model gives a 80% chance; likely score 3–1.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

If Saturday goes…

Where we'd sit after the Highland FC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Charlotte SA Academy – Highland FC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 5 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.40 PPG
3rd— holds 3rd— holds 3rd— holds
Win
2.40 PPG
3rd— holds 3rd— holds 3rd— holds
Draw
2.00 PPG
4th▼ down 1 4th▼ down 1 4th▼ down 1
Loss
1.80 PPG
4th▼ down 1 5th▼ down 2 5th▼ down 2

Can we move up this round? Yes. With a 3–1 win we finish as high as 2nd if every rival drops points, and as low as 3rd if every rival wins.

Where we finish

2,000 simulated seasons

2% finish 1st
88% top 4
12% below the top 4
3.7 average finish
  1. 1st 2%
  2. 2nd 7%
  3. 3rd 23%
  4. 4th 56%
  5. 5th 10%
  6. 6th 2%
  7. 7th <1%
  8. 8th <1%
  9. 9th
  10. 10th
  11. 11th
  12. 12th
  13. 13th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 20 remaining known games (max 2.88 PPG if we win out).

#TeamPPGProj.To pass them
1 Arlington Soccer Association 2.50 (+0.25) 1st (2.52) 51 of 60 pts to pass their current pace, 52 for their projection
2 VDA 2.50 (+0.25) 2nd (2.47) 51 of 60 pts to pass their current pace, 51 for their projection

How the results connect

8 chains · 7 teams

Paths of results that link Charlotte SA Academy to Highland FC through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

7 favour us
1 favour them
+4.5 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
1–2 4–0 6–0 0–2 7–1 4–3 2–0 5–4 5–1 1–2 4–1 2–1 Charlotte SA Academy 3rd VDA 2nd Skyline Elite 11th NC Fusion 10th NCFC Youth Academy 6th Charlotte SA 7th Highland FC 9th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

8 chains

Position over the season

10 game days

1st 7th 13th Sep 12 Sep 19 Sep 26 Oct 3 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.16 · 8th hardest of 13

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
12:00 PM
Highland FC
9th · 2-0-3 · GD -3
Home
Orthocarolina Complex
●○○○○ Favorable
80%
3–1 2.50 2.30 Bank it
Sun Oct 25
05:00 PM
Charlotte SA
7th · 3-1-3 · GD -5
Home
Orthocarolina Complex
●○○○○ Favorable
81%
3–1 2.53 2.34 Bank it
Sat Oct 31
01:00 PM
Wilmington Hammerheads
13th · 0-0-7 · GD -25
Away far trip
NCINO Sports Park
●○○○○ Favorable
94%
5–1 2.86 2.41 Bank it
Sun Nov 1
11:00 AM
NCFC Youth
5th · 3-0-2 · GD -2
Away far trip
WRAL
●●○○○ Lean win
65%
3–2 2.10 2.37 Swing game
Sun Nov 8
TBD
Charlotte SA
7th · 3-1-3 · GD -5
Away
●●○○○ Lean win
73%
3–1 2.32 2.37 Bank it
Sat Nov 14
TBD
NC Fusion
10th · 2-0-4 · GD -13
Away
●○○○○ Favorable
84%
4–1 2.61 2.39 Bank it
Sat Dec 12
12:00 PM
Wilmington Hammerheads
13th · 0-0-7 · GD -25
Home
Orthocarolina Complex
●○○○○ Favorable
97%
6–1 2.93 2.44 Bank it
Sat Feb 6
TBD
NCFC Youth Academy
6th · 3-0-3 · GD +5
Away
●●●○○ Toss-up
50%
3–2 1.67 2.38 Swing game
Sat Feb 13
TBD
Arlington Soccer Association
1st · 6-2-0 · GD +27
Home
●●●●● Very tough
24%
1–2 0.88 2.26 Upside
Sun Feb 14
TBD
Fairfax Virginia Union
12th · 1-0-5 · GD -14
Home
●○○○○ Favorable
91%
4–1 2.78 2.30 Bank it
Sat Feb 20
TBD
Skyline Elite
11th · 2-0-6 · GD -17
Away
●○○○○ Favorable
84%
4–1 2.61 2.32 Bank it
Sun Feb 21
09:00 AM
VDA
2nd · 6-2-0 · GD +21
Away far trip
Long Park
●●●●● Very tough
21%
1–2 0.80 2.22 Upside
Sun Mar 7
TBD
NCFC Youth
5th · 3-0-2 · GD -2
Home
●○○○○ Favorable
76%
4–1 2.39 2.23 Bank it
Sat Mar 13
TBD
Arlington Soccer Association
1st · 6-2-0 · GD +27
Away
●●●●● Very tough
16%
1–3 0.63 2.14 Upside
Sun Mar 14
TBD
Fairfax Virginia Union
12th · 1-0-5 · GD -14
Away
●○○○○ Favorable
85%
4–1 2.63 2.17 Bank it
Sun Apr 4
11:00 AM
Highland FC
9th · 2-0-3 · GD -3
Away far trip
Buncombe County Sports Park
●●○○○ Lean win
71%
3–1 2.26 2.17 Bank it
Sat Apr 10
11:00 AM
Beach FC
8th · 3-1-4 · GD -5
Away far trip
Hampton Roads Soccer Complex
●●○○○ Lean win
67%
3–1 2.18 2.17 Swing game
Sun Apr 11
02:00 PM
Richmond United
4th · 5-2-1 · GD +19
Away far trip
Striker Park
●●●●○ Tough
26%
2–3 0.95 2.12 Upside
Sat Apr 24
TBD
Richmond United
4th · 5-2-1 · GD +19
Home
●●●●○ Tough
36%
2–2 1.27 2.08 Upside
Sun Apr 25
TBD
Beach FC
8th · 3-1-4 · GD -5
Home
●○○○○ Favorable
77%
3–1 2.42 2.10 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Arlington Soccer Association 8620 325+27 202.50 WWDWW -0.22 -0.22 100% 1.6
2 VDA 8620 276+21 202.50 WWWWW +0.07 -0.31 100% 1.9
3 Charlotte SA Academy 4301 197+12 92.25 WWLW -0.03 -0.16 88% 3.7
4 Richmond United 8521 289+19 172.13 WWDWW +0.08 -0.31 97% 3.1
5 NCFC Youth 5302 1214-2 91.80 WWLWL +0.65 -0.18 2% 6.2
6 NCFC Youth Academy 6303 1914+5 91.50 LLWWW +0.51 -0.28 14% 5.1
7 Charlotte SA 7313 914-5 101.43 WWLDL -0.51 +0.31 0% 8.6
8 Beach FC 8314 1116-5 101.25 LLWDW +0.21 -0.09 0% 7.6
9 Highland FC 5203 811-3 61.20 WLLWL -0.40 +0.16 0% 8.3
10 NC Fusion 6204 1023-13 61.00 WLLLL +0.15 +0.11 0% 10.2
11 Skyline Elite 8206 1229-17 60.75 LWLLL +0.12 +0.11 0% 10.6
12 Fairfax Virginia Union 6105 519-14 30.50 LLLLW -0.10 +0.17 0% 11.3
13 Wilmington Hammerheads 7007 732-25 00.00 LLLLL -0.15 +0.37 0% 12.9

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.35 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.