TableChase Clubs

Chicago Empire FC

Elite Academy League National · Mid-America U14 · 13 teams · Chicago Empire FC (all teams)

Scores refresh automatically every 2 hours · last pulled 7 hours ago.
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5th
1-0-1 record · 2 played
1.50 points per game
+2 goal diff · 3–1
WLlast 2
0% chance of top 4 · expected finish 6.1
+0.12 schedule faced · avg opponent rating

Next game

No remaining games on the published schedule.

Climbing the table

What it takes to pass each team above us, from our 0 remaining known games (max 1.50 PPG if we win out).

#TeamPPGProj.To pass them
1 FC Stars 3.00 (+1.50) 1st (3.00) —
2 Croatian Eagles SC 3.00 (+1.50) 2nd (2.76) —
3 JaHBat 3.00 (+1.50) 5th (2.42) —
4 USA of Indiana 2.33 (+0.83) 3rd (2.49) —

Position over the season

8 game days

1st 7th 13th Sep 12 Sep 19 Sep 26 Oct 4 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

No remaining games published.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 FC Stars 1100 90+9 33.00 W -1.96 — 100% 1.7
2 Croatian Eagles SC 3300 82+6 93.00 WWW -0.04 -1.52 85% 2.5
3 JaHBat 1100 41+3 33.00 W -0.64 -0.98 50% 4.0
4 USA of Indiana 3210 152+13 72.33 DWW -1.18 -1.33 52% 4.4
5 Chicago Empire FC 2101 31+2 31.50 WL +0.12 — 0% 6.1
6 Chicago KICS Youth Soccer Club 2101 45-1 31.50 LW -0.42 — 0% 7.1
7 Hoosier FC 4022 29-7 20.50 DDLL +0.59 +0.04 0% 9.5
8 Indy Premier SC 3012 213-11 10.33 DLL +0.24 +0.50 0% 10.3
9 Chicago Rush 0000 00+0 00.00 — -1.96 ——
10 FC1 Academy 0000 00+0 00.00 — +0.64 ——
11 Orland Park Sting FC 1001 02-2 00.00 L +1.00 — 0% 12.4
12 Forward Madison 1001 14-3 00.00 L +0.64 -0.48 0% 9.4
13 North Shore United Soccer Club 1001 09-9 00.00 L +1.96 +0.40 0% 10.9

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.23 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.