TableChase Clubs

Manta Pre

Pre-ECNL Girls · Pre- Ohio Valley GU12 (2014-2015) · 6 teams · Manta United Soccer Club (all teams)

Scores refresh automatically every 2 hours · last pulled 1 hour ago.
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5th
1-3-6 record · 10 played
0.60 points per game
-13 goal diff · 9–22
LLDLDlast 5
0% chance of top 4 · expected finish 5.0
+0.19 schedule faced · avg opponent rating

Next game

No remaining games on the published schedule.

Climbing the table

What it takes to pass each team above us, from our 0 remaining known games (max 0.60 PPG if we win out).

#TeamPPGProj.To pass them
1 GTFC Impact Girls Pre 2.00 (+1.40) 2nd (1.93) —
2 Internationals SC Pre- Blue 2.00 (+1.40) 1st (1.96) —
3 Cleveland Force Pre- White 1.89 (+1.29) 3rd (1.83) —
4 Pacesetter SC Red 1.88 (+1.28) 4th (1.81) —

Position over the season

14 game days

1st 3rd 6th Aug 29 Sep 12 Sep 20 Oct 4 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

No remaining games published.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 GTFC Impact Girls Pre 7421 1710+7 142.00 WWDLW -0.06 -0.05 100% 2.3
2 Internationals SC Pre- Blue 8512 1812+6 162.00 DWWWL -0.03 -0.35 100% 2.2
3 Cleveland Force Pre- White 9522 157+8 171.89 WWDWD -0.19 +0.60 100% 2.8
4 Pacesetter SC Red 8431 2010+10 151.88 DWWLD -0.32 +0.58 100% 2.7
5 Manta Pre 10136 922-13 60.60 LLDLD +0.19 — 0% 5.0
6 North FC Pre- West 8017 523-18 10.13 LLDLL +0.28 +0.58 0% 6.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.69 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.