TableChase Clubs

Cleveland Force Pre- White

Pre-ECNL Girls · Pre- Ohio Valley GU12 (2014-2015) · 6 teams · Cleveland Force SC (all teams)

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3rd
5-2-2 record · 9 played
1.89 points per game
+8 goal diff · 15–7
WWDWDlast 5
100% chance of top 4 · expected finish 2.8
-0.19 schedule faced · avg opponent rating

Next game — Sun Nov 1, 11:30 AM

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Cleveland Force Pre- White
3rd · 1.89 PPG
at
GTFC Impact Girls Pre
1st · 2.00 PPG

Rossford Soccer Center Dome, Indoor Turf 9v9 (1) ↗ · turf far trip

windrawloss

●●●●○ Tough to win

Most likely score 1–1 (expected goals 1.4 for, 1.4 against · 1.35 expected points)

Season so farCleveland Force Pre- WhiteGTFC Impact Girls Pre
Position3rd1st
Record (W-D-L)5-2-24-2-1
Points per game1.892.00
Goals for / game1.72.4
Goals against / game0.81.4
Clean sheets42
Held scoreless01
Form (recent first)D W D W WW L D W W
Biggest win3–0 at Manta Pre4–0 at Manta Pre
Worst loss1–2 vs Internationals SC Pre- Blue0–3 vs Internationals SC Pre- Blue
Model rating (net goals vs avg)+0.55+0.60
Schedule faced (avg opp. rating)-0.19-0.06

Already played this season: Sat Sep 19 1–2 vs GTFC Impact Girls Pre (L)

Common opponents: Internationals SC Pre- Blue — we 2–0, 1–2; they 0–3, 4–3. Manta Pre — we 3–0, 1–1; they 4–0, 1–1. North FC Pre- West — we 3–0, 1–0; they 4–0. Pacesetter SC Red — we 2–1, 1–1; they 2–2.

Game plan

  • Respect their attack
    GTFC Impact Girls Pre score 2.4/game — well above the league's 1.7.

    Deny the easy goals first: compact shape between the lines, no fouls in shooting range, and a plan for their best outlet. Score first and make them chase.

  • Underdog — play free, stay organised
    Model gives 36%; a draw (25%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 11:30 AM at Rossford Soccer Center Dome.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Internationals SC Pre- Blue sit 2nd on 2.00 PPG; we are on 1.89.

    A win moves us above Internationals SC Pre- Blue on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Sunday goes…

Where we'd sit after the GTFC Impact Girls Pre game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Cleveland Force Pre- White – GTFC Impact Girls Pre) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 2 other games that week (Mon Oct 26 – Sun Nov 1); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.80 PPG
4th▼ down 1 3rd— holds 4th▼ down 1
Win
2.00 PPG
1st▲ up 2 1st▲ up 2 2nd▲ up 1
Draw
1.80 PPG
4th▼ down 1 3rd— holds 4th▼ down 1
Loss
1.70 PPG
4th▼ down 1 4th▼ down 1 4th▼ down 1

Can we move up this round? Yes. With a 1–1 draw we finish as high as 2nd if every rival drops points, and as low as 4th if every rival wins.

Where we finish

2,000 simulated seasons

13% finish 1st
100% top 4
0% below the top 4
2.8 average finish
  1. 1st 13%
  2. 2nd 24%
  3. 3rd 30%
  4. 4th 33%
  5. 5th
  6. 6th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 1 remaining known games (max 2.00 PPG if we win out).

#TeamPPGProj.To pass them
1 GTFC Impact Girls Pre 2.00 (+0.11) 2nd (1.93) Win next game
2 Internationals SC Pre- Blue 2.00 (+0.11) 1st (1.96) Win next game

How the results connect

73 chains · 6 teams

Paths of results that link Cleveland Force Pre- White to GTFC Impact Girls Pre through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

30 favour us
10 even
33 favour them
+0.0 goals per chain on average. The results call it close.
won lost drew· result for the team the arrow starts from
1–2 1–1 2–2 1–1 1–1 2–1 3–0 0–4 3–0 0–4 2–0 3–4 1–2 3–0 1–0 Cleveland Force Pre… 3rd Pacesetter SC Red 4th Manta Pre 5th North FC Pre- West 6th Internationals SC P… 2nd GTFC Impact Girls P… 1st

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

14 game days

1st 3rd 6th Aug 29 Sep 12 Sep 20 Oct 4 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.60 · 1st hardest of 5

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Nov 1
11:30 AM
GTFC Impact Girls Pre
1st · 4-2-1 · GD +7
Away far trip
Rossford Soccer Center Dome · turf
●●●●○ Tough
36%
1–1 1.35 1.83 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 GTFC Impact Girls Pre 7421 1710+7 142.00 WWDLW -0.06 -0.05 100% 2.3
2 Internationals SC Pre- Blue 8512 1812+6 162.00 DWWWL -0.03 -0.35 100% 2.2
3 Cleveland Force Pre- White 9522 157+8 171.89 WWDWD -0.19 +0.60 100% 2.8
4 Pacesetter SC Red 8431 2010+10 151.88 DWWLD -0.32 +0.58 100% 2.7
5 Manta Pre 10136 922-13 60.60 LLDLD +0.19 — 0% 5.0
6 North FC Pre- West 8017 523-18 10.13 LLDLL +0.28 +0.58 0% 6.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.69 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.