TableChase Clubs

PDA SCP Pre

Pre-ECNL Girls · Pre- Northeast GU12 · 9 teams · Sporting Club Premier (NJ) (all teams)

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6th
1-0-3 record · 4 played
0.75 points per game
-8 goal diff · 3–11
LLLWlast 4
1% chance of top 4 · expected finish 7.3
+0.46 schedule faced · avg opponent rating

Next game — Sat Oct 31, 10:10 AM

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PDA SCP Pre
6th · 0.75 PPG
vs
Quickstrike FC Pre
3rd · 2.33 PPG

Sparta HS, TURF 9V9 ↗ · turf

windrawloss

●●●●● Very tough to win

Most likely score 0–1 (expected goals 0.9 for, 1.9 against · 0.70 expected points)

Season so farPDA SCP PreQuickstrike FC Pre
Position6th3rd
Record (W-D-L)1-0-32-1-0
Points per game0.752.33
Goals for / game0.81.7
Goals against / game2.80.3
Clean sheets02
Held scoreless30
Form (recent first)W L L LD W W
Biggest win3–2 at PSA North Pre2–0 at Long Island Slammers Pre
Worst loss0–4 at East Coast Surf Pre—
Model rating (net goals vs avg)-0.92+0.54
Schedule faced (avg opp. rating)+0.46-0.34

Common opponents: Manhattan SC Pre — we 0–1; they 1–1.

Game plan

  • Hard to break down
    Quickstrike FC Pre concede only 0.3/game with 2 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Finishing wins the tight ones
    Held scoreless 3 time(s): 0–1 at Manhattan SC Pre, 0–4 at East Coast Surf Pre, 0–4 at NJ Crush FC Pre.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 16%; a draw (22%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • What a win does
    Force FC Pre sit 5th on 1.00 PPG; we are on 0.75.

    A point moves us above Force FC Pre on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Quickstrike FC Pre game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (PDA SCP Pre – Quickstrike FC Pre) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Oct 26 – Sun Nov 1); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 0.60 PPG
6th— holds 6th— holds 7th▼ down 1
Win
1.20 PPG
5th▲ up 1 5th▲ up 1 6th— holds
Draw
0.80 PPG
6th— holds 6th— holds 7th▼ down 1
Loss
0.60 PPG
6th— holds 6th— holds 7th▼ down 1

Can we move up this round? No. With a 0–1 loss we stay 6th even if every rival loses, and as low as 7th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
1% top 4
99% below the top 4
7.3 average finish
  1. 1st
  2. 2nd
  3. 3rd <1%
  4. 4th 1%
  5. 5th 4%
  6. 6th 16%
  7. 7th 35%
  8. 8th 31%
  9. 9th 13%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 12 remaining known games (max 2.44 PPG if we win out).

#TeamPPGProj.To pass them
1 East Coast Surf Pre 2.50 (+1.75) 1st (2.27) 37 of 36 pts to pass their current pace, 34 for their projection
2 NJ Crush FC Pre 2.33 (+1.58) 2nd (2.21) 35 of 36 pts to pass their current pace, 33 for their projection
3 Quickstrike FC Pre 2.33 (+1.58) 3rd (1.83) 35 of 36 pts to pass their current pace, 27 for their projection
4 Manhattan SC Pre 2.33 (+1.58) 4th (1.60) 35 of 36 pts to pass their current pace, 23 for their projection
5 Force FC Pre 1.00 (+0.25) 8th (0.82) A point next game

How the results connect

4 chains · 6 teams

Paths of results that link PDA SCP Pre to Quickstrike FC Pre through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

0 favour us
2 even
2 favour them
-0.8 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
0–1 1–1 3–2 3–4 0–4 6–0 0–2 1–2 PDA SCP Pre 6th Manhattan SC Pre 4th PSA North Pre 9th NJ Crush FC Pre 2nd Force FC Pre 5th Quickstrike FC Pre 3rd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

4 chains

Position over the season

7 game days

1st 5th 9th Sep 12 Sep 20 Oct 3 Oct 17

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.05 · 5th hardest of 9

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 31
10:10 AM
Quickstrike FC Pre
3rd · 2-1-0 · GD +4
Home
Sparta HS · turf
●●●●● Very tough
16%
0–1 0.70 0.74 Upside
Sun Nov 1
10:15 AM
Force FC Pre
5th · 1-0-2 · GD -7
Away far trip
Hudson Sports Complex
●●●●○ Tough
36%
1–1 1.31 0.83 Upside
Fri Apr 2
TBD
East Coast Surf Pre
1st · 3-1-0 · GD +12
Home
●●●●● Very tough
8%
0–3 0.35 0.77 Upside
Sun Apr 18
TBD
Force FC Pre
5th · 1-0-2 · GD -7
Home
●●●○○ Toss-up
44%
1–1 1.57 0.87 Swing game
Sat Apr 24
TBD
SUSA FC Pre- Northeast
8th · 0-0-0 · GD +0
Home
●●●●● Very tough
25%
1–2 0.96 0.88 Upside
Sun Apr 25
TBD
Long Island Slammers Pre
7th · 0-0-0 · GD +0
Home
●●●●○ Tough
28%
1–1 1.08 0.90 Upside
Sat May 1
TBD
NJ Crush FC Pre
2nd · 2-1-0 · GD +10
Home
●●●●● Very tough
8%
1–3 0.35 0.85 Upside
Sun May 2
TBD
Manhattan SC Pre
4th · 2-1-0 · GD +2
Home
●●●●● Very tough
22%
1–2 0.87 0.85 Upside
Sat May 15
TBD
SUSA FC Pre- Northeast
8th · 0-0-0 · GD +0
Away
●●●●● Very tough
18%
1–2 0.73 0.84 Upside
Sun May 16
TBD
Long Island Slammers Pre
7th · 0-0-0 · GD +0
Away
●●●●● Very tough
21%
1–2 0.84 0.84 Upside
Sun May 23
TBD
PSA North Pre
9th · 0-0-5 · GD -11
Home
●●●○○ Toss-up
46%
2–1 1.60 0.89 Swing game
Sat Jun 5
TBD
Quickstrike FC Pre
3rd · 2-1-0 · GD +4
Away
●●●●● Very tough
11%
0–2 0.53 0.87 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 East Coast Surf Pre 4310 153+12 102.50 WWWD -0.39 -0.04 100% 1.7
2 NJ Crush FC Pre 3210 133+10 72.33 WWD -0.11 -0.15 99% 1.8
3 Quickstrike FC Pre 3210 51+4 72.33 WWD -0.34 +0.05 88% 3.3
4 Manhattan SC Pre 3210 64+2 72.33 WDW -0.54 +0.15 61% 4.2
5 Force FC Pre 3102 29-7 31.00 LWL +0.31 +0.15 1% 7.5
6 PDA SCP Pre 4103 311-8 30.75 LLLW +0.46 +0.05 1% 7.3
7 Long Island Slammers Pre 0000 00+0 00.00 L — +0.04 ——
8 SUSA FC Pre- Northeast 0000 00+0 00.00 — +0.04 ——
9 PSA North Pre 5005 617-11 00.00 LLLLL +0.20 +0.18 0% 8.6

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.82 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.