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Long Island Slammers Pre

Pre-ECNL Girls · Pre- Northeast GU11 · 8 teams · Long Island Slammers (all teams)

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3rd
1-0-0 record · 1 played
3.00 points per game
+2 goal diff · 2–0
Wlast 1
49% chance of top 4 · expected finish 4.6
-3.29 schedule faced · avg opponent rating

Next game — Sat Oct 24, 04:00 PM

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Long Island Slammers Pre
3rd · 3.00 PPG
at
Quickstrike FC Pre
8th · 0.00 PPG

Pace University, Finnerty ↗ far trip

windrawloss

●○○○○ Favorable to win

Most likely score 4–1 (expected goals 4.2 for, 1.6 against · 2.51 expected points)

Season so farLong Island Slammers PreQuickstrike FC Pre
Position3rd8th
Record (W-D-L)1-0-00-0-3
Points per game3.000.00
Goals for / game2.00.7
Goals against / game0.07.7
Clean sheets10
Held scoreless02
Form (recent first)WL L L
Biggest win2–0 vs Quickstrike FC Pre—
Worst loss—0–11 vs Manhattan SC Pre
Model rating (net goals vs avg)+0.15-3.29
Schedule faced (avg opp. rating)-3.29+1.31

Already played this season: Sat Sep 12 2–0 vs Quickstrike FC Pre (W)

Game plan

  • They struggle to score
    Quickstrike FC Pre average 0.7 goals/game (league avg 2.9); blanked in 2 of 3.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • They leak goals — be greedy
    Quickstrike FC Pre concede 7.7/game; worst result 0–11 vs Manhattan SC Pre.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Expected win — the trap is complacency
    Model gives a 80% chance; likely score 4–1.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Confidence is low on their side
    Quickstrike FC Pre have lost 3 straight (form: LLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

  • Away game
    Kickoff 04:00 PM at Pace University.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Force FC Pre sit 2nd on 3.00 PPG; we are on 3.00.

    A win moves us above Force FC Pre on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the Quickstrike FC Pre game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Long Island Slammers Pre – Quickstrike FC Pre) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 2 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 3.00 PPG
3rd— holds 2nd▲ up 1 3rd— holds
Win
3.00 PPG
3rd— holds 2nd▲ up 1 3rd— holds
Draw
2.00 PPG
4th▼ down 1 4th▼ down 1 4th▼ down 1
Loss
1.50 PPG
4th▼ down 1 4th▼ down 1 4th▼ down 1

Can we move up this round? Yes. With a 4–1 win we finish as high as 1st if every rival drops points, and as low as 3rd if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
49% top 4
51% below the top 4
4.6 average finish
  1. 1st <1%
  2. 2nd 2%
  3. 3rd 11%
  4. 4th 36%
  5. 5th 31%
  6. 6th 19%
  7. 7th 1%
  8. 8th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 13 remaining known games (max 3.00 PPG if we win out).

#TeamPPGProj.To pass them
1 East Coast Surf Pre 3.00 (+0.00) 1st (2.46) Win next game
2 Force FC Pre 3.00 (+0.00) 3rd (2.02) Win next game

How the results connect

1 chain · 2 teams

Paths of results that link Long Island Slammers Pre to Quickstrike FC Pre through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

1 favour us
0 favour them
+2.0 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
2–0 Long Island Slammer… 3rd Quickstrike FC Pre 8th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

1 chains

Position over the season

6 game days

1st 4th 8th Sep 12 Sep 19 Sep 20 Sep 27 Oct 3 Oct 4

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.24 · 2nd hardest of 8

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Sep 26
03:00 PM
no score posted
SUSA FC Pre- Northeast
6th · 0-0-0 · GD +0
Home
The SUSA Orlin & Cohen Sports Complex
●●●○○ Toss-up
49%
2–2 1.65 2.33 Swing game
Sat Oct 24
04:00 PM
Quickstrike FC Pre
8th · 0-0-3 · GD -21
Away far trip
Pace University
●○○○○ Favorable
80%
4–1 2.51 2.39 Bank it
Sat Nov 7
01:30 PM
East Coast Surf Pre
1st · 3-0-0 · GD +17
Away
cedar creek park
●●●●● Very tough
10%
1–3 0.42 1.89 Upside
Sun Nov 15
09:30 AM
Force FC Pre
2nd · 2-0-0 · GD +9
Away far trip
Hudson Sports Complex
●●●●● Very tough
21%
2–3 0.77 1.67 Upside
Sat Mar 6
TBD
Manhattan SC Pre
4th · 2-0-1 · GD +16
Away
●●●●● Very tough
12%
1–3 0.49 1.47 Upside
Sat Mar 20
TBD
SUSA FC Pre- Northeast
6th · 0-0-0 · GD +0
Away
●●●●○ Tough
38%
2–2 1.32 1.45 Upside
Sat Apr 24
TBD
PSA North Pre
5th · 1-0-3 · GD -7
Away
●●●○○ Toss-up
45%
2–1 1.57 1.46 Swing game
Sun Apr 25
TBD
PDA SCP Pre
7th · 0-0-2 · GD -16
Away
●●○○○ Lean win
74%
3–1 2.35 1.56 Bank it
Sun May 2
TBD
Force FC Pre
2nd · 2-0-0 · GD +9
Home
●●●●○ Tough
30%
2–2 1.07 1.51 Upside
Sat May 8
TBD
East Coast Surf Pre
1st · 3-0-0 · GD +17
Home
●●●●● Very tough
16%
1–3 0.63 1.43 Upside
Sat May 15
TBD
PSA North Pre
5th · 1-0-3 · GD -7
Home
●●●○○ Toss-up
55%
2–1 1.85 1.47 Swing game
Sun May 16
TBD
PDA SCP Pre
7th · 0-0-2 · GD -16
Home
●○○○○ Favorable
83%
4–1 2.57 1.55 Bank it
Sun May 23
TBD
Manhattan SC Pre
4th · 2-0-1 · GD +16
Home
●●●●● Very tough
18%
1–3 0.71 1.49 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 East Coast Surf Pre 3300 192+17 93.00 WWW -1.25 -0.14 100% 1.3
2 Force FC Pre 2200 123+9 63.00 WW -1.89 +0.09 96% 2.8
3 Long Island Slammers Pre 1100 20+2 33.00 W -3.29 +0.24 49% 4.6
4 Manhattan SC Pre 3201 171+16 62.00 WWL -2.12 +0.19 99% 2.2
5 PSA North Pre 4103 411-7 30.75 LLLW +2.23 -0.78 18% 5.3
6 SUSA FC Pre- Northeast 0000 00+0 00.00 — +0.01 ——
7 PDA SCP Pre 2002 016-16 00.00 LL +2.44 +0.04 0% 7.3
8 Quickstrike FC Pre 3003 223-21 00.00 LLL +1.31 +0.26 0% 7.7

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.94 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.