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DKSC

ECNL Regional League Girls · Texas GU14 · 14 teams · DKSC (all teams)

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8th
2-1-1 record · 4 played
1.75 points per game
-4 goal diff · 6–10
WLWDlast 4
5% chance of top 4 · expected finish 9.0
+0.11 schedule faced · avg opponent rating

Next game — Sat Oct 24, 11:00 AM

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DKSC
8th · 1.75 PPG
at
West Side Alliance
14th · 0.00 PPG

RiverCity Parks, Field 2 ↗ far trip

windrawloss

●○○○○ Favorable to win

Most likely score 3–0 (expected goals 3.0 for, 0.9 against · 2.51 expected points)

Season so farDKSCWest Side Alliance
Position8th14th
Record (W-D-L)2-1-10-0-8
Points per game1.750.00
Goals for / game1.50.3
Goals against / game2.54.0
Clean sheets10
Held scoreless16
Form (recent first)D W L WL L L L L
Biggest win3–2 at Dallas Texans—
Worst loss1–7 at SOLAR SC0–6 at Lonestar SAT
Model rating (net goals vs avg)-0.46-2.64
Schedule faced (avg opp. rating)+0.11+0.24

Common opponents: Lonestar SAT — we 2–1; they 0–6. FC Westlake White — we 0–0; they 0–2.

Game plan

  • They struggle to score
    West Side Alliance average 0.2 goals/game (league avg 1.6); blanked in 6 of 8.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • They leak goals — be greedy
    West Side Alliance concede 4.0/game; worst result 0–6 at Lonestar SAT.

    Commit numbers forward, shoot early and often, and attack second balls. Goal difference is the tiebreaker on PPG, so keep playing to score for the full game — rotate players rather than pace.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–0 at FC Westlake White.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Expected win — the trap is complacency
    Model gives a 80% chance; likely score 3–0.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Confidence is low on their side
    West Side Alliance have lost 8 straight (form: LLLLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

  • Away game
    Kickoff 11:00 AM at RiverCity Parks.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    Sting Royal sit 7th on 1.75 PPG; we are on 1.75.

    A point moves us above Sting Royal on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the West Side Alliance game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (DKSC – West Side Alliance) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.00 PPG
5th▲ up 3 5th▲ up 3 6th▲ up 2
Win
2.00 PPG
5th▲ up 3 5th▲ up 3 6th▲ up 2
Draw
1.60 PPG
8th— holds 8th— holds 9th▼ down 1
Loss
1.40 PPG
8th— holds 8th— holds 10th▼ down 2

Can we move up this round? Yes. With a 3–0 win we finish as high as 5th if every rival drops points, and as low as 6th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
5% top 4
95% below the top 4
9.0 average finish
  1. 1st
  2. 2nd <1%
  3. 3rd 2%
  4. 4th 3%
  5. 5th 4%
  6. 6th 7%
  7. 7th 9%
  8. 8th 13%
  9. 9th 17%
  10. 10th 19%
  11. 11th 15%
  12. 12th 8%
  13. 13th 3%
  14. 14th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 9 remaining known games (max 2.62 PPG if we win out).

#TeamPPGProj.To pass them
1 FC Dallas Youth 3.00 (+1.25) 2nd (2.00) 32 of 27 pts to pass their current pace, 19 for their projection
2 SOLAR SC 2.67 (+0.92) 1st (2.36) 28 of 27 pts to pass their current pace, 24 for their projection
3 Albion Hurricanes FC 2.00 (+0.25) 3rd (1.83) Win next game
4 Challenge 2.00 (+0.25) 5th (1.69) Win next game
5 OK Energy FC Texas 1.75 (+0.00) 4th (1.76) A point next game
6 Sting Black 1.75 (+0.00) 6th (1.67) A point next game
7 Sting Royal 1.75 (+0.00) 7th (1.45) A point next game

How the results connect

10 chains · 8 teams

Paths of results that link DKSC to West Side Alliance through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

7 favour us
3 favour them
+2.6 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
0–0 2–0 2–1 6–0 1–7 2–0 3–0 1–1 4–0 5–2 1–0 3–2 1–1 2–2 2–3 2–0 DKSC 8th FC Westlake White 13th Lonestar SAT 11th SOLAR SC 2nd Dallas Texans 12th FC Westlake Blue 9th Lonestar ATX Royal 10th West Side Alliance 14th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

10 chains

Position over the season

11 game days

1st 7th 14th Sep 5 Sep 19 Sep 26 Oct 3 Oct 11 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.08 · 11th hardest of 14

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
11:00 AM
West Side Alliance
14th · 0-0-8 · GD -30
Away far trip
RiverCity Parks
●○○○○ Favorable
80%
3–0 2.51 1.90 Bank it
Sun Oct 25
09:00 AM
OK Energy FC Texas
5th · 4-2-2 · GD +4
Away far trip
Edmond Soccer Club
●●●●● Very tough
18%
1–2 0.72 1.70 Upside
Sat Mar 13
TBD
Albion Hurricanes FC
3rd · 2-0-1 · GD +6
Home
●●●●● Very tough
19%
1–2 0.76 1.57 Upside
Sun Mar 14
TBD
Challenge
4th · 2-0-1 · GD +4
Home
●●●●● Very tough
24%
1–2 0.94 1.49 Upside
Sat Apr 17
03:00 PM
Sting Royal
7th · 2-1-1 · GD +1
Home
Clark East Field
●●●●○ Tough
32%
1–1 1.20 1.46 Upside
Sun Apr 18
TBD
FC Dallas Youth
1st · 3-0-0 · GD +6
Home
●●●●● Very tough
19%
1–2 0.78 1.39 Upside
Sat May 1
TBD
FC Westlake Blue
9th · 1-2-1 · GD +1
Away
●●●●● Very tough
24%
1–2 0.91 1.35 Upside
Sun May 2
TBD
Lonestar ATX Royal
10th · 1-1-2 · GD +1
Away
●●●●● Very tough
23%
1–1 0.93 1.31 Upside
Sat May 8
TBD
Sting Black
6th · 2-1-1 · GD +4
Away
●●●●● Very tough
15%
0–2 0.67 1.26 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 FC Dallas Youth 3300 82+6 93.00 WWW -0.68 +0.21 76% 3.3
2 SOLAR SC 6510 214+17 162.67 WWWWD -0.22 +0.06 98% 1.4
3 Albion Hurricanes FC 3201 93+6 62.00 LWW -0.63 +0.17 63% 4.1
4 Challenge 3201 73+4 62.00 WWL -0.52 +0.17 41% 5.3
5 OK Energy FC Texas 8422 1814+4 141.75 DLDLW +0.23 -0.27 52% 4.6
6 Sting Black 4211 62+4 71.75 LDWW -0.29 +0.15 37% 5.4
7 Sting Royal 4211 65+1 71.75 WWDL -0.20 +0.18 13% 7.5
8 DKSC 4211 610-4 71.75 WLWD +0.11 +0.08 5% 9.0
9 FC Westlake Blue 4121 76+1 51.25 WDLD -0.17 +0.18 9% 7.9
10 Lonestar ATX Royal 4112 54+1 41.00 LWLD -0.18 +0.18 7% 8.3
11 Lonestar SAT 6204 1718-1 61.00 WLWLL -0.10 +0.27 0% 10.8
12 Dallas Texans 7133 914-5 60.86 DLLWD +0.20 -0.02 0% 11.3
13 FC Westlake White 6123 37-4 50.83 LDLLD -0.09 +0.30 0% 12.0
14 West Side Alliance 8008 232-30 00.00 LLLLL +0.24 +0.35 0% 14.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.59 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.