TableChase Clubs

Coastal Premier STXCL

ECNL Regional League Girls · STXCL GU18/19 · 11 teams · Coastal Premier Alliance FC (all teams)

Scores refresh automatically every 2 hours · last pulled 28 minutes ago.
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1st
5-0-0 record · 5 played
3.00 points per game
+22 goal diff · 25–3
WWWWWlast 5
100% chance of top 4 · expected finish 1.3
-0.62 schedule faced · avg opponent rating

Next game — Sun Oct 25, 12:00 PM

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Coastal Premier STXCL
1st · 3.00 PPG
at
Dynamos STXCL
4th · 1.83 PPG

Dyess Park, Field 3 ↗

windrawloss

●●○○○ Lean win to win

Most likely score 2–1 (expected goals 2.7 for, 1.3 against · 2.19 expected points)

Season so farCoastal Premier STXCLDynamos STXCL
Position1st4th
Record (W-D-L)5-0-03-2-1
Points per game3.001.83
Goals for / game5.02.0
Goals against / game0.61.0
Clean sheets33
Held scoreless01
Form (recent first)W W W W WW W D L D
Biggest win8–0 at Challenge STXCL5–1 at Imperial SC STXCL
Worst loss—2–4 vs RISE SC STXCL
Model rating (net goals vs avg)+2.59+0.48
Schedule faced (avg opp. rating)-0.62-0.80

Common opponents: AHFC WEST STXCL — we 2–1; they 0–0. Imperial SC STXCL — we 6–0; they 5–1. AHFC CENTRAL STXCL — we 5–0; they 1–0.

Game plan

  • Swing game — small margins
    Win 67% / draw 17% / loss 16%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • Away game
    Kickoff 12:00 PM at Dyess Park.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Sunday goes…

Where we'd sit after the Dynamos STXCL game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Coastal Premier STXCL – Dynamos STXCL) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 5 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 3.00 PPG
1st— holds 1st— holds 1st— holds
Win
3.00 PPG
1st— holds 1st— holds 1st— holds
Draw
2.67 PPG
2nd▼ down 1 2nd▼ down 1 2nd▼ down 1
Loss
2.50 PPG
2nd▼ down 1 2nd▼ down 1 2nd▼ down 1

Can we move up this round? No. With a 2–1 win we stay 1st even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

76% finish 1st
100% top 4
0% below the top 4
1.3 average finish
  1. 1st 76%
  2. 2nd 23%
  3. 3rd 2%
  4. 4th
  5. 5th
  6. 6th
  7. 7th
  8. 8th
  9. 9th
  10. 10th
  11. 11th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

Top of the table. The job is to stay there: see the path below for where points are most at risk.

How the results connect

17 chains · 10 teams

Paths of results that link Coastal Premier STXCL to Dynamos STXCL through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

15 favour us
2 even
0 favour them
+4.4 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
2–1 0–0 6–0 1–5 5–0 0–1 0–2 0–3 0–0 4–2 3–0 4–0 1–2 4–2 2–4 1–1 2–0 8–0 0–3 Coastal Premier STX… 1st AHFC WEST STXCL 7th Imperial SC STXCL 11th AHFC CENTRAL STXCL 9th Houstonians FC STXC… 5th Challenge STXCL 6th Challenge East STXCL 10th RISE SC STXCL 3rd Houstonians FC STXC… 8th Dynamos STXCL 4th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

10 game days

1st 6th 11th Sep 12 Sep 20 Sep 26 Oct 4 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.04 · 7th hardest of 11

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 25
12:00 PM
Dynamos STXCL
4th · 3-2-1 · GD +6
Away
Dyess Park
●●○○○ Lean win
67%
2–1 2.19 2.86 Swing game
Sat Oct 31
02:00 PM
RISE SC STXCL
3rd · 5-0-2 · GD +9
Home
Dyess Park
●●○○○ Lean win
75%
3–1 2.38 2.80 Bank it
Fri Nov 6
06:00 PM
AHFC EAST STXCL
2nd · 4-0-0 · GD +13
Home
Lamar University
●●●○○ Toss-up
55%
2–1 1.85 2.68 Swing game
Sat Nov 7
04:00 PM
Houstonians FC STXCL I
8th · 1-1-3 · GD -10
Away far trip
Lamar University
●○○○○ Favorable
93%
4–0 2.84 2.69 Bank it
Sun Nov 8
02:00 PM
Challenge East STXCL
10th · 1-0-4 · GD -14
Home
Dyess Park
●○○○○ Favorable
98%
5–0 2.95 2.72 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Coastal Premier STXCL 5500 253+22 153.00 WWWWW -0.62 +0.04 100% 1.3
2 AHFC EAST STXCL 4400 152+13 123.00 WWWW -0.23 -0.13 100% 1.8
3 RISE SC STXCL 7502 1910+9 152.14 WWWWW -0.22 +0.15 97% 3.2
4 Dynamos STXCL 6321 126+6 111.83 DLDWW -0.80 +1.04 41% 5.0
5 Houstonians FC STXCL II 4202 88+0 61.50 WWLL +0.67 -0.42 46% 4.9
6 Challenge STXCL 6303 1315-2 91.50 LLWLW -0.27 +0.39 8% 6.4
7 AHFC WEST STXCL 7223 96+3 81.14 WLLDW +0.15 -0.56 7% 6.0
8 Houstonians FC STXCL I 5113 616-10 40.80 LLDWL +0.10 +0.12 0% 8.7
9 AHFC CENTRAL STXCL 6114 210-8 40.67 LLDLL +0.73 -0.89 0% 8.3
10 Challenge East STXCL 5104 216-14 30.60 LLLWL +0.12 +0.20 0% 9.7
11 Imperial SC STXCL 5005 322-19 00.00 LLLLL +0.39 +0.10 0% 10.8

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.91 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.