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Challenge STXCL

ECNL Regional League Girls · STXCL GU15 · 17 teams · Challenge SC (all teams)

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3rd
5-0-1 record · 6 played
2.50 points per game
+18 goal diff · 20–2
WWWWLlast 5
86% chance of top 4 · expected finish 3.2
-0.60 schedule faced · avg opponent rating

Next game — Sat Oct 24, 10:00 AM

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Challenge STXCL
3rd · 2.50 PPG
at
PSC STXCL NextUp
14th · 0.50 PPG

Zube Park , Field 3 ↗

windrawloss

●●○○○ Lean win to win

Most likely score 2–0 (expected goals 2.7 for, 1.0 against · 2.36 expected points)

Season so farChallenge STXCLPSC STXCL NextUp
Position3rd14th
Record (W-D-L)5-0-11-0-5
Points per game2.500.50
Goals for / game3.31.7
Goals against / game0.32.2
Clean sheets51
Held scoreless15
Form (recent first)L W W W WW L L L L
Biggest win8–0 vs Lonestar SAT STXCL10–0 at Houstonians FC STXCL
Worst loss0–2 vs AHFC CENTRAL STXCL I0–5 at Coastal Premier STXCL
Model rating (net goals vs avg)+1.71-0.24
Schedule faced (avg opp. rating)-0.60-0.06

Game plan

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–2 vs AHFC CENTRAL STXCL I.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Expected win — the trap is complacency
    Model gives a 74% chance; likely score 2–0.

    Treat the first 15 minutes like a final: score early, then the game manages itself. This is the ideal game to give rotation players real minutes in the second half without risking points.

  • Away game
    Kickoff 10:00 AM at Zube Park .

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Saturday goes…

Where we'd sit after the PSC STXCL NextUp game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Challenge STXCL – PSC STXCL NextUp) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 8 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.57 PPG
3rd— holds 3rd— holds 3rd— holds
Win
2.57 PPG
3rd— holds 3rd— holds 3rd— holds
Draw
2.29 PPG
3rd— holds 3rd— holds 3rd— holds
Loss
2.14 PPG
4th▼ down 1 4th▼ down 1 4th▼ down 1

Can we move up this round? Yes. With a 2–0 win we finish as high as 2nd if every rival drops points, and as low as 3rd if every rival wins.

Where we finish

2,000 simulated seasons

7% finish 1st
86% top 4
14% below the top 4
3.2 average finish
  1. 1st 7%
  2. 2nd 27%
  3. 3rd 32%
  4. 4th 21%
  5. 5th 8%
  6. 6th 4%
  7. 7th 1%
  8. 8th <1%
  9. 9th <1%
  10. 10th
  11. 11th
  12. 12th
  13. 13th
  14. 14th
  15. 15th
  16. 16th
  17. 17th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 10 remaining known games (max 2.81 PPG if we win out).

#TeamPPGProj.To pass them
1 Coastal Premier STXCL 3.00 (+0.50) 1st (2.61) 33 of 30 pts to pass their current pace, 27 for their projection
2 Lonestar ATX STXCL White 3.00 (+0.50) 4th (2.18) 33 of 30 pts to pass their current pace, 20 for their projection

How the results connect

10 chains · 12 teams

Paths of results that link Challenge STXCL to PSC STXCL NextUp through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

9 favour us
1 favour them
+2.8 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
0–2 3–1 1–0 0–0 3–0 3–0 0–7 5–0 1–2 1–0 0–4 4–1 5–0 0–3 8–0 0–3 3–0 1–0 0–3 0–10 Challenge STXCL 3rd AHFC CENTRAL STXCL I 4th Force FC STXCL 17th TC Premier SC STXCL 7th Sting CC STXCL Henn… 10th Lonestar SAT STXCL 15th Lonestar ATX NTH ST… 9th Lonestar ATX STH ST… 8th Coastal Premier STX… 1st FC Westlake STXCL 11th Houstonians FC STXCL 16th PSC STXCL NextUp 14th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

10 chains

Position over the season

9 game days

1st 9th 17th Sep 12 Sep 19 Sep 25 Sep 27 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.23 · 4th hardest of 17

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
10:00 AM
PSC STXCL NextUp
14th · 1-0-5 · GD -3
Away
Zube Park
●●○○○ Lean win
74%
2–0 2.36 2.48 Bank it
Sat Oct 31
04:00 PM
Coastal Premier STXCL
1st · 6-0-0 · GD +23
Home
Dyess Park
●●●●○ Tough
31%
1–1 1.18 2.32 Upside
Sat Nov 14
02:00 PM
FC Westlake STXCL
11th · 2-0-3 · GD -9
Home
Dyess Park
●○○○○ Favorable
89%
3–0 2.74 2.36 Bank it
Sun Nov 15
02:00 PM
Lonestar ATX STXCL White
2nd · 4-0-0 · GD +9
Home
Dyess Park
●●●○○ Toss-up
49%
1–0 1.72 2.30 Swing game
Sat Nov 21
05:00 PM
Lonestar ATX NTH STXCL Gold
9th · 2-0-2 · GD +5
Away far trip
Westcreek
●●●○○ Toss-up
58%
2–1 1.95 2.27 Swing game
Sun Nov 22
11:00 AM
Lonestar ATX STH STXCL Gold
8th · 2-2-1 · GD +3
Away far trip
Westcreek
●●●○○ Toss-up
56%
1–0 1.93 2.24 Swing game
Sat Dec 12
08:00 AM
Dynamos STXCL
6th · 3-1-2 · GD +21
Home
Dyess Park
●●●○○ Toss-up
57%
2–1 1.89 2.21 Swing game
Sun Apr 11
12:00 PM
Lonestar RGV STXCL
12th · 1-1-3 · GD -2
Home
Dyess Park
●○○○○ Favorable
76%
2–0 2.42 2.23 Bank it
Sun Apr 18
02:00 PM
Challenge Aggieland STXCL
5th · 3-2-1 · GD +6
Away
Dyess Park
●●●○○ Toss-up
58%
2–1 1.94 2.21 Swing game
Sun Apr 25
04:00 PM
Houstonians FC STXCL
16th · 1-0-5 · GD -30
Away
Dyess Park
●○○○○ Favorable
98%
5–0 2.95 2.25 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Coastal Premier STXCL 6600 241+23 183.00 WWWWW -0.33 -0.04 100% 1.3
2 Lonestar ATX STXCL White 4400 101+9 123.00 WWWW -0.25 -0.00 73% 3.7
3 Challenge STXCL 6501 202+18 152.50 WWWWL -0.60 +0.23 86% 3.2
4 AHFC CENTRAL STXCL I 7511 217+14 162.29 WWWLW +0.48 -0.51 91% 2.8
5 Challenge Aggieland STXCL 6321 159+6 111.83 WWWLD +0.24 -0.17 10% 6.6
6 Dynamos STXCL 6312 309+21 101.67 WWLWD -0.77 +0.29 25% 5.5
7 TC Premier SC STXCL 6312 119+2 101.67 LLWWD +0.88 -0.60 9% 6.7
8 Lonestar ATX STH STXCL Gold 5221 85+3 81.60 DDWLW -0.11 -0.03 2% 8.3
9 Lonestar ATX NTH STXCL Gold 4202 105+5 61.50 LWWL -0.23 +0.03 3% 8.2
10 Sting CC STXCL Hennessy 7313 1112-1 101.43 DLWWW -0.07 -0.01 0% 9.8
11 FC Westlake STXCL 5203 514-9 61.20 WWLLL +0.16 +0.04 0% 12.7
12 Lonestar RGV STXCL 5113 68-2 40.80 WLLDL +0.38 -0.16 0% 10.9
13 Challenge East STXCL 5113 39-6 40.80 LWDLL -0.08 +0.12 0% 13.0
14 PSC STXCL NextUp 6105 1013-3 30.50 LLLLW -0.06 +0.01 0% 12.3
15 Lonestar SAT STXCL 6105 731-24 30.50 LLLLW +0.07 +0.17 0% 15.1
16 Houstonians FC STXCL 6105 434-30 30.50 LLLLL -0.03 +0.37 0% 16.0
17 Force FC STXCL 6006 329-26 00.00 LLLLL -0.06 +0.27 0% 16.7

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.98 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.