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Legends FC

ECNL Regional League Girls · Southwest GU15 · 17 teams · Legends FC (CA) (all teams)

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4th
4-1-1 record · 6 played
2.17 points per game
+13 goal diff · 20–7
LWWWDlast 5
74% chance of top 4 · expected finish 3.7
-0.29 schedule faced · avg opponent rating

Next game — Sat Oct 24, 01:45 PM

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Legends FC
4th · 2.17 PPG
at
Rebels SC
6th · 2.00 PPG

El Cajon Valley High School, Stadium ↗ · turf? far trip

windrawloss

●●●○○ Toss-up to win

Most likely score 1–1 (expected goals 1.9 for, 1.6 against · 1.56 expected points)

Season so farLegends FCRebels SC
Position4th6th
Record (W-D-L)4-1-12-2-0
Points per game2.172.00
Goals for / game3.32.0
Goals against / game1.20.8
Clean sheets21
Held scoreless10
Form (recent first)D W W W LD W D W
Biggest win5–0 at LV Heat Surf4–0 at Legends FC - Del Mar
Worst loss0–2 at Blues—
Model rating (net goals vs avg)+1.39+0.59
Schedule faced (avg opp. rating)-0.29-0.32

Game plan

  • Hard to break down
    Rebels SC concede only 0.8/game with 1 clean sheet(s).

    Patience and width: move the ball quickly side to side to pull the block apart, and treat set pieces as your best chance — rehearse two corner routines and a near-post free-kick delivery.

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–2 at Blues.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Swing game — small margins
    Win 45% / draw 22% / loss 33%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • Away game
    Kickoff 01:45 PM at El Cajon Valley High School.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Saturday goes…

Where we'd sit after the Rebels SC game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Legends FC – Rebels SC) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 6 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 2.00 PPG
4th— holds 4th— holds 4th— holds
Win
2.29 PPG
4th— holds 4th— holds 4th— holds
Draw
2.00 PPG
4th— holds 4th— holds 4th— holds
Loss
1.86 PPG
6th▼ down 2 6th▼ down 2 6th▼ down 2

Can we move up this round? No. With a 1–1 draw we stay 4th even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

5% finish 1st
74% top 4
27% below the top 4
3.7 average finish
  1. 1st 5%
  2. 2nd 16%
  3. 3rd 30%
  4. 4th 22%
  5. 5th 14%
  6. 6th 7%
  7. 7th 3%
  8. 8th 2%
  9. 9th <1%
  10. 10th <1%
  11. 11th
  12. 12th
  13. 13th
  14. 14th
  15. 15th
  16. 16th
  17. 17th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 10 remaining known games (max 2.69 PPG if we win out).

#TeamPPGProj.To pass them
1 Blues 3.00 (+0.83) 2nd (2.28) 35 of 30 pts to pass their current pace, 24 for their projection
2 LA Breakers 3.00 (+0.83) 3rd (2.05) 35 of 30 pts to pass their current pace, 20 for their projection
3 Utah Royals FC-AZ RL 2.60 (+0.43) 1st (2.49) 29 of 30 pts to pass their current pace, 27 for their projection

How the results connect

8 chains · 11 teams

Paths of results that link Legends FC to Rebels SC through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

5 favour us
3 favour them
+1.5 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
2–2 1–2 1–1 5–0 0–4 1–1 0–2 2–0 0–4 6–1 1–2 1–2 3–2 2–0 4–0 0–0 6–0 Legends FC 4th Phoenix Rising FC 7th LV Heat Surf 16th Sporting California… 15th Beach Futbol Club G… 11th Eagles SC 13th LAFC 12th Utah Royals FC-AZ RL 3rd Legends FC - Del Mar 17th Slammers FC HB Koge 9th Rebels SC 6th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

8 chains

Position over the season

12 game days

1st 9th 17th Sep 12 Sep 19 Sep 26 Oct 3 Oct 10 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.00 · 6th hardest of 17

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
01:45 PM
Rebels SC
6th · 2-2-0 · GD +5
Away far trip
El Cajon Valley High School · turf?
●●●○○ Toss-up
45%
1–1 1.56 2.08 Swing game
Sun Nov 8
01:00 PM
LAFC
12th · 1-2-2 · GD -3
Home
Silverlakes Complex
●●○○○ Lean win
75%
2–0 2.40 2.12 Bank it
Sun Nov 22
09:00 AM
LA Breakers
2nd · 4-0-0 · GD +5
Away far trip
Bell Gardens Sports Complex
●●●○○ Toss-up
43%
1–1 1.51 2.05 Swing game
Sat Mar 20
TBD
Pateadores Soccer Club
10th · 2-1-2 · GD -2
Away
●●○○○ Lean win
66%
2–1 2.14 2.06 Swing game
Sun Mar 21
TBD
Slammers FC HB Koge
9th · 3-0-3 · GD +1
Away
●●●○○ Toss-up
58%
2–1 1.93 2.05 Swing game
Sun Apr 11
TBD
San Diego Surf
5th · 4-0-2 · GD +12
Home
●●●○○ Toss-up
56%
2–2 1.84 2.03 Swing game
Sat May 1
TBD
Legends FC - Del Mar
17th · 0-0-6 · GD -35
Away
●○○○○ Favorable
99%
6–0 2.98 2.10 Bank it
Sun May 9
TBD
SLAMMERS FC
8th · 2-2-1 · GD +3
Home
●●○○○ Lean win
59%
2–1 1.99 2.10 Swing game
Sat May 15
TBD
Utah Royals FC-AZ RL
3rd · 4-1-0 · GD +20
Home
●●●●● Very tough
23%
1–2 0.89 2.02 Upside
Sat May 22
TBD
Arizona Arsenal
14th · 0-0-3 · GD -4
Home
●○○○○ Favorable
81%
3–0 2.54 2.05 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Blues 3300 112+9 93.00 WWW +0.42 -0.20 93% 2.5
2 LA Breakers 4400 83+5 123.00 WWWW -0.15 -0.02 65% 4.0
3 Utah Royals FC-AZ RL 5410 211+20 132.60 WWWDW -0.92 +0.19 99% 1.4
4 Legends FC 6411 207+13 132.17 LWWWD -0.29 +0.00 74% 3.7
5 San Diego Surf 6402 219+12 122.00 WWLWL -0.53 +0.24 30% 5.5
6 Rebels SC 4220 83+5 82.00 WDWD -0.32 +0.09 26% 6.0
7 Phoenix Rising FC 6312 87+1 101.67 LWWLD +0.00 -0.03 5% 8.0
8 SLAMMERS FC 5221 74+3 81.60 LWWDD -0.65 +0.27 4% 8.5
9 Slammers FC HB Koge 6303 98+1 91.50 LWLWL +0.04 -0.04 2% 9.0
10 Pateadores Soccer Club 5212 57-2 71.40 LWLDW +0.10 -0.04 0% 10.6
11 Beach Futbol Club Gold 4112 55+0 41.00 WLLD +0.49 -0.18 2% 9.4
12 LAFC 5122 36-3 51.00 LDDWL +0.08 -0.02 0% 12.2
13 Eagles SC 5113 89-1 40.80 LLDLW -0.45 +0.17 0% 11.6
14 Arizona Arsenal 3003 26-4 00.00 LLL +0.31 -0.03 0% 13.3
15 Sporting California USA 4004 315-12 00.00 LLLL +1.00 -0.23 0% 14.9
16 LV Heat Surf 3003 012-12 00.00 LLL +1.27 -0.18 0% 15.5
17 Legends FC - Del Mar 6006 035-35 00.00 LLLLL +0.68 -0.05 0% 16.9

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (1.64 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.