TableChase Clubs

RISE SC STXCL

ECNL Regional League Boys · STXCL BU18/19 · 12 teams · RISE Soccer Club (all teams)

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5th
4-1-2 record · 7 played
1.86 points per game
+2 goal diff · 17–15
DWWLWlast 5
16% chance of top 4 · expected finish 5.9
+0.13 schedule faced · avg opponent rating

Next game — Sat Oct 24, 10:00 AM

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RISE SC STXCL
5th · 1.86 PPG
at

Zube Park , Field 1 ↗

windrawloss

●●●○○ Toss-up to win

Most likely score 2–2 (expected goals 2.8 for, 2.0 against · 1.83 expected points)

Season so farRISE SC STXCLCHALLENGE UNITED EAST STXCL II
Position5th9th
Record (W-D-L)4-1-21-0-4
Points per game1.860.60
Goals for / game2.41.6
Goals against / game2.13.2
Clean sheets10
Held scoreless13
Form (recent first)W L W W DL W L L L
Biggest win5–1 vs Imperial SC STXCL7–2 at Houstonians FC STXCL
Worst loss1–7 vs CHALLENGE UNITED EAST STXCL I0–5 at Cavalry FC STXCL
Model rating (net goals vs avg)+0.17-0.88
Schedule faced (avg opp. rating)+0.13+0.20

Common opponents: Dynamos STXCL — we 0–3; they 0–3. CHALLENGE UNITED STXCL — we 2–2; they 1–2. Houstonians FC STXCL — we 3–0; they 7–2. Kaptiva Sports Academy TX STXCL — we 4–1; they 0–4.

Game plan

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–3 vs Dynamos STXCL.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Swing game — small margins
    Win 55% / draw 18% / loss 27%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • Away game
    Kickoff 10:00 AM at Zube Park .

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Saturday goes…

Where we'd sit after the CHALLENGE UNITED EAST STXCL II game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (RISE SC STXCL – CHALLENGE UNITED EAST STXCL II) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 4 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 1.75 PPG
5th— holds 5th— holds 5th— holds
Win
2.00 PPG
5th— holds 4th▲ up 1 5th— holds
Draw
1.75 PPG
5th— holds 5th— holds 5th— holds
Loss
1.63 PPG
6th▼ down 1 6th▼ down 1 6th▼ down 1

Can we move up this round? No. With a 2–2 draw we stay 5th even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

0% finish 1st
16% top 4
84% below the top 4
5.9 average finish
  1. 1st <1%
  2. 2nd 1%
  3. 3rd 5%
  4. 4th 10%
  5. 5th 16%
  6. 6th 25%
  7. 7th 42%
  8. 8th 1%
  9. 9th <1%
  10. 10th
  11. 11th
  12. 12th

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 4 remaining known games (max 2.27 PPG if we win out).

#TeamPPGProj.To pass them
1 CHALLENGE UNITED EAST STXCL I 3.00 (+1.14) 1st (2.69) 20 of 12 pts to pass their current pace, 17 for their projection — out of reach on the known schedule
2 MAFC STXCL Red 3.00 (+1.14) 3rd (2.14) 20 of 12 pts to pass their current pace, 11 for their projection
3 Kaptiva Sports Academy TX STXCL 2.57 (+0.71) 2nd (2.25) 16 of 12 pts to pass their current pace, 12 for their projection
4 Dynamos STXCL 2.17 (+0.31) 4th (1.98) 11 of 12 pts to pass their current pace, 9 for their projection

How the results connect

20 chains · 9 teams

Paths of results that link RISE SC STXCL to CHALLENGE UNITED EAST STXCL II through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

12 favour us
2 even
6 favour them
+1.8 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
0–3 3–0 2–2 2–1 3–0 2–7 4–1 4–0 1–7 4–1 0–4 2–1 3–0 0–5 0–6 0–0 5–0 RISE SC STXCL 5th Dynamos STXCL 4th CHALLENGE UNITED ST… 10th Houstonians FC STXCL 11th Kaptiva Sports Acad… 3rd CHALLENGE UNITED EA… 1st MAFC Guerreros Hous… 6th Cavalry FC STXCL 7th CHALLENGE UNITED EA… 9th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

12 game days

1st 6th 12th Sep 12 Sep 16 Sep 20 Sep 27 Oct 14 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.17 · 9th hardest of 12

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 24
10:00 AM
CHALLENGE UNITED EAST STXCL II
9th · 1-0-4 · GD -8
Away
Zube Park
●●●○○ Toss-up
55%
2–2 1.83 1.85 Swing game
Sat Oct 31
10:00 AM
MAFC STXCL Red
2nd · 5-0-0 · GD +7
Away
Dyess Park
●●●●● Very tough
22%
1–1 0.89 1.75 Upside
Sun Nov 1
02:00 PM
Cavalry FC STXCL
7th · 3-2-2 · GD +10
Away
Zube Park
●●●●● Very tough
20%
1–2 0.79 1.65 Upside
Sat Nov 7
02:00 PM
AHFC CENTRAL STXCL
8th · 2-0-5 · GD -16
Home
Dyess Park
●●○○○ Lean win
75%
3–1 2.37 1.72 Bank it

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 CHALLENGE UNITED EAST STXCL I 5500 303+27 153.00 WWWWW -0.44 +0.00 100% 1.1
2 MAFC STXCL Red 5500 81+7 153.00 WWWWW -1.31 +1.04 77% 3.5
3 Kaptiva Sports Academy TX STXCL 7601 286+22 182.57 WWLWW -0.98 +1.44 93% 2.6
4 Dynamos STXCL 6411 135+8 132.17 WDWWL +0.20 -0.23 62% 4.2
5 RISE SC STXCL 7412 1715+2 131.86 DWWLW +0.13 -0.17 16% 5.9
6 MAFC Guerreros Houston STXCL 6312 219+12 101.67 WLLWD -0.29 +0.23 32% 5.2
7 Cavalry FC STXCL 7322 188+10 111.57 WDLWD +0.15 -0.37 20% 5.5
8 AHFC CENTRAL STXCL 7205 925-16 60.86 LWLWL +0.42 -0.29 0% 9.1
9 CHALLENGE UNITED EAST STXCL II 5104 816-8 30.60 LLLWL +0.20 +0.04 0% 8.9
10 CHALLENGE UNITED STXCL 7115 519-14 40.57 LWDLL +0.31 -0.11 0% 9.7
11 Houstonians FC STXCL 7106 922-13 30.43 LWLLL +0.02 +0.33 0% 10.2
12 Imperial SC STXCL 7007 239-37 00.00 LLLLL +0.57 -0.09 0% 12.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.14 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.