TableChase Clubs

FC1 Academy Futures

Elite Academy League · Mid-America U12 · 7 teams · FC1 Academy (all teams)

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7th
0-0-2 record · 2 played
0.00 points per game
-9 goal diff · 3–12
LLlast 2
0% chance of top 4 · expected finish 6.6
-0.28 schedule faced · avg opponent rating

Next game — Sun Oct 25, 05:00 PM

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FC1 Academy Futures
7th · 0.00 PPG
at

McKinley Park Turf, Turf ↗ · turf

windrawloss

●●●●● Very tough to win

Most likely score 1–5 (expected goals 1.8 for, 5.0 against · 0.30 expected points)

Season so farFC1 Academy FuturesChicago KICS Youth Soccer Club
Position7th3rd
Record (W-D-L)0-0-22-1-1
Points per game0.001.75
Goals for / game1.53.5
Goals against / game6.02.3
Clean sheets00
Held scoreless10
Form (recent first)L LW L D W
Biggest win—8–3 vs Chicago City Soccer Club
Worst loss3–8 vs Chicago City Soccer Club2–3 vs Orland Park Sting FC
Model rating (net goals vs avg)-1.85+0.69
Schedule faced (avg opp. rating)-0.28-0.00

Common opponents: Chicago City Soccer Club — we 3–8; they 8–3.

Game plan

  • Finishing wins the tight ones
    Held scoreless 1 time(s): 0–4 vs Chicago Rush.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 7%; a draw (8%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Away game
    Kickoff 05:00 PM at McKinley Park Turf.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • What a win does
    FC1 Academy sit 6th on 0.00 PPG; we are on 0.00.

    A point moves us above FC1 Academy on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Sunday goes…

Where we'd sit after the Chicago KICS Youth Soccer Club game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (FC1 Academy Futures – Chicago KICS Youth Soccer Club) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Loss · 0.00 PPG
7th— holds 7th— holds 7th— holds
Win
1.00 PPG
5th▲ up 2 5th▲ up 2 7th— holds
Draw
0.33 PPG
6th▲ up 1 6th▲ up 1 7th— holds
Loss
0.00 PPG
7th— holds 7th— holds 7th— holds

Can we move up this round? No. With a 1–5 loss we stay 7th even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

0% finish 1st
0% top 4
100% below the top 4
6.6 average finish
  1. 1st
  2. 2nd
  3. 3rd
  4. 4th <1%
  5. 5th 7%
  6. 6th 21%
  7. 7th 72%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 16 remaining known games (max 2.67 PPG if we win out).

#TeamPPGProj.To pass them
1 Orland Park Sting FC 3.00 (+3.00) 1st (2.66) 54 of 48 pts to pass their current pace, 48 for their projection
2 Chicago Rush 2.00 (+2.00) 2nd (1.80) 36 of 48 pts to pass their current pace, 33 for their projection
3 Chicago KICS Youth Soccer Club 1.75 (+1.75) 3rd (1.78) 32 of 48 pts to pass their current pace, 33 for their projection
4 United Elite SC 1.00 (+1.00) 4th (1.54) Win next game
5 Chicago City Soccer Club 0.75 (+0.75) 5th (0.88) A point next game
6 FC1 Academy 0.00 (+0.00) 6th (0.85) Already ahead

How the results connect

5 chains · 7 teams

Paths of results that link FC1 Academy Futures to Chicago KICS Youth Soccer Club through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

0 favour us
5 favour them
-7.4 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
3–8 3–8 0–4 4–0 1–2 1–5 3–2 0–2 2–2 0–8 FC1 Academy Futures 7th Chicago City Soccer… 5th Chicago Rush 2nd FC1 Academy 6th Orland Park Sting FC 1st United Elite SC 4th Chicago KICS Youth … 3rd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

5 chains

Position over the season

8 game days

1st 4th 7th Sep 12 Sep 26 Oct 3 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.28 · 1st hardest of 7

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sun Oct 25
05:00 PM
Chicago KICS Youth Soccer Club
3rd · 2-1-1 · GD +5
Away
McKinley Park Turf · turf
●●●●● Very tough
7%
1–5 0.30 0.10 Upside
Fri Nov 6
06:30 PM
United Elite SC
4th · 1-1-2 · GD +0
Away
Lily Cache Soccer Complex (East)
●●●●● Very tough
12%
1–3 0.50 0.20 Upside
Sat Nov 7
12:00 PM
Orland Park Sting FC
1st · 6-0-0 · GD +17
Home
Community Park West
●●●●● Very tough
4%
1–5 0.18 0.19 Upside
Sun Nov 8
02:00 PM
Orland Park Sting FC
1st · 6-0-0 · GD +17
Away
Schussler Park Blue Turf #1 · turf
●●●●● Very tough
2%
1–5 0.10 0.18 Upside
Sun Nov 15
11:00 AM
Chicago Rush
2nd · 2-0-1 · GD +4
Away
West Park
●●●●● Very tough
8%
1–4 0.32 0.20 Upside
Thu Dec 31
10:00 AM
FC1 Academy
6th · 0-0-3 · GD -7
Away
Community Park West
●●●●○ Tough
27%
1–2 0.98 0.30 Upside
Sun Mar 7
12:00 AM
Orland Park Sting FC
1st · 6-0-0 · GD +17
Away
TBD
●●●●● Very tough
2%
1–5 0.10 0.27 Upside
Sat Mar 13
12:00 AM
Chicago City Soccer Club
5th · 1-0-3 · GD -10
Away
TBD
●●●●● Very tough
24%
3–4 0.86 0.33 Upside
Sun Mar 21
12:00 AM
FC1 Academy
6th · 0-0-3 · GD -7
Home
TBD
●●●●○ Tough
37%
2–2 1.29 0.42 Upside
Sat Apr 3
12:00 AM
United Elite SC
4th · 1-1-2 · GD +0
Home
TBD
●●●●● Very tough
19%
1–2 0.72 0.45 Upside
Sun Apr 11
12:00 AM
Chicago KICS Youth Soccer Club
3rd · 2-1-1 · GD +5
Home
TBD
●●●●● Very tough
13%
2–4 0.49 0.45 Upside
Sat Apr 24
12:00 AM
Chicago Rush
2nd · 2-0-1 · GD +4
Away
TBD
●●●●● Very tough
8%
1–4 0.32 0.44 Upside
Sat May 1
12:00 AM
Chicago City Soccer Club
5th · 1-0-3 · GD -10
Home
TBD
●●●●○ Tough
36%
3–3 1.23 0.49 Upside
Sun May 9
12:00 AM
United Elite SC
4th · 1-1-2 · GD +0
Home
TBD
●●●●● Very tough
19%
1–2 0.72 0.51 Upside
Sat May 15
12:00 AM
FC1 Academy
6th · 0-0-3 · GD -7
Away
TBD
●●●●○ Tough
27%
1–2 0.98 0.53 Upside
Sun May 16
12:00 AM
Chicago KICS Youth Soccer Club
3rd · 2-1-1 · GD +5
Home
TBD
●●●●● Very tough
13%
2–4 0.49 0.53 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Orland Park Sting FC 6600 236+17 183.00 WWWWW -0.10 -0.59 100% 1.0
2 Chicago Rush 3201 95+4 62.00 LWW -0.32 -0.19 99% 2.7
3 Chicago KICS Youth Soccer Club 4211 149+5 71.75 WDLW -0.00 -0.27 99% 2.8
4 United Elite SC 4112 66+0 41.00 WLDL +0.88 -0.40 92% 3.6
5 Chicago City Soccer Club 4103 1121-10 30.75 LLWL +0.31 +0.09 4% 5.6
6 FC1 Academy 3003 29-7 00.00 LLL +1.07 -0.15 6% 5.6
7 FC1 Academy Futures 2002 312-9 00.00 LL -0.28 +0.28 0% 6.6

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.61 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.