TableChase Clubs

Chicago City Soccer Club

Elite Academy League · Mid-America U12 · 7 teams · Chicago City Soccer Club (all teams)

Scores refresh automatically every 2 hours · last pulled 22 minutes ago.
Add schedule to calendar
5th
1-0-3 record · 4 played
0.75 points per game
-10 goal diff · 11–21
LLWLlast 4
5% chance of top 4 · expected finish 5.6
+0.31 schedule faced · avg opponent rating

Next game — Sat Oct 24, 09:00 AM

Open the match preview →

Chicago City Soccer Club
5th · 0.75 PPG
at
FC1 Academy
6th · 0.00 PPG

Community Park West, Field 6 ↗

windrawloss

●●●●○ Tough to win

Most likely score 2–2 (expected goals 2.6 for, 2.9 against · 1.29 expected points)

Season so farChicago City Soccer ClubFC1 Academy
Position5th6th
Record (W-D-L)1-0-30-0-3
Points per game0.750.00
Goals for / game2.80.7
Goals against / game5.33.0
Clean sheets00
Held scoreless21
Form (recent first)L W L LL L L
Biggest win8–3 at FC1 Academy Futures—
Worst loss0–8 vs Orland Park Sting FC0–4 at Chicago Rush
Model rating (net goals vs avg)-1.30-0.91
Schedule faced (avg opp. rating)+0.31+1.07

Common opponents: Chicago KICS Youth Soccer Club — we 3–8; they 1–2. Orland Park Sting FC — we 0–8; they 1–3.

Game plan

  • They struggle to score
    FC1 Academy average 0.7 goals/game (league avg 2.6); blanked in 1 of 3.

    A higher defensive line and an aggressive counter-press are low-risk here. Keep the back line connected to midfield so one long ball doesn't turn into a 1v1 — that is the only way this opponent scores.

  • Finishing wins the tight ones
    Held scoreless 2 time(s): 0–2 vs United Elite SC, 0–8 vs Orland Park Sting FC.

    Against a low block, the first goal usually comes from a cross or a cut-back, not a dribble. Get 2–3 bodies in the box on every wide entry and finish practice this week at game speed.

  • Underdog — play free, stay organised
    Model gives 37%; a draw (17%) would be a good result.

    Keep the shape compact, make them play in front of you, and hit space behind their full-backs on transitions. A point here is a win for the table; a win is a season-changer.

  • Confidence is low on their side
    FC1 Academy have lost 3 straight (form: LLL).

    Teams on losing runs go quiet after conceding. An early goal usually ends the contest — start fast.

  • Away game
    Kickoff 09:00 AM at Community Park West.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

  • Early kickoff
    Game time 09:00 AM.

    Light breakfast 2+ hours before, longer warm-up, and a loud start — early games are won by whoever is awake at the whistle.

  • What a win does
    United Elite SC sit 4th on 1.00 PPG; we are on 0.75.

    A point moves us above United Elite SC on PPG (if they don't play). GD is the next tiebreak, so every goal matters — keep attacking with a lead.

If Saturday goes…

Where we'd sit after the FC1 Academy game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (Chicago City Soccer Club – FC1 Academy) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 3 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Draw · 0.80 PPG
5th— holds 5th— holds 7th▼ down 2
Win
1.20 PPG
4th▲ up 1 5th— holds 5th— holds
Draw
0.80 PPG
5th— holds 5th— holds 7th▼ down 2
Loss
0.60 PPG
6th▼ down 1 6th▼ down 1 7th▼ down 2

Can we move up this round? Yes. With a 2–2 draw we finish as high as 4th if every rival drops points, and as low as 7th if every rival wins.

Where we finish

2,000 simulated seasons

0% finish 1st
5% top 4
95% below the top 4
5.6 average finish
  1. 1st
  2. 2nd
  3. 3rd <1%
  4. 4th 5%
  5. 5th 42%
  6. 6th 40%
  7. 7th 13%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

What it takes to pass each team above us, from our 14 remaining known games (max 2.50 PPG if we win out).

#TeamPPGProj.To pass them
1 Orland Park Sting FC 3.00 (+2.25) 1st (2.66) 51 of 42 pts to pass their current pace, 45 for their projection — out of reach on the known schedule
2 Chicago Rush 2.00 (+1.25) 2nd (1.80) 33 of 42 pts to pass their current pace, 30 for their projection
3 Chicago KICS Youth Soccer Club 1.75 (+1.00) 3rd (1.78) 29 of 42 pts to pass their current pace, 30 for their projection
4 United Elite SC 1.00 (+0.25) 4th (1.54) A point next game

How the results connect

9 chains · 7 teams

Paths of results that link Chicago City Soccer Club to FC1 Academy through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

1 favour us
1 even
7 favour them
-2.0 goals per chain on average. The results point their way.
won lost drew· result for the team the arrow starts from
3–8 2–1 0–8 3–1 5–1 4–0 0–2 1–2 2–2 1–2 2–3 8–3 0–4 Chicago City Soccer… 5th Chicago KICS Youth … 3rd Orland Park Sting FC 1st United Elite SC 4th FC1 Academy Futures 7th Chicago Rush 2nd FC1 Academy 6th

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

9 chains

Position over the season

8 game days

1st 4th 7th Sep 12 Sep 26 Oct 3 Oct 17 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty +0.09 · 2nd hardest of 7

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Sat Oct 3
04:00 PM
no score posted
Chicago Rush
2nd · 2-0-1 · GD +4
Home
Wells HS
●●●●● Very tough
20%
2–4 0.73 0.75 Upside
Sat Oct 24
09:00 AM
FC1 Academy
6th · 0-0-3 · GD -7
Away
Community Park West
●●●●○ Tough
37%
2–2 1.29 0.84 Upside
Sat Nov 7
10:30 AM
United Elite SC
4th · 1-1-2 · GD +0
Home
Wells HS
●●●●○ Tough
26%
2–3 0.95 0.85 Upside
Sun Nov 22
12:00 AM
Orland Park Sting FC
1st · 6-0-0 · GD +17
Home
TBD
●●●●● Very tough
6%
1–5 0.26 0.78 Upside
Sat Mar 6
12:00 AM
Chicago KICS Youth Soccer Club
3rd · 2-1-1 · GD +5
Home
TBD
●●●●● Very tough
19%
2–4 0.71 0.77 Upside
Sun Mar 7
12:00 AM
Chicago Rush
2nd · 2-0-1 · GD +4
Away
TBD
●●●●● Very tough
12%
2–4 0.47 0.74 Upside
Sat Mar 13
12:00 AM
FC1 Academy Futures
7th · 0-0-2 · GD -9
Home
TBD
●●○○○ Lean win
62%
4–3 2.00 0.85 Swing game
Sat Apr 3
12:00 AM
Chicago KICS Youth Soccer Club
3rd · 2-1-1 · GD +5
Away
TBD
●●●●● Very tough
12%
2–5 0.44 0.82 Upside
Sun Apr 4
12:00 AM
FC1 Academy
6th · 0-0-3 · GD -7
Away
TBD
●●●●○ Tough
37%
2–2 1.29 0.86 Upside
Sun Apr 25
12:00 AM
Chicago Rush
2nd · 2-0-1 · GD +4
Home
TBD
●●●●● Very tough
20%
2–4 0.73 0.85 Upside
Sat May 1
12:00 AM
FC1 Academy Futures
7th · 0-0-2 · GD -9
Away
TBD
●●●○○ Toss-up
49%
3–3 1.62 0.90 Swing game
Sat May 8
12:00 AM
Orland Park Sting FC
1st · 6-0-0 · GD +17
Away
TBD
●●●●● Very tough
3%
1–5 0.14 0.85 Upside
Sat May 15
12:00 AM
United Elite SC
4th · 1-1-2 · GD +0
Away
TBD
●●●●● Very tough
18%
1–3 0.67 0.84 Upside
Sun May 16
12:00 AM
FC1 Academy
6th · 0-0-3 · GD -7
Home
TBD
●●●○○ Toss-up
49%
3–2 1.64 0.88 Swing game

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 Orland Park Sting FC 6600 236+17 183.00 WWWWW -0.10 -0.59 100% 1.0
2 Chicago Rush 3201 95+4 62.00 LWW -0.32 -0.19 99% 2.8
3 Chicago KICS Youth Soccer Club 4211 149+5 71.75 WDLW -0.00 -0.27 99% 2.8
4 United Elite SC 4112 66+0 41.00 WLDL +0.88 -0.40 92% 3.6
5 Chicago City Soccer Club 4103 1121-10 30.75 LLWL +0.31 +0.09 5% 5.6
6 FC1 Academy 3003 29-7 00.00 LLL +1.07 -0.15 5% 5.6
7 FC1 Academy Futures 2002 312-9 00.00 LL -0.28 +0.28 0% 6.6

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.61 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.