TableChase Clubs

CUSC Premier

Pre-ECNL Boys · Pre- Ohio Valley BU12 (2014-2015) 9v9 · 5 teams · Cincinnati United Soccer Club (all teams)

Scores refresh automatically every 2 hours · last pulled 1 hour ago.
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1st
2-1-0 record · 3 played
2.33 points per game
+6 goal diff · 9–3
WDWlast 3
100% chance of top 4 · expected finish 1.4
-0.36 schedule faced · avg opponent rating

Next game — Sat Oct 24, 10:30 AM

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CUSC Premier
1st · 2.33 PPG
at
Lakota FC Red
3rd · 1.20 PPG

Line Hill, Field 4 ↗

windrawloss

●●●○○ Toss-up to win

Most likely score 2–1 (expected goals 2.5 for, 1.9 against · 1.71 expected points)

Season so farCUSC PremierLakota FC Red
Position1st3rd
Record (W-D-L)2-1-02-0-3
Points per game2.331.20
Goals for / game3.02.6
Goals against / game1.02.4
Clean sheets20
Held scoreless00
Form (recent first)W D WW W L L L
Biggest win5–0 vs Elite FC Pre7–3 at FC Storm Premier 2
Worst loss—1–3 vs Union FC Indy Teal I
Model rating (net goals vs avg)+0.91+0.08
Schedule faced (avg opp. rating)-0.36-0.15

Common opponents: Union FC Indy Teal I — we 1–0; they 1–3, 2–1. Elite FC Pre — we 3–3, 5–0; they 2–3.

Game plan

  • Swing game — small margins
    Win 51% / draw 19% / loss 30%.

    Games like this are decided by one set piece or one transition. Prioritise the strongest XI for the full game, be disciplined with fouls near the box, and have a clear late-game plan for both "protect the lead" and "chase".

  • Away game
    Kickoff 10:30 AM at Line Hill.

    Arrive 75 minutes early to see the surface and goal size; plan a longer dynamic warm-up after a drive. Away wins are worth the same 3 points — keep the routine identical to home.

If Saturday goes…

Where we'd sit after the Lakota FC Red game. The table is ordered by points per game, so one result can move us several places. Type any score in the first row (CUSC Premier – Lakota FC Red) to see where it lands us; it resets when you reload. Likely results plays out the model's most likely score in the 1 other games that week (Mon Oct 19 – Sun Oct 25); the outer columns are the best and worst the rivals can do.

Our resultRivals don't playLikely resultsEvery rival wins
–
Win · 2.50 PPG
1st— holds 1st— holds 1st— holds
Win
2.50 PPG
1st— holds 1st— holds 1st— holds
Draw
2.00 PPG
1st— holds 2nd▼ down 1 2nd▼ down 1
Loss
1.75 PPG
2nd▼ down 1 2nd▼ down 1 2nd▼ down 1

Can we move up this round? No. With a 2–1 win we stay 1st even if every rival loses, whatever the rivals do.

Where we finish

2,000 simulated seasons

63% finish 1st
100% top 4
0% below the top 4
1.4 average finish
  1. 1st 63%
  2. 2nd 31%
  3. 3rd 5%
  4. 4th 1%
  5. 5th <1%

Every remaining game in the division is played out with the forecast's goal odds, 2,000 times, and the table is re-sorted each time. Green marks the top 4.

Climbing the table

Top of the table. The job is to stay there: see the path below for where points are most at risk.

How the results connect

15 chains · 5 teams

Paths of results that link CUSC Premier to Lakota FC Red through teams both have faced, drawn as one map. Teams sit in columns by how many games away from us they are. Each arrow is one game, pointing away from us, and its colour is the result for the team it starts from. Hover or tap an arrow to trace a chain and see its net goal margin.

9 favour us
3 even
3 favour them
+1.4 goals per chain on average. The results point our way.
won lost drew· result for the team the arrow starts from
1–0 1–2 3–3 3–2 3–1 5–0 1–5 3–0 3–7 5–5 2–1 CUSC Premier 1st Union FC Indy Teal I 2nd Elite FC Pre 5th FC Storm Premier 2 4th Lakota FC Red 3rd

Hover or tap an arrow to trace a chain, or step through them with the arrows. Open full screen and turn your phone to see the whole map.

12 chains

Position over the season

9 game days

1st 3rd 5th Aug 22 Sep 12 Oct 3 Oct 10 Oct 18

The table re-sorted after each date on which a game was played. Shaded band is the top 4.

The path

run-in difficulty -0.16 · 4th hardest of 5

DateOpponentWhereDifficultyWinLikelyExp. ptsRun. PPGPriority
Mon Jan 1
TBD
no score posted
FC Storm Premier 2
4th · 1-1-2 · GD -6
Away
●●○○○ Lean win
67%
3–1 2.15 2.29 Swing game
Sat Oct 24
10:30 AM
Lakota FC Red
3rd · 2-0-3 · GD +1
Away
Line Hill
●●●○○ Toss-up
51%
2–1 1.71 2.17 Swing game
Sun Oct 25
02:00 PM
Lakota FC Red
3rd · 2-0-3 · GD +1
Home
Marr Park
●●○○○ Lean win
61%
2–1 2.01 2.14 Swing game
Sat Nov 7
09:00 AM
FC Storm Premier 2
4th · 1-1-2 · GD -6
Home
Lebanon Sports Complex
●○○○○ Favorable
77%
3–1 2.42 2.18 Bank it
Sun Nov 8
01:00 PM
Union FC Indy Teal I
2nd · 3-0-2 · GD +7
Away far trip
Union FC Indy Soccer Complex · turf
●●●●○ Tough
34%
1–1 1.24 2.07 Upside

"Far trip" = the venue's zip is outside our home sectional area (first three digits), a rough travel flag, not a distance. Venue names open in Google Maps. "Bank it" = expected win, dropping points here hurts most. "Swing game" = near coin-flip, where the finish is decided. "Upside" = underdog, nothing to lose. Running PPG assumes the expected points from every game up to that row.

Standings

#TeamGPWDLGFGAGDPtsPPGFormSoSRun-inTop 4Exp. finish
1 CUSC Premier 3210 93+6 72.33 WDW -0.36 -0.16 100% 1.4
2 Union FC Indy Teal I 5302 125+7 91.80 WLWWL -0.12 -0.28 100% 1.7
3 Lakota FC Red 5203 1312+1 61.20 LLLWW -0.15 +0.32 90% 3.4
4 FC Storm Premier 2 4112 1016-6 41.00 WLLD +0.01 +0.45 41% 4.5
5 Elite FC Pre 5122 1220-8 51.00 LWDLD +0.35 +0.00 69% 4.0

Tap a team to see every game it has played (opponent's current position in brackets) and what's next. Ordered the way the league publishes it: points per game, then goal difference. The green edge marks the top 4. SoS is strength of schedule, the average model rating of opponents faced — positive means a harder road than average. "Top 4" and "Exp. finish" come from playing the rest of the season 2,000 times with the forecast model.

How the forecast works: every played game feeds each team's attack and defence rating, adjusted for who it was against — a goal past a strong defence counts for more than one past a weak one. Ratings are shrunk toward the league average (2.53 goals per team per game) by 3 "prior" games so early blowouts don't dominate, and results older than about 120 days count half. Expected goals for a matchup multiply those, with a 8% home bump, and a Poisson score grid gives win/draw/loss odds.